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prophet [2022/03/31 05:07] fenrir touchups and added details |
prophet [2022/04/10 01:02] (current) fenrir credit to Loggy for clarifying what Ritual of Rebirth does |
{{:misc:dominioncandle.png?nolink}} | {{:misc:dominioncandle.png?nolink}} |
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Just like a [[pretender]], a prophet is affected by friendly and hostile [[dominion]]. For each candle of **friendly** dominion in their current province, they gain 10% [[Damage|hit points]], +1 [[Strength]], and +0.5 [[Magic Resistance]] (rounded down). Candles of hostile dominion are treated as negative candles of friendly dominion, resulting in negative stat boosts, although maximum hit points cannot be reduced below 10% of their maximum total. Also like a pretender, a prophet is always [[blessed]]; unlike Pretenders, however, this is true even **outside** of friendly dominion. | Just like a [[pretender]], a prophet is affected by friendly and hostile [[dominion]]. For each candle of **friendly** dominion in their current province, they gain +10% max [[Damage|HP]], +1 [[Strength]], and +0.5 [[Magic Resistance]] (rounded down). Candles of hostile dominion are treated as negative candles of friendly dominion, resulting in negative stat boosts, although maximum hit points cannot be reduced below 10% of their maximum total. Stat changes caused by attacking a province with a different candle count occur [[turn-order|before the battle starts]], but actual hit point totals won't reflect their new maximum during the battle. Also like a pretender, a prophet is always [[blessed]]; unlike Pretenders, however, this is true even **outside** of friendly dominion. On the other hand, a prophet does not automatically bless their teammates just by being present. |
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{{:abilities:sacred.png?nolink}} | {{:abilities:sacred.png?nolink}} |
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If a prophet dies, the nation must go **6 consecutive turns** without one before it can appoint a new one. [[Immortal]] prophets will always come back before then. You can't ??Charm?? a prophet, either, as they're immune to that; on that note, they're also immune to [[enslave-mind|enslavement]]. The only way to have two or more prophets is to use the ??Ritual of Rebirth?? on your dead ones while you have a living one; this comes with the bonus of giving them another +{{path>H1}} bonus, which may be a bug. On the other hand, [[r-lyeh-la|LA R'lyeh]] and its whacky [[insane|insanity]] may give it additional prophets. | If a prophet dies, the nation must go **6 consecutive turns** without one before it can appoint a new one. [[Immortal]] prophets will always come back before then. You can't ??Charm?? a prophet, either, as they're immune to that; on that note, they're also immune to [[enslave-mind|enslavement]]. On the other hand, [[r-lyeh-la|LA R'lyeh]] and its whacky [[insane|insanity]] may give it additional prophets. |
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{{:abilities:pretender.png?nolink}} | {{:abilities:pretender.png?nolink}} |