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user:loggy:hall-of-fame [2021/03/10 04:19]
loggy
user:loggy:hall-of-fame [2021/08/30 23:12] (current)
loggy
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-====== Hall of Fame =======+====== Loggy'Hall of Fame reverse engineering notes  =======
  
 I'm sleepy and it's late but might as well get some of this out. I'm sleepy and it's late but might as well get some of this out.
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   * Roll a random number 100-109.   * Roll a random number 100-109.
-  * If this is exactly 102, gain ability 102 [legendary command of undead] if you are not MA Marignon any one of the following are true: +  * If this is exactly 102, gain ability 102 [legendary command of undead] if you are not MA Marignon and any one of the following are true: 
     * Death magic level > 0     * Death magic level > 0
     * Blood magic level > 0     * Blood magic level > 0
-    * The nation has a value for attribute 210 that is greater than 0 [Lanka, Therodos, MA Ermor, Sceleria, Nazca, Lemuria, LA Ctis]+    * Your nation has a value for attribute 210 that is greater than 0 [Lanka, Therodos, MA Ermor, Sceleria, Nazca, Lemuria, LA Ctis]
   * If this is exactly 103, gain ability 103 if you have any nonholy paths [adept research]   * If this is exactly 103, gain ability 103 if you have any nonholy paths [adept research]
   * If this is exactly 104, gain ability 104 if you have a certain quantity of eyes [third eye]   * If this is exactly 104, gain ability 104 if you have a certain quantity of eyes [third eye]
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 ^ Ability ID ^ Name ^ Effect ^ ^ Ability ID ^ Name ^ Effect ^
-| 1 | Enormous Strength | | +| 1 | Enormous Strength | strength 1 per 40 val 
-| 2 | Battle Prowess | att skill | +| 2 | Battle Prowess | att skill (val/50) 
-| 3 | Lightning Reflexes | def skill | +| 3 | Lightning Reflexes | def skill (val/50) 
-| 4 | Iron Will | mr | +| 4 | Iron Will | mr (val/50) 
-| 5 | Valor | morale, leadership, inspirational | +| 5 | Valor | morale (val/25), leadership (val/4), inspirational %%((val-75)/80) %%
-| 6 | Tough Skin | natural protection | +| 6 | Tough Skin | natural protection (1 per 33 val) 
-| 7 | Toughness | HP | +| 7 | Toughness | HP, each point of value adds 0.5% 
-| 8 | Quickness | Action speed | +| 8 | Quickness | Action time improves to (200/(200+val)) of original, each point of value adds 0.5% to combat speed | 
-| 9 | Precision | | +| 9 | Precision | prec +1 per 50 val
-| 10 | Endurance | Reinvigoration | +| 10 | Endurance | Reinvigoration (val/50) 
-| 11 | Obesity | HP, Str, enc | +| 11 | Obesity | HP (each point of value adds 0.4%), Str (1 per 60 val), enc | 
-| 12 | Agility | att, def, ambidex | +| 12 | Agility | att (val/100), def (val/100), ambidex (val/50) 
-| 100 | Awesome presence | Awe, leadership | +| 100 | Awesome presence | Awe ((val-75)/25), leadership (val/2) 
-| 101 | Battle Bellow | Fear | +| 101 | Battle Bellow | Fear (val/20) 
-| 102 | Legendary Command of the Undead | |  +| 102 | Legendary Command of the Undead | undead leadership (val/2) |  
-| 103 | Adept Research | | +| 103 | Adept Research | + val/10 research 
-| 104 | Third Eye | prec, mr | +| 104 | Third Eye | prec (1 per 75 val), mr (1 per 100 val) 
-| 105 | Daftness | +mor, mr, att; -ldr | +| 105 | Daftness | +mor (val/25), mr (val/50), att (val/100); -ldr | 
-| 106 | Cruelty | affliction rate | +| 106 | Cruelty | affliction rate +2% per value, fear + 5 
-| 107 | Soul Butcher | strength, fear, death gem production | +| 107 | Soul Butcher | strength (1 per 60 val), fear + 5, death gem production (val/100) 
-| 108 | Fast Casting | | +| 108 | Fast Casting | + val/10 %
-| 109 | Troll Blood | Regen |+| 109 | Troll Blood | Regen (+ val/20) |
  
 +Hall of fame ability values start at 100. They progress at different rates per turn (all dice nonexploding)
 +
 +^ Amount ^ Die size ^ 
 +| 100-199 | d20 |
 +| 200-299 | d10 |
 +| 300+ | d5 |
 +
 +=== Actually getting into the HoF ===
 +
 +The executable is quite slippery on this one...
 +
 +It calculates scores for each commander:
 +
 +  * Pretenders, units owned by nation ids above 250, uniques, and #nohof-ers are not allowed
 +  * Score is Kills/5 + (Melee kills + number of deaths * 4) * 2 + Experience + Affliction score * 2
 +
 +Affliction score is:
 +  * 1 for blind
 +  * 1 for crippled
 +  * 1 for dementia OR feebleminded (but not 2 for both)
 +  * 1 for mute
 +  * 1 for limp
 +  * 1 for weakness
 +  * 1 for battle fright
 +  * 1 for chest wound
 +  * 1 for never healing wound
 +  * 1 for lost weapon/bodypart
 +  * 1 for lost head
 +  * 1 for disease
 +  * 1 for soul slayed
 +  * 1 for each lost eye
 +  * 1 for each lost arm
user/loggy/hall-of-fame.1615349966.txt.gz · Last modified: 2021/03/10 04:19 by loggy