Rolls Cursed FLuck affects current research: MRN - Not affected Their attack and damage rolls - Not affected Their defense rolls to avoid being repelled - Not affected (might be different for a proper attack?) Their protection rolls - Affected Also it negates luck
-Find a better name for the Various notes section
-Organise said section somehow
We could do it as footnotes, with links to the notes at the appropriate point in the tables, perhaps?
-Add Column to table if a bless can be taken repeatedly or only once
Could also just be done by adding "Stackable" or similar to the description of blesses you can take multiple times?I did as a column for now as I didn't want to "dirty" the effects column with a non-effect, it's also a bit clearer this way imo. Maybe if we find a good icon for it we could put it in the primary path cost column? –mergele
-Do the numbers in the list at the end have any meaning?
On a different note, in "Various Notes" it says something about blood vengeance not propagating 999 damage effects. Was this meant to be Blood Bond? I seem to recall that being the case with blood bond, and dont recall BV failing to work versus soul slay and the like, so it seems likely but I dont want to mess around with other people's changes too much.Yeah, my bad.
I removed the bless string/ID list but I'll drop it here in case it was of use for anything. (It's also in the page history ofc.) –Timotej
0 Increased Morale
1 Superior Morale
2 Minor Fire Resistance
3 Major Fire Resistance
4 Wasteland Survival
5 Attack Skill
6 Inspirational Presence
7 Death Explosion
8 Heat Aura
9 Fire Shield
10 Flaming Weapons
11 Awe
12 Minor Shock Resistance
13 Precision
14 Farshot
15 Swiftness
16 Major Shock Resistance
17 Charged Bodies
18 Wind Walker
19 Air Shield
20 Thunder Weapons
21 Minor Cold Resistance
22 Winter's Gift
23 Swamp Survival
24 Water Walking
25 Major Cold Resistance
26 Defence Skill
27 Frost Weapons
28 Chill Aura
29 Water Breathing
30 Quickness
31 Mountain Survival
32 Reinvigoration
33 Reconstruction
34 Strength of the Earth
35 Unbreakable
36 Fire & Shock Resistance
37 Larger
38 Hard Skin
39 Fortitude
40 Minor Magic Resistance
41 Arcane Command
42 Spirit Sight
43 Magic Weapons
44 Major Magic Resistance
45 Solar Weapons
46 Far Caster
47 Arcane Finesse
48 Twist Fate
49 Fateweaving
50 Luck
51 Etherealness
52 Undying
53 Undead Command
54 Half Dead
55 Withering Weapons
56 Stygian Flesh
57 Reanimators
58 Reforming Flesh
59 Death Weapons
60 Fear
61 Resilient
62 Low Light Vision
63 Minor Poison Resistance
64 Major Poison Resistance
65 Forest Survival
66 Unaging
67 Poison Weapons
68 Recuperation
69 Berserker
70 Barkskin
71 Regeneration
72 Strong Vitae
73 Strength of the Flesh
74 Blood Surge
75 Blood Bond
76 Unholy Weapons
77 Blood Vengeance