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ys-ma [2022/10/17 07:25] wigglefig Edits to Morgen Princess description to be less implicitly negative |
ys-ma [2023/12/05 06:48] (current) fenrir [National Features] spelled out starting preferences and their effects |
| {{:misc:gui:sea.png?20&nolink}}**Underwater**\\ {{:abilities:amphibious.png?20&nolink}}**Amphibious**\\ **Morgens**\\ (Non-Stealthy Elves)\\ **Merrows**\\ (Strong & Unskilled)\\ **Humans on Coasts** | Lt. & Hvy. Infantry \\ Knights \\ Sacred Elf Cav \\ Swans | {{path>A4}} (Rare 5)\\ {{path>W3}} (Rare 4)\\ {{path>E2}} (Rare 3)\\ {{path>S2}}*\\ {{path>F1}} (Uncommon, Rare 2)\\ {{path>N1}} (Uncommon)\\ *Uncommon {{path>S1}} Underwater\\ **Heroes:**\\ {{path>F3A3W2E2}}\\ {{path>F1A4W3E2}} | {{path>H2}} Capital Only\\ {{path>H1}} in Forts | {{:misc:gui:castle.png?20&nolink}} Standard Forts\\ {{:misc:gui:Citadel.png?20&nolink}} Starts with a Citadel\\ UW Forts\\ Coastal Recruits | | | {{:misc:gui:sea.png?20&nolink}}**Underwater**\\ {{:abilities:amphibious.png?20&nolink}}**Amphibious**\\ **Morgens**\\ (Non-Stealthy Elves)\\ **Merrows**\\ (Strong & Unskilled)\\ **Humans on Coasts** | Lt. & Hvy. Infantry \\ Knights \\ Sacred Elf Cav \\ Swans | {{path>A4}} (Rare 5)\\ {{path>W3}} (Rare 4)\\ {{path>E2}} (Rare 3)\\ {{path>S2}}*\\ {{path>F1}} (Uncommon, Rare 2)\\ {{path>N1}} (Uncommon)\\ *Uncommon {{path>S1}} Underwater\\ **Heroes:**\\ {{path>F3A3W2E2}}\\ {{path>F1A4W3E2}} | {{path>H2}} Capital Only\\ {{path>H1}} in Forts | {{:misc:gui:castle.png?20&nolink}} Standard Forts\\ {{:misc:gui:Citadel.png?20&nolink}} Starts with a Citadel\\ UW Forts\\ Coastal Recruits | |
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| **The City on the Coast** |
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| Ys must start [[underwater]], and is weighted towards starting in a regular Sea province bordering a land province. Since Underwater-province forts cannot pull Resources from "dry" provinces, this means Ys will generally have a smaller "cap circle" than most other nations, thereby limiting the maximum potential for its [[Sacred]] troop production. On the other hand, Ys also starts with a Citadel, meaning its capital will extract more from its "cap circle" than most other factions. This is the only underwater Citadel in the game, disregarding land-to-Sea castings of ??Three Red Seconds??. |
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| Like with most underwater nations, Ys's land recruits are only available in provinces bordering an underwater province; inland forts will only have the [[Independents]] available. |
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==== Capital Sites ==== | ==== Capital Sites ==== |