user:loggy:void
Loggy's Void reverse engineering notes
Each turn you have a 100/voidsanity% chance to gain 1d6 (exploding) insanity
There is a 20% chance that:
If you are not a commander, you just die
There is a 25% chance for:
There is a further 5% chance (another independent d100) for something else to happen, maybe more on this later
Else something else happens to you (more on this later)
Otherwise, you get attacked. Roll a non exploding d25. (The number of creatures may just be an upper limit)
If 1-5: 6x lesser otherness
If 6: 4x vile thing
If 7: 3x thing of many eyes
If 8: 3x thing from the void
If 9: 5x elder thing
If 10: 4x formless spawn
If 11: 4x otherness
If 12: 3x thing from the beyond
If 13: 2x dweller in the deep
If 14: 4x: greater otherness
If 15: 5x thing that should not be
If 16: 1x vastness
If 17+: 2x greater otherness
I'm assuming that this somehow leads to you getting attacked by the above thing
If random (0-99) < 5 + [magnitude of unknown effect 435] + [magnitude of unknown effect 333]:
If random (0-99) < astral level * 20 + 10, you come back to a province you own, otherwise it's random
If we have a valid commander ID:
Pick a random province?
Return to that province
30% chance if (I think) you have less than s4 to get +1 astral and an extra 2d50 (exploding) insanity
Do a drowning check
Resolve battles where we end up
user/loggy/void.txt · Last modified: 2021/06/04 12:43 by loggy