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ulm-ma [2022/04/08 02:35] wigglefig |
ulm-ma [2024/07/09 04:39] (current) johnnydown Add Dom5 version marker |
{{ :nations:flags:MA_Ulm.png?nolink|}} | [[dom6/ulm-ma|{{:wiki:dom5_version.png?100 }}]]{{ :nations:flags:MA_Ulm.png?nolink|}} |
====== MA Ulm, Forges of Ulm ====== | ====== MA Ulm, Forges of Ulm ====== |
===== Lore ===== | ===== Lore ===== |
=====National Features===== | =====National Features===== |
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^ Race ^ Military ^ Magic Access ^ Priests ^ Buildings ^ | ^ Race ^ Military ^ Magic Access ^ Priests ^ Buildings ^ |
| **Ulmite Men** \\ +2 HP vs humans \\ -1 MR vs humans \\ +1 Strength vs humans | Gold-efficient infantry \\ \\ Crossbows & Arbalests \\ \\ Heavy Armor & Weapons | {{path>E2}} (rare 3) \\ {{path>F1}} (rare 2) \\ {{path>A1}} (rare) \\ {{path>S1}} (rare) | {{path>H2}} Cap-only\\ {{path>H1}} in Forts\\ {{:abilities:inquisitor.png?15&nolink}} [[Inquisitor|Inquisitors]] | {{:misc:gui:castle.png?30&nolink |}} Standard [[fort|Forts]] (Castles)\\ Starts with a Citadel (3 Commander Pts.)\\ Can build Citadels with {{:abilities:mason.png?15&nolink}} [[Mason|Masons]]\\ Forts produce +25% resources {{resources}} | | | **Ulmite Men** \\ (compared to baseline human)\\ +2 HP \\ -1 MR\\ +1 Strength | Gold-efficient infantry \\ \\ Crossbows & Arbalests \\ \\ Heavy Armor & Weapons | {{path>E2}} (rare 3) \\ {{path>F1}} (rare 2) \\ {{path>A1}} (rare) \\ {{path>S1}} (rare) | {{path>H2}} Cap-only\\ {{path>H1}} in Forts\\ {{:abilities:inquisitor.png?15&nolink}} [[Inquisitor|Inquisitors]] | {{:misc:gui:castle.png?30&nolink }} Standard [[fort|Forts]] (Castles)\\ Starts with a Citadel (3 Commander Pts.)\\ Can build Citadels with {{:abilities:mason.png?15&nolink}} [[Mason|Masons]]\\ Forts produce +25% resources {{resources}} | |
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"Rare" is 5%, in this case; it's a much-more-generous rate than most "rare" paths, but it is by no means reliable. A 5% chances means that recruiting 20 mages gives a 65% chance of getting at least one mage with the desired random. | "Rare" is 5%, in this case; it's a much-more-generous rate than most "rare" paths, but it is by no means reliable. A 5% chances means that recruiting 20 mages gives a 65% chance of getting at least one mage with the desired random. |