resistance
Resistances
In Dominions, Resistance refers to a trait that provides damage reduction against a particular type of damage.
- Physical Resistances act after Protection, reducing damage of their particular type by 50%.
Bludgeoning Resistance (or "Blunt" Resistance)
Piercing Resistance (or "Pierce" Resistance)
Slashing Resistance (or "Slash" Resistance)
- Elemental Resistances act both before and after Protection, but the "after" effect is practically much weaker.
Fire Resistance (or "Heat" Resistance)
Cold Resistance
Shock Resistance
Poison Resistance
Acid Resistance
Elemental Resistances are point value traits, such as "Fire Resistance (5)". They function by reducing the impact of elemental attacks, directly lowering their strength/power before the Damage Roll. New to Dominions 6, they then reduce damage like the Physical Resistances, at a rate of 2% per point. Elemental Vulnerabilities exist, too; think of them as "negative" Resistances.
Magic Resistance is technically not a Resistance stat, though it provides protection against a wide array of effects. Think of it like Defence Skill (or Armor Class) for certain not-physical, not-elemental things.
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