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user:loggy:hall-of-fame [2021/03/10 04:19] loggy |
user:loggy:hall-of-fame [2021/08/30 23:12] (current) loggy |
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- | ====== Hall of Fame ======= | + | ====== |
I'm sleepy and it's late but might as well get some of this out. | I'm sleepy and it's late but might as well get some of this out. | ||
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* Roll a random number 100-109. | * Roll a random number 100-109. | ||
- | * If this is exactly 102, gain ability 102 [legendary command of undead] if you are not MA Marignon any one of the following are true: | + | * If this is exactly 102, gain ability 102 [legendary command of undead] if you are not MA Marignon |
* Death magic level > 0 | * Death magic level > 0 | ||
* Blood magic level > 0 | * Blood magic level > 0 | ||
- | * The nation has a value for attribute 210 that is greater than 0 [Lanka, Therodos, MA Ermor, Sceleria, Nazca, Lemuria, LA Ctis] | + | * Your nation has a value for attribute 210 that is greater than 0 [Lanka, Therodos, MA Ermor, Sceleria, Nazca, Lemuria, LA Ctis] |
* If this is exactly 103, gain ability 103 if you have any nonholy paths [adept research] | * If this is exactly 103, gain ability 103 if you have any nonholy paths [adept research] | ||
* If this is exactly 104, gain ability 104 if you have a certain quantity of eyes [third eye] | * If this is exactly 104, gain ability 104 if you have a certain quantity of eyes [third eye] | ||
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^ Ability ID ^ Name ^ Effect ^ | ^ Ability ID ^ Name ^ Effect ^ | ||
- | | 1 | Enormous Strength | | | + | | 1 | Enormous Strength | strength 1 per 40 val | |
- | | 2 | Battle Prowess | att skill | | + | | 2 | Battle Prowess | att skill (val/ |
- | | 3 | Lightning Reflexes | def skill | | + | | 3 | Lightning Reflexes | def skill (val/ |
- | | 4 | Iron Will | mr | | + | | 4 | Iron Will | mr (val/ |
- | | 5 | Valor | morale, leadership, inspirational | | + | | 5 | Valor | morale |
- | | 6 | Tough Skin | natural protection | | + | | 6 | Tough Skin | natural protection |
- | | 7 | Toughness | HP | | + | | 7 | Toughness | HP, each point of value adds 0.5% | |
- | | 8 | Quickness | Action speed | | + | | 8 | Quickness | Action |
- | | 9 | Precision | | | + | | 9 | Precision | prec +1 per 50 val| |
- | | 10 | Endurance | Reinvigoration | | + | | 10 | Endurance | Reinvigoration |
- | | 11 | Obesity | HP, Str, enc | | + | | 11 | Obesity | HP (each point of value adds 0.4%), Str (1 per 60 val), enc | |
- | | 12 | Agility | att, def, ambidex | | + | | 12 | Agility | att (val/100), def (val/100), ambidex |
- | | 100 | Awesome presence | Awe, leadership | | + | | 100 | Awesome presence | Awe ((val-75)/ |
- | | 101 | Battle Bellow | Fear | | + | | 101 | Battle Bellow | Fear (val/ |
- | | 102 | Legendary Command of the Undead | | | + | | 102 | Legendary Command of the Undead | undead leadership (val/ |
- | | 103 | Adept Research | | | + | | 103 | Adept Research | + val/10 research |
- | | 104 | Third Eye | prec, mr | | + | | 104 | Third Eye | prec (1 per 75 val), mr (1 per 100 val) | |
- | | 105 | Daftness | +mor, mr, att; -ldr | | + | | 105 | Daftness | +mor (val/25), mr (val/50), att (val/100); -ldr | |
- | | 106 | Cruelty | affliction rate | | + | | 106 | Cruelty | affliction rate +2% per value, fear + 5 | |
- | | 107 | Soul Butcher | strength, fear, death gem production | | + | | 107 | Soul Butcher | strength |
- | | 108 | Fast Casting | | | + | | 108 | Fast Casting | + val/10 %| |
- | | 109 | Troll Blood | Regen | | + | | 109 | Troll Blood | Regen (+ val/ |
+ | Hall of fame ability values start at 100. They progress at different rates per turn (all dice nonexploding) | ||
+ | |||
+ | ^ Amount ^ Die size ^ | ||
+ | | 100-199 | d20 | | ||
+ | | 200-299 | d10 | | ||
+ | | 300+ | d5 | | ||
+ | |||
+ | === Actually getting into the HoF === | ||
+ | |||
+ | The executable is quite slippery on this one... | ||
+ | |||
+ | It calculates scores for each commander: | ||
+ | |||
+ | * Pretenders, units owned by nation ids above 250, uniques, and #nohof-ers are not allowed | ||
+ | * Score is Kills/5 + (Melee kills + number of deaths * 4) * 2 + Experience + Affliction score * 2 | ||
+ | |||
+ | Affliction score is: | ||
+ | * 1 for blind | ||
+ | * 1 for crippled | ||
+ | * 1 for dementia OR feebleminded (but not 2 for both) | ||
+ | * 1 for mute | ||
+ | * 1 for limp | ||
+ | * 1 for weakness | ||
+ | * 1 for battle fright | ||
+ | * 1 for chest wound | ||
+ | * 1 for never healing wound | ||
+ | * 1 for lost weapon/ | ||
+ | * 1 for lost head | ||
+ | * 1 for disease | ||
+ | * 1 for soul slayed | ||
+ | * 1 for each lost eye | ||
+ | * 1 for each lost arm |