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Burning

When taking Fire damage a unit may catch fire, which will subject it to additional burning damage until the fire goes out. A unit that is burning takes 1d(size) damage each turn until the fire goes out (a die with a number of sides equal to the size of the unit, so for a Size 6 unit it would be 1d6).

Burning

Damage: 1d(size) damage each turn until the fire goes out.


Chance to extinguish: 25% + (fire resistance x2) + (cold scale x5) +100% if it is raining.
If the province has heat scales instead, this is treated as negative cold.
All fire have a minimum 1% chance of being extinguished.

burn.txt · Last modified: 2021/09/14 13:30 by joste