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research-points [2022/03/28 08:56] fenrir [Early Ages] turns out I forgot Niefelheim |
research-points [2022/09/13 21:29] (current) fenrir [Middle Ages] |
* You can convert {{gems>10D}} into a ??Skull Mentor?? for a **+14** bonus to Research ability, if you have a {{path>D2}} Mage for the job. This requires Construction 4, or up to 750 Research Points (depending on what you started with). | * You can convert {{gems>10D}} into a ??Skull Mentor?? for a **+14** bonus to Research ability, if you have a {{path>D2}} Mage for the job. This requires Construction 4, or up to 750 Research Points (depending on what you started with). |
* You can convert {{gems>5F}} into a ??Lightless Lantern?? for a **+12** bonus to Research ability, if you have a {{path>F1}} Mage lying around. This requires Construction 6, or up to 2750 Research Points (depending on what you started with). Unfortunately, it's a bit quicker about getting the bearer killed than the Imp Familiar is, but you can trade it around if you're worried. | * You can convert {{gems>5F}} into a ??Lightless Lantern?? for a **+12** bonus to Research ability, if you have a {{path>F1}} Mage lying around. This requires Construction 6, or up to 2750 Research Points (depending on what you started with). Unfortunately, it's a bit quicker about getting the bearer killed than the Imp Familiar is, but you can trade it around if you're worried. |
* If you don't feel like messing around with Items, you can convert {{gems>9D}} into a ??Revenant?? that has a Research ability of **7**. You'll still need that {{path>D2}} Mage, but Revenants are available at Enchantment 3, so they need only 350 Research Points at most. Unfortunately, other generic [[Summons]] have far-less-generous exchange rates, since they were intended to be used in battle. | * If you don't feel like messing around with Items, you can convert {{gems>9D}} into a ??Revenant?? that has a Research ability of **7**. You'll still need that {{path>D2}} Mage, but Revenants are available at Enchantment 3, so they need only 350 Research Points at most. Unfortunately, other generic [[summon spells]] have far-less-generous exchange rates, since they were intended to be used in battle. |
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===== Scales and Research ===== | ===== Scales and Research ===== |
| [[ubar-ea|Ubar]] | **??Kahin??** \\ (**7**,10,17.5) \\ **??Human Sahir#3462??** \\ (8.21,10.45,**14.38**) | **??Jinn Sahir??** \\ (**9**,7.5,6) \\ __Off-Capital:__ \\ **??Tubba??** \\ (**8**,6.5,5) | The "Sahara" (//sic.//) don't require Temples, but the Kahinim and Tubbas do. National "Researchers" not on this list have better things to do, such as infuriating everyone around them with their flying [[Stealth|elf]]-[[Seduction|dryad]] antics. | | | [[ubar-ea|Ubar]] | **??Kahin??** \\ (**7**,10,17.5) \\ **??Human Sahir#3462??** \\ (8.21,10.45,**14.38**) | **??Jinn Sahir??** \\ (**9**,7.5,6) \\ __Off-Capital:__ \\ **??Tubba??** \\ (**8**,6.5,5) | The "Sahara" (//sic.//) don't require Temples, but the Kahinim and Tubbas do. National "Researchers" not on this list have better things to do, such as infuriating everyone around them with their flying [[Stealth|elf]]-[[Seduction|dryad]] antics. | |
| [[atlantis-ea|Atlantis]] | **??Mage of the Deep??** \\ (**13.44**,16.54,21.5) | **??Mage of the Deep??** \\ (**8**,6.5,5) | Atlantis simplifies the Research debate by having the least-efficient Research on the face of the earth, though I suppose you could call it "quick". At //least// their two Mages aren't Sacred. | | | [[atlantis-ea|Atlantis]] | **??Mage of the Deep??** \\ (**13.44**,16.54,21.5) | **??Mage of the Deep??** \\ (**8**,6.5,5) | Atlantis simplifies the Research debate by having the least-efficient Research on the face of the earth, though I suppose you could call it "quick". At //least// their two Mages aren't Sacred. | |
| [[r-lyeh-ea|R'lyeh]] | **??Slave Mage??** \\ (**10.94**,13.46,17.5) | **??Aboleth#1520??** \\ (**9**,7.5,6) | It should be noted that, being Slaves, the Slave Mages don't expect //too// much in their monthly paycheck. | | | [[r-lyeh-ea|R'lyeh]] | **??Slave Mage??** \\ (**10.94**,13.46,17.5) | **??Aboleth#1520??** \\ (**9**,7.5,6) | Despite being [[Slave|Slaves]], R'lyeh's Research monkeys still expect a nice (and steady) paycheck. | |
| [[pelagia-ea|Pelagia]] | **??Pelagian Explorer??** \\ (**5.36**,6.82,9.38) \\ __Off-Shore:__ \\ **??Pelagian Mermage??** \\ (**7.92**,10.56,15.83) | **??Pearl Mage#2396??** \\ (**9**,7.5,6) | Pelagia should appreciate its Research capacity, for it doesn't get much outside of Magic. Getting on-shore might be rough for them, by the way. | | | [[pelagia-ea|Pelagia]] | **??Pelagian Explorer??** \\ (**5.36**,6.82,9.38) \\ __Off-Shore:__ \\ **??Pelagian Mermage??** \\ (**7.92**,10.56,15.83) | **??Pearl Mage#2396??** \\ (**9**,7.5,6) | Pelagia should appreciate its Research capacity, for it doesn't get much outside of Magic. Getting on-shore might be rough for them, by the way. | |
| [[oceania-ea|Oceania]] | **??Siren??** \\ (**9.17**,12.22,18.33) \\ __Off-Shore:__ \\ **??Siren??*** \\ (**10.83**,14.44,21.67) | **??Haliade??** \\ (**9.1**,7.6,6.1) | The Siren's price decreases with {{:misc:scales:turmoil.png?14&nolink}}**Turmoil** on the local Scales, and there tends to be about 2 more points of Turmoil on coasts than anywhere else in Oceanian Dominion, resulting in a discount. The listed GPR values assume that Oceanian Dominion has Neutral Order/Turmoil Scales, and also assumes that all provinces are in Oceanian [[Dominion]]. Haliades need a Temple, by the way. | | | [[oceania-ea|Oceania]] | **??Siren??** \\ (**9.17**,12.22,18.33) \\ __Off-Shore:__ \\ **??Siren??*** \\ (**10.83**,14.44,21.67) | **??Haliade??** \\ (**9.1**,7.6,6.1) | The Siren's price decreases with {{:misc:scales:turmoil.png?14&nolink}}**Turmoil** on the local Scales, and there tends to be about 2 more points of Turmoil on coasts than anywhere else in Oceanian Dominion, resulting in a discount. The listed GPR values assume that Oceanian Dominion has Neutral Order/Turmoil Scales, and also assumes that all provinces are in Oceanian [[Dominion]]. Haliades need a Temple, by the way. | |
^ Nation ^ Best GPR Value ^ Best RPC Value ^ Notes ^ | ^ Nation ^ Best GPR Value ^ Best RPC Value ^ Notes ^ |
| [[arcoscephale-ma|Arcoscephale]] | **??Mystic??**\\ (**8.44**,10.38,13.5) | **??Mystic??**\\ (**8**,6.5,5) | Mystics: take them or leave them. | | | [[arcoscephale-ma|Arcoscephale]] | **??Mystic??**\\ (**8.44**,10.38,13.5) | **??Mystic??**\\ (**8**,6.5,5) | Mystics: take them or leave them. | |
| [[ermor-ea|Ermor]] | AHHH | HECK | Ermor needs Gems for its mages. Interestingly, both the ??Spectator?? (9 RP for {{gems>8D}}) and the ??Dusk Elder?? (17.2 RP for {{gems>20D}}) are more Gem-efficient than the Revenant. | | | [[ermor-ea|Ermor]] | AHHH | HECK | Ermor needs Gems for its mages. The ??Dusk Elder?? (17.2 RP for {{gems>20D}}) is more Gem-efficient than the Revenant. | |
| [[sceleria-ma|Sceleria]] | **??Thaumaturg??**\\ (**9.17**,12.22,18.33) | **??Thaumaturg??**\\ (**6**,4.5,3) \\ **??Grand Thaumaturg??** \\ (4.55,3.8,**3.05**) | Thaumaturgs need Temples, and Grand Thaumaturgs are stuck in your capital. Yay. | | | [[sceleria-ma|Sceleria]] | **??Thaumaturg??**\\ (**9.17**,12.22,18.33) | **??Thaumaturg??**\\ (**6**,4.5,3) \\ **??Grand Thaumaturg??** \\ (4.55,3.8,**3.05**) | Thaumaturgs need Temples, and Grand Thaumaturgs are stuck in your capital. Yay. | |
| [[pythium-ma|Pythium]] | **??Theurg Acolyte??**\\ (**5.38**,10,17.5) | **??Theurg??**\\ (**8**,6.5,5) | All Theurgs are Mage-Priests. Better get your Temples ready! | | | [[pythium-ma|Pythium]] | **??Theurg Acolyte??**\\ (**5.38**,10,17.5) | **??Theurg??**\\ (**8**,6.5,5) | All Theurgs are Mage-Priests. Better get your Temples ready! | |