Never Heals

A unit who Never Heals is an unfortunate entity, dispossessed of the favors that others have. Each turn, units without this trait recover all of their lost Hit Points once, as long as they don't have a Disease. Having this trait thus sucks.

If a unit with this trait is also Sacred, they may benefit from a Bless effect or two to skirt this penalty. For example, Reforming Flesh will fully heal an Undead unit at the end of each battle (if they survive), and Reconstruction will do this for Inanimates who aren't Undead.

On that note, a fellow with the Undying bless benefits less from it if they have the "Never Heals" trait. The Undying fall apart at the end of the battle if they have negative HP, unless they're Undead and don't have this trait.