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ys-ma [2022/10/17 07:25]
wigglefig Edits to Morgen Princess description to be less implicitly negative
ys-ma [2023/12/05 06:48] (current)
fenrir [National Features] spelled out starting preferences and their effects
Line 22: Line 22:
 | {{:misc:gui:sea.png?20&nolink}}**Underwater**\\ {{:abilities:amphibious.png?20&nolink}}**Amphibious**\\ **Morgens**\\ (Non-Stealthy Elves)\\ **Merrows**\\ (Strong & Unskilled)\\ **Humans on Coasts**  | Lt. & Hvy. Infantry \\ Knights \\ Sacred Elf Cav \\ Swans  | {{path>A4}} (Rare 5)\\ {{path>W3}} (Rare 4)\\ {{path>E2}} (Rare 3)\\ {{path>S2}}*\\ {{path>F1}} (Uncommon, Rare 2)\\ {{path>N1}} (Uncommon)\\ *Uncommon {{path>S1}} Underwater\\ **Heroes:**\\ {{path>F3A3W2E2}}\\ {{path>F1A4W3E2}}  | {{path>H2}} Capital Only\\ {{path>H1}} in Forts  | {{:misc:gui:castle.png?20&nolink}} Standard Forts\\ {{:misc:gui:Citadel.png?20&nolink}} Starts with a Citadel\\ UW Forts\\ Coastal Recruits  | | {{:misc:gui:sea.png?20&nolink}}**Underwater**\\ {{:abilities:amphibious.png?20&nolink}}**Amphibious**\\ **Morgens**\\ (Non-Stealthy Elves)\\ **Merrows**\\ (Strong & Unskilled)\\ **Humans on Coasts**  | Lt. & Hvy. Infantry \\ Knights \\ Sacred Elf Cav \\ Swans  | {{path>A4}} (Rare 5)\\ {{path>W3}} (Rare 4)\\ {{path>E2}} (Rare 3)\\ {{path>S2}}*\\ {{path>F1}} (Uncommon, Rare 2)\\ {{path>N1}} (Uncommon)\\ *Uncommon {{path>S1}} Underwater\\ **Heroes:**\\ {{path>F3A3W2E2}}\\ {{path>F1A4W3E2}}  | {{path>H2}} Capital Only\\ {{path>H1}} in Forts  | {{:misc:gui:castle.png?20&nolink}} Standard Forts\\ {{:misc:gui:Citadel.png?20&nolink}} Starts with a Citadel\\ UW Forts\\ Coastal Recruits  |
  
- +**The City on the Coast** 
 + 
 +Ys must start [[underwater]], and is weighted towards starting in a regular Sea province bordering a land province. Since Underwater-province forts cannot pull Resources from "dry" provinces, this means Ys will generally have a smaller "cap circle" than most other nations, thereby limiting the maximum potential for its [[Sacred]] troop production. On the other hand, Ys also starts with a Citadel, meaning its capital will extract more from its "cap circle" than most other factions. This is the only underwater Citadel in the game, disregarding land-to-Sea castings of ??Three Red Seconds??
 + 
 +Like with most underwater nations, Ys's land recruits are only available in provinces bordering an underwater province; inland forts will only have the [[Independents]] available.
  
 ==== Capital Sites ==== ==== Capital Sites ====
ys-ma.1665991555.txt.gz · Last modified: 2022/10/17 07:25 by wigglefig