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burn [2021/09/14 12:32]
naaira created
burn [2021/09/14 13:30] (current)
joste
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 ====== Burning ====== ====== Burning ======
  
-When taking [[damage|Fire damage]] a unit may catch fire, which will subject it to additional burning damage until the fire goes out.+When taking [[damage|Fire damage]] a unit may catch fire, which will subject it to additional burning damage until the fire goes out. A unit that is **burning** takes 1d(size) damage each turn until the fire goes out (a die with a number of sides equal to the size of the unit, so for a Size 6 unit it would be 1d6).
  
-A unit that is **burning** takes 1d(size) damage each turn until the fire goes out (a die with a number of +<WRAP box center 800px centeralign> ==== Burning ==== 
-sides equal to the size of the unit, so for a Size 6 unit it would be 1d6)The chance of the fire going out +**Damage:** 1d(size) damage each turn until the fire goes out. 
-is +----- 
-<WRAP centeralign>**Chance to extinguish:** 25% + (fire resistance x2) + (cold scale x5) +100% if it is raining </WRAP> +**Chance to extinguish:** 25% + ([[elemental resistance|fire resistance]] x2) + ([[cold]] scale x5) +100% if it is [[rain|raining]]\\ If the province has [[heat]] scales instead, this is treated as negative cold.  
-All fire have a minimum 1% chance of being extinguished. If the province has heat scales instead, this is treated as negative cold.+\\ All fire have a minimum 1% chance of being extinguished. </WRAP> 
 +{{tag>Combat-Mechanics}}
burn.1631622738.txt.gz · Last modified: 2021/09/14 12:32 by naaira