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ulm-ma [2022/04/08 02:35]
wigglefig
ulm-ma [2023/09/01 11:49] (current)
exasperatedcultist [Table]
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 =====National Features===== =====National Features=====
  
-^ Race                                                                           ^ Military                                                                          ^ Magic Access                                                                              ^ Priests                                                                                     ^ Buildings                                                                                                                                                                                                            +^ Race                                                                           ^ Military                                                                          ^ Magic Access                                                                              ^ Priests                                                                                                           ^ Buildings                                                                                                                                                                                                                                    
-| **Ulmite Men** \\ +2 HP vs humans \\ -1 MR vs humans \\ +1 Strength vs humans  | Gold-efficient infantry \\ \\  Crossbows & Arbalests \\ \\ Heavy Armor & Weapons  | {{path>E2}} (rare 3) \\ {{path>F1}} (rare 2) \\ {{path>A1}} (rare) \\ {{path>S1}} (rare)  | {{path>H2}} Cap-only\\ {{path>H1}} in Forts\\ {{:abilities:inquisitor.png?15&nolink}} [[Inquisitor|Inquisitors]]  | {{:misc:gui:castle.png?30&nolink |}} Standard [[fort|Forts]] (Castles)\\ Starts with a Citadel (3 Commander Pts.)\\ Can build Citadels with {{:abilities:mason.png?15&nolink}} [[Mason|Masons]]\\ Forts produce +25% resources {{resources}}  |+| **Ulmite Men** \\ (compared to baseline human)\\ +2 HP \\ -1 MR\\ +1 Strength  | Gold-efficient infantry \\ \\  Crossbows & Arbalests \\ \\ Heavy Armor & Weapons  | {{path>E2}} (rare 3) \\ {{path>F1}} (rare 2) \\ {{path>A1}} (rare) \\ {{path>S1}} (rare)  | {{path>H2}} Cap-only\\ {{path>H1}} in Forts\\ {{:abilities:inquisitor.png?15&nolink}} [[Inquisitor|Inquisitors]]  | {{:misc:gui:castle.png?30&nolink }} Standard [[fort|Forts]] (Castles)\\ Starts with a Citadel (3 Commander Pts.)\\ Can build Citadels with {{:abilities:mason.png?15&nolink}} [[Mason|Masons]]\\ Forts produce +25% resources {{resources}}  |
  
 "Rare" is 5%, in this case; it's a much-more-generous rate than most "rare" paths, but it is by no means reliable. A 5% chances means that recruiting 20 mages gives a 65% chance of getting at least one mage with the desired random. "Rare" is 5%, in this case; it's a much-more-generous rate than most "rare" paths, but it is by no means reliable. A 5% chances means that recruiting 20 mages gives a 65% chance of getting at least one mage with the desired random.
ulm-ma.1649385346.txt.gz · Last modified: 2022/04/08 02:35 by wigglefig