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water [2022/12/07 14:41] galzon add magic index table |
water [2024/02/29 16:11] (current) joste [Water Boosters] |
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| * Winning [[underwater]] fights | * Winning [[underwater]] fights | ||
| - | * A lot of magic derived from other paths, such as throwing | + | * A lot of magic derived from other paths, such as throwing |
| * Elementals are useful in general, but ??Summon Water Elemental?? and ??Summon Lesser Water Elemental?? are especially strong in underwater battles, where the ??Water Elemental?? gains bonus [[regeneration]]. | * Elementals are useful in general, but ??Summon Water Elemental?? and ??Summon Lesser Water Elemental?? are especially strong in underwater battles, where the ??Water Elemental?? gains bonus [[regeneration]]. | ||
| * ??Shark Attack?? is an effective underwater-only ??Howl?? that will pile on more and more sharks as battles drag on. | * ??Shark Attack?? is an effective underwater-only ??Howl?? that will pile on more and more sharks as battles drag on. | ||
| * Attacking [[fatigue]] | * Attacking [[fatigue]] | ||
| - | * **Water**' | + | * Association with coldness and dehydration |
| + | |||
| + | * Speed | ||
| + | * Water has many spells for altering Combat Speed and the capabilities of units; ?? | ||
| * Sending demons back home | * Sending demons back home | ||
| * Water has a number of tools to counter [[demon]] and [[undead]], from crafting ??Demon Bane??, throwing some ??Cleansing Water?? at them, or casting ??Demon Cleansing?? to make them take extra damage. | * Water has a number of tools to counter [[demon]] and [[undead]], from crafting ??Demon Bane??, throwing some ??Cleansing Water?? at them, or casting ??Demon Cleansing?? to make them take extra damage. | ||
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| + | * Turning stuff into Water | ||
| + | * Water can even turn units into Liquid. This capability is used defensively in ??Liquid Body?? and ??Wave Warriors??, making units weaker (in terms of [[Strength]]) but better at taking melee hits, and offensively to melt foes from the legs up with ?? | ||
| * **Water** items | * **Water** items | ||
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| * Similarly, ?? | * Similarly, ?? | ||
| - | * At {{path> | + | * At {{path> |
| - | * Instant kills with ??Liquify?? ? | + | ==== Damaging Spells ==== |
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| + | Water has a fair amount of variety with //how// it can hurt foes; it can drown them with ?? | ||
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| + | Water does possess a significant attack Ritual, with ??Murdering Winter?? tending to hit a higher percentage of units in its target province than any of the others; its performance scales with the [[Temperature]] of that province. | ||
| ==== Crosspaths ==== | ==== Crosspaths ==== | ||
| FIXME | FIXME | ||
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| + | =====Notable Items===== | ||
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| + | ====Water Boosters==== | ||
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| + | ^ {{: | ||
| + | | ::: | These Robes prevent any sort of oxygen deprivation, | ||
| + | ^ {{: | ||
| + | | ::: | No, the water is not frozen. \\ **{{path> | ||
| {{template> | {{template> | ||
| + | {{tag> | ||