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vanarus-guide [2026/08/02 12:09]
reinc
vanarus-guide [2026/08/06 02:59] (current)
reinc
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 //Situational Tactics://\\  //Situational Tactics://\\ 
  
 +  * Instead of the green Dragon, you may take a blue Dragon instead (same magic paths and scales, except Water magic level will be 3, removing the Cold Resistance blesses). There is an uncommon good event which has your Dragon's scales harvested in a labbed province for some magic gems and a dragon scale mail item. With many firebirds stacked in the same province as a Dragon who retired from combat, a lot of gems of specific type can be harvested, which is why picking the Blue Dragon should be considered for farming highly coveted Water gems. The Green Dragon recommended in this guide would produce Nature gems, which still can be useful for forging Vine Shields and casting Transformation.\\ 
 +  * There is an uncommon bad event which has your Dragon eat several blood slaves in a labbed province. This is yet another reason to avoid Misfortune scales or stacking Likhos in your lands as Vanarus. 
 +  * Feel free to remove Growth 1 and replace it with anything you want (but preferably not Productivity) in cases when you play on a small map.\\ 
   * You might consider hiring around 10 Scouts or Chud Jarls and equipping them with Winged Boots, Gate Cleavers, Wall Shakers and filling the rest of their slots with morale-boosting items. This stealthy and mobile fort-busting force can help the Dragon and Vanabog magic knights to bring down forts when other armies are not available. Set them to retreat in combat, so they will avoid confrontation with armies trying to attack the Dragon. High morale and flight should ensure that they do not get lost when retreating, even in hostile dominion. This is a more expensive, yet more reliable version of the flying commander + Great Eagles sieging force and is easier to recover if your siege assistants happen to get scattered or killed by an enemy army.\\    * You might consider hiring around 10 Scouts or Chud Jarls and equipping them with Winged Boots, Gate Cleavers, Wall Shakers and filling the rest of their slots with morale-boosting items. This stealthy and mobile fort-busting force can help the Dragon and Vanabog magic knights to bring down forts when other armies are not available. Set them to retreat in combat, so they will avoid confrontation with armies trying to attack the Dragon. High morale and flight should ensure that they do not get lost when retreating, even in hostile dominion. This is a more expensive, yet more reliable version of the flying commander + Great Eagles sieging force and is easier to recover if your siege assistants happen to get scattered or killed by an enemy army.\\ 
   * Depending on your opposing nations, you might need to protect your Pretender from Vengeance of the Dead as their kill count rises. Drain 3 of your dominion and magic resistance gear should provide sufficient protection. This will also help against Soul Slay and will often help when someone tries to Mind Hunt your mages and priests, which otherwise is hard to deal with as a nation with almost no Astral magic.\\    * Depending on your opposing nations, you might need to protect your Pretender from Vengeance of the Dead as their kill count rises. Drain 3 of your dominion and magic resistance gear should provide sufficient protection. This will also help against Soul Slay and will often help when someone tries to Mind Hunt your mages and priests, which otherwise is hard to deal with as a nation with almost no Astral magic.\\ 
-  * There is an uncommon bad event which has your Dragon eat several blood slaves in a labbed province. This is yet another reason to avoid Misfortune scales or stacking Likhos in your lands as Vanarus. But on the other hand, there is an uncommon good event which has your Dragon's scales harvested for some magic gems and a magic item, also in a labbed province. With many firebirds stacked in the same province as a Dragon who retired from combat, a lot of gems of specific type can be harvested, which is a possible consideration for picking a Blue Dragon for highly coveted Water gems. The Green Dragon recommended in this guide would produce Nature gems and Green Dragon Scale Mails, which can be useful for forging Vine Shields and casting Transformation.\\  
-  * Feel free to remove Growth 1 and replace it with anything you want (but preferably not Productivity) in cases when you play on a small map.\\ 
-  * Because of the ability to do blood sacrifice, you also may consider setting Dominion strength to 3 and getting Growth 2 instead, although this will seriously hurt your ability to use the pretender offensively.\\  
  
 ==== Awake Deives of the Sun (WIP) ==== ==== Awake Deives of the Sun (WIP) ====
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 //Situational tactics//\\  //Situational tactics//\\ 
-  * On small maps, feel free to reduce Dominion 10 and Growth 3 in exchange for a better Productivity scale or a bless.\\ +  * You may reduce Productivity scale to Sloth 1 and take an extra level in Astral or Death instead. This will reduce your Chud Hirdman production and make early development a little slower and survival a little more difficult, but in exchange you will have an easier time casting powerful Astral and Death spells.\\  
 +  * On small maps, feel free to reduce Dominion 10 and Growth 3 in exchange for a better Productivity scale or more magic on the Pretender.\\ 
   * If you are playing against opponents with strong sacreds, it is recommended to rush Alteration 1 and Evocation 2 or 3 at first. Continue to research Alteration and Evocation for powerful damaging spells as long as the threat persists.\\    * If you are playing against opponents with strong sacreds, it is recommended to rush Alteration 1 and Evocation 2 or 3 at first. Continue to research Alteration and Evocation for powerful damaging spells as long as the threat persists.\\ 
   * If harmful enemy dominion is not a concern, you may choose to design this pretender with a lower dominion score, and in exchange increase the Idol's level of Astral magic. This will save Astral pearls on Empowerment in late game and may allow you to cast Strands of Arcane Power in the late game.   * If harmful enemy dominion is not a concern, you may choose to design this pretender with a lower dominion score, and in exchange increase the Idol's level of Astral magic. This will save Astral pearls on Empowerment in late game and may allow you to cast Strands of Arcane Power in the late game.
vanarus-guide.txt · Last modified: 2026/08/06 02:59 by reinc