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seduction [2023/07/27 17:44]
mnl
seduction [2023/07/27 17:48] (current)
mnl
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 {{ abilities:seduction.png?nolink }} {{ abilities:seduction.png?nolink }}
  
-**Seduction** is an ability which allows a [[stealthy]] commander to use the "Seduce" command while in an enemy province. If the seduce order is given, and if when it resolves in the turn order there is at least one adjacent province controlled by the player (or the seducer has the [[flying]] trait), a non-hidden enemy commander will always be found (given there is one). This commander will roll a morale check against 9 for most seducers, and against 15 for corruptors, which is effectively better seducer. Depending on the outcome, three things can happen:+**Seduction** is an ability which allows a [[stealthy]] commander to use the "Seduce" command while in an enemy province. If the seduce order is given, and if when it resolves in the turn order there is at least one adjacent province controlled by the player (or the seducer has the [[flying]] trait), a non-hidden enemy commander will always be found (given there is one). This commander will roll a morale check against 9 for most seducers, and up to 15 for corruptors, which is effectively better seducer. Depending on the outcome, three things can happen:
  
   * the enemy commander fails the morale check; the seduction is successful and the commander is stolen by the player back to an adjacent province chosen at random among the ones controlled by the player.   * the enemy commander fails the morale check; the seduction is successful and the commander is stolen by the player back to an adjacent province chosen at random among the ones controlled by the player.
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-**Dream Seduction** works slightly differently: There is an MR check the seducer has to pass before the morale check, where the benefit is that the morale check is the same as corruptors, which is stronger. The ??Succubus?? rolls against morale 15 instead of the normal 9. If the MR check fails, nothing happens compared to failing the morale check which triggers an assassination battle.+**Dream Seduction** works slightly differently: There is an MR check the seducer has to pass before the morale check, where the benefit is that the morale check is stronger. The ??Succubus?? rolls against morale 15 instead of the normal 9. If the MR check fails, nothing happens compared to failing the morale check which triggers an assassination battle.
  
 **Cat Charm** and **Bear Claw Talisman** **Cat Charm** and **Bear Claw Talisman**
seduction.txt ยท Last modified: 2023/07/27 17:48 by mnl