enslavement
Enslavement
Enslavement refers to the forceful and unwilling stealing of another nation's unit, as opposed to the somewhat-willing seduction of units that occurs in Charming. The biggest difference between Enslaving and Charming is that, if the Enslaved unit was a Commander (also known as a leader), they are reduced to troop status.
Enslavement is a Sorcery effect. The following spells enslave fellas:
- Master Enslave (
8, 8
, Thaumaturgy 9, affects the entire team, doesn't affect the
Mindless, Penetration 7) - Control the Dead (
2, Thaumaturgy 5, affects an entire square, only affects the
Undead, Penetration 11) - Undead Mastery (
7, 7
, Thaumaturgy 8, affects the entire team, only affects the
Undead, Penetration 7) - Arcane Domination (
7, 7
, Alteration 8, affects the entire team, only affects
Magic Beings, Penetration 7) - Celestial Chastisement (
3, Evocation 5, affects one being, only affects
Magic Beings, Penetration 11, only for the three T'ien Ch'i's) - Unholy Command (
1, Divine Magic, affects one being, only affects the
Undead, Penetration 7, only for Ermor, Sceleria, & Lemuria)
Pretender Gods,
Prophets, and Disciples may not be Enslaved, of course. They can't be Charmed, either.
enslavement.txt · Last modified: by migration

, Thaumaturgy 9, affects the entire team, only affects