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vanheim-ea [2024/02/02 11:05]
exasperatedcultist JFC fenrir
vanheim-ea [2024/02/03 00:53] (current)
fenrir [National Features] mentioned the expanded magic access for forging
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 ^  Race                                                                                                                                                                                                                                                                                                                                                                                                                                                                              Military                                                                                ^  Magic Access                                                                                                                                                                                                                                                    ^  Priests                                        ^  Buildings                                                ^ ^  Race                                                                                                                                                                                                                                                                                                                                                                                                                                                                              Military                                                                                ^  Magic Access                                                                                                                                                                                                                                                    ^  Priests                                        ^  Buildings                                                ^
-| Prefers {{:misc:scales:cold.png?14&nolink}}1\\ **Van Elves**\\ {{:abilities:stealth.png?15&nolink}} [[Stealthy]] (65)\\ {{:abilities:glamour.png?15&nolink}} [[Glamour]]\\ +4 [[Magic Resistance|MR]] vs. Humans \\ +3 [[defence skill|DEF]] & [[hit points|HP]] vs. Humans \\ +2 [[attack skill|ATT]] & [[precision|PRE]] vs. Humans \\ +1 [[Morale|MOR]], [[Strength|STR]], & [[units-attributes#combat-speed|CS]] vs. Humans \\ Expensive & Few \\ Capital-only dwarven mages  | Sailing Elf Vikings\\ Strong Thugs\\ No cheap mages\\ Berserking ??Vanhere?? sacreds \\  | {{path>A4}} (Rare 5)\\ {{path>E3}} (Rare 4)\\ {{path>B2}} (Rare 3)\\ {{path>D1}} (Rare 2)\\ {{path>F1}} (Rare 2)\\ \\ Summonable:  {{path>A4}}*, {{path>E3}}*,  \\  {{path>W2}}*,  {{path>F2}}* ,  {{path>N2}}*, {{path>D2}}*\\ \\ *Can't be summoned natively.  | {{path>H2}} in all Forts\\ [[Blood Sacrifice]]  | {{:misc:gui:fortress.png?30&nolink}} Standard (Fortress)  |+| Prefers {{:misc:scales:cold.png?14&nolink}}1\\ **Van Elves**\\ {{:abilities:stealth.png?15&nolink}} [[Stealthy]] (65)\\ {{:abilities:glamour.png?15&nolink}} [[Glamour]]\\ +4 [[Magic Resistance|MR]] vs. Humans \\ +3 [[defence skill|DEF]] & [[hit points|HP]] vs. Humans \\ +2 [[attack skill|ATT]] & [[precision|PRE]] vs. Humans \\ +1 [[Morale|MOR]], [[Strength|STR]], & [[units-attributes#combat-speed|CS]] vs. Humans \\ Expensive & Few \\ **Capital-Only Dwarven Mages**  | Sailing Elf Vikings\\ Strong Thugs\\ No cheap mages\\ Berserking ??Vanhere?? sacreds \\  | {{path>A4}} (Rare 5)\\ {{path>E3}} (Rare 4)\\ {{path>B2}} (Rare 3)\\ {{path>D1}} (Rare 2)\\ {{path>F1}} (Rare 2)\\ \\ Summonable:  {{path>A4}}*, {{path>E3}}*,  \\  {{path>W2}}*,  {{path>F2}}* ,  {{path>N2}}*, {{path>D2}}*\\ \\ *Can't be summoned natively.  | {{path>H2}} in all Forts\\ [[Blood Sacrifice]]  | {{:misc:gui:fortress.png?30&nolink}} Standard (Fortress)  |
  
- +**Andvarian Dwarves**
  
 +Vanheim has recruitable [[Master Smith|Master Smiths]] who can [[Magic-Item|forge]] equipment one level higher than comparable mages, though only for magic paths they have. The smiths are slow to recruit, and not quite as flexible as the other mages of the nation, but they raise Vanheim's effective magic access for the purpose of getting items:
 +
 +  * {{path>E4}} (rare 5) <- There are only a few Earth items Vanheim //can't// make
 +  * {{path>F2}} (rare 3)
 +  * {{path>D2}} (rare 3)
 +
 +All of the smiths will at least have {{path>E3}} in terms of forging, and the crosspaths they can get in conjunction with their smithing skill lets Vanheim make a wide variety of things... just not cheaply.
 ==== Capital Sites ==== ==== Capital Sites ====
  
vanheim-ea.1706871954.txt.gz · Last modified: 2024/02/02 11:05 by exasperatedcultist