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the-void [2021/01/26 15:49] loggy |
the-void [2021/11/29 07:57] (current) nunda Adding items that give void returning |
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* Certain [[random events]] may banish commanders to the Void | * Certain [[random events]] may banish commanders to the Void | ||
* Outcomes from the R'lyeh [[Void Gate]] can result in sending the summoner to the Void | * Outcomes from the R'lyeh [[Void Gate]] can result in sending the summoner to the Void | ||
- | * Being teleported by the spells ?? | + | * Being teleported by the spells ?? |
+ | * Being hit by the ?? | ||
* Temporarily, | * Temporarily, | ||
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| 9/25 | 2x ??Greater Otherness?? | | 9/25 | 2x ??Greater Otherness?? | ||
- | * Irrespective of being attacked or not, the chance of returning is rolled next. This is 5% plus any void returning modifiers (though sources | + | * Irrespective of being attacked or not, the chance of returning is rolled next. This is 5% plus any void returning modifiers (given by ??Lightless Lantern??s, ??The Forbidden Light?? and ??The Gift of Kurgi??). |
* Upon returning, there is a 30% chance of gaining +1 astral and +2d50 (exploding) insanity. This cannot occur for units with {{path> | * Upon returning, there is a 30% chance of gaining +1 astral and +2d50 (exploding) insanity. This cannot occur for units with {{path> | ||
* When returning, there is a 10% + (20% per astral level) to return in a province belonging to the owner of the lost unit. If not successful, a province is picked at random. In either case, the returning unit immediately drowns if appropriate, | * When returning, there is a 10% + (20% per astral level) to return in a province belonging to the owner of the lost unit. If not successful, a province is picked at random. In either case, the returning unit immediately drowns if appropriate, |