User Tools

Site Tools


user:loggy:void

This is an old revision of the document!


Lost in the Void

  1. Each turn you have a 100/voidsanity% chance to gain 1d6 (exploding) insanity
  2. There is a 20% chance that:
    1. If you are not a commander, you just die
    2. There is a 25% chance for:
      1. There is a further 5% chance (another independent d100) for something else to happen, maybe more on this later
      2. Else something else happens to you (more on this later)
    3. Otherwise, you get attacked. Roll a non exploding d25. (The number of creatures may just be an upper limit)
      1. If 1-5: 6x lesser otherness
      2. If 6: 4x vile thing
      3. If 7: 3x thing of many eyes
      4. If 8: 3x thing from the void
      5. If 9: 5x elder thing
      6. If 10: 4x formless spawn
      7. If 11: 4x otherness
      8. If 12: 3x thing from the beyond
      9. If 13: 2x dweller in the deep
      10. If 14: 4x: greater otherness
      11. If 15: 5x thing that should not be
      12. If 16: 1x vastness
      13. If 17+: 2x greater otherness
    4. I'm assuming that this somehow leads to you getting attacked by the above thing
  3. If random (0-99) < 5 + [magnitude of unknown effect 435] + [magnitude of unknown effect 333]:
    1. If random (0-99) < astral level * 20 + 10, do something (I don't know what)
  4. If <unknown condition, based on the last check directly above>:
    1. [more things I don't understand]
    2. If we have a valid commander ID:
      1. Pick a random province?
      2. Return to that province
      3. 30% chance if (I think) you have less than s4 to get +1 astral and an extra 2d50 (exploding) insanity
      4. Do a drowning check
      5. Resolve battles where we end up
user/loggy/void.1611462327.txt.gz · Last modified: 2021/01/24 04:25 by loggy