(from 5.51b executable)
"Aura value" means the size of the aura ability. So for sleep cloud (10) the aura value would be 10.
All auras are checked every 320 ticks.
Aura | Primary Effect | Notes |
---|---|---|
Poison cloud | Eff2007 Dmg2 (poison cloud with 1 damage ticks with lingering 2) | |
Heat / UWHeat | Damage 4, eff variable (makes clouds with lingering 1 or 2 that do 2 AN heat fatigue damage) | Normal heat and UWHeat values are additive in overwater provinces. Heat scale is added to aura value. If raining, -2 to aura value. If final aura value is 6 or less, clouds generate with lingering 1 instead of 2. |
Chill | Damage 5, eff variable (cloud with lingering 1 or 2 that do 2 AN cold fatigue damage) | Cold scale is added to aura value. If some condition I don't understand, extra +2 to aura value. If final aura value is 6 or less, clouds generate with lingering 1 instead of 2. |
Mind Slimer | Slowness, no effect on mindless | |
"Fatigue Sacred Aura" (unit effect 326) | 15AP fatigue damage to sacreds only | Unknown vanilla source. Generates the same green/cyan particles as sleep aura. |
Sleep aura | Sleep, MR neg, no effect on friendlies/mindless/undead/inanimates | MR check is considered to be from a nature source |
Disbelieve | 999 AN disbelieve damage, MR neg (to illusions only) | MR check is considered to be from an astral source |
Soul Vortex | 1 AN life steal, MR negates, no effect on inanimate | Aura value generated by the spell is always 8. MR check is considered to be from a death source |
Plague Carrier | Disease, MR neg | MR check is considered to be from a death source |
Contagious aspect of Plague spell effect (affliction 8) | Plague, MR neg, no effect on inanimate | This aura always has an aura value of 2. MR check is not associated with any particular path |
Fear | Fear, magnitude floor(aura value/5) + 3, enemies only | Does nothing if aura value is less than 5. Providing that is the case, the aura value is increased by 6. |
With that out the way, time to move on to…
In all cases, if the unit is somehow off the field (in a square where either coordinate is less than -1), do nothing.
If the aura value is over 600, it follows different rules:
For normal auras: