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twiceborn [2023/10/14 14:48]
thagsimm0ns
twiceborn [2024/11/14 01:59] (current)
demonsthenes [Twiceborn Stealing] Mention this doesn't work in dom6.
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 Any mercenary commander who casts the ??Twiceborn?? spell will become permanently owned by the player. This is due to the spell's effect of changing the caster's home province to wherever the spell was cast.((Internally, being a mercenary is denoted by having the special home province ID of -2. Taking permanent control of mercenaries by changing this when casting Twiceborn is quite possibly an oversight on Illwinter's part.)) This also means that the player is free to take any [[items]] or gems they might have. As it does not update the home provinces of troops under their command, the troops will still refuse to be moved to another commander, but they will not leave when their contract would have ended. Any mercenary commander who casts the ??Twiceborn?? spell will become permanently owned by the player. This is due to the spell's effect of changing the caster's home province to wherever the spell was cast.((Internally, being a mercenary is denoted by having the special home province ID of -2. Taking permanent control of mercenaries by changing this when casting Twiceborn is quite possibly an oversight on Illwinter's part.)) This also means that the player is free to take any [[items]] or gems they might have. As it does not update the home provinces of troops under their command, the troops will still refuse to be moved to another commander, but they will not leave when their contract would have ended.
  
 +Note that in Dominions 6, this buggy interaction with how Mercenary status is stored by the game was fixed, resulting in ??Twiceborn?? being useless to cast on mercenary commanders.
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twiceborn.1697294913.txt.gz · Last modified: 2023/10/14 14:48 by thagsimm0ns