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dom6:alteration [2024/07/08 18:05]
fenrir I sure hope I've covered everything in Alt 8 @.@
dom6:alteration [2024/07/25 14:11] (current)
fenrir [Alt 6]
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 | ??Iron Bane?? | {{path>E3}} \\ {{gems>1E}} | {{:abilities:rusty_equipment.png?nolink }} The bane of iron, this spell gives it \\ a "durability" problem. \\ You //could// cast it underwater; \\ or you could wait a turn or two \\ before starting your battle. | 100 Fatigue \\ 150% Casting Time \\ 100% Battlefield Spell (Neutral) \\ {{:abilities:rusty_equipment.png?15&nolink}} [[Rust|Rusty Equipment]] (brittleness) \\ (Only affects Iron gear!) | | ??Iron Bane?? | {{path>E3}} \\ {{gems>1E}} | {{:abilities:rusty_equipment.png?nolink }} The bane of iron, this spell gives it \\ a "durability" problem. \\ You //could// cast it underwater; \\ or you could wait a turn or two \\ before starting your battle. | 100 Fatigue \\ 150% Casting Time \\ 100% Battlefield Spell (Neutral) \\ {{:abilities:rusty_equipment.png?15&nolink}} [[Rust|Rusty Equipment]] (brittleness) \\ (Only affects Iron gear!) |
 | ??Iron Pigs?? | {{path>E3N1}} \\ {{gems>9E}} | {{:independents:iron_pig.png?nolink }} Permanent Ironskin! \\ No one will volunteer for this; \\ thus, this spell applies it to swine. | **Ritual** \\ Impossible Underwater \\ Local \\ **??Iron Pig??** x10 (+½ per {{:misc:magic:earth.png?15&nolink}}) | | ??Iron Pigs?? | {{path>E3N1}} \\ {{gems>9E}} | {{:independents:iron_pig.png?nolink }} Permanent Ironskin! \\ No one will volunteer for this; \\ thus, this spell applies it to swine. | **Ritual** \\ Impossible Underwater \\ Local \\ **??Iron Pig??** x10 (+½ per {{:misc:magic:earth.png?15&nolink}}) |
-| ??Petrify?? | {{path>E5}} | {{:abilities:petrification.png?nolink }} Makes fellas rock-hard. \\ They're effectively \\ out-of-commission \\ until they battle ends; \\ or even afterwards, if their poor souls \\ can't adjust back to fleshiness. \\ They're made [[immobile]], though, \\ so this may lengthen battles a bit. | 40 Fatigue \\ 100% Casting Time \\ Range: 30 Squares \\ Sure Hit \\ {{:abilities:spiritform.png?15&nolink}} [[Spirit Form|Spiritform]] negates \\ {{:independents:living_statue.png?9&nolink}} Stone negates \\ {{:abilities:petrification.png?15&nolink}} **__Petrification__** (Statue'd) \\ Helpless \\ {{:dom6:stats:prot.png?15&nolink}} Min. 20 [[Natural Protection]] \\ {{:abilities:resist_slash.png?15&nolink}} [[Physical Resistance|Slash Resistance]] (50%) \\ {{:abilities:resist_pierce.png?15&nolink}} [[Physical Resistance|Pierce Resistance]] (50%) \\ This ends with the battle, \\ or upon [[Twilight|Round 100]]. \\ **When This Ends:** \\ {{:dom6:stats:mr.png?15&nolink}} [[Magic Resistance|MR]] vs. 13 negates ({{:misc:magic:earth.png?15&nolink}}) \\ **Instakill** |+| ??Petrify?? | {{path>E5}} | {{:abilities:petrification.png?nolink }} Makes fellas rock-hard. \\ They're effectively \\ out-of-commission \\ until they battle ends; \\ or even afterwards, if their poor souls \\ can't adjust back to fleshiness. \\ They're made [[immobile]], though, \\ so this may lengthen battles a bit. | 40 Fatigue \\ 100% Casting Time \\ Range: 30 Squares \\ Sure Hit \\ AOE: 1 Square \\ {{:abilities:spiritform.png?15&nolink}} [[Spirit Form|Spiritform]] negates \\ {{:independents:living_statue.png?9&nolink}} Stone negates \\ {{:abilities:petrification.png?15&nolink}} **__Petrification__** (Statue'd) \\ Helpless \\ {{:dom6:stats:prot.png?15&nolink}} Min. 20 [[Natural Protection]] \\ {{:abilities:resist_slash.png?15&nolink}} [[Physical Resistance|Slash Resistance]] (50%) \\ {{:abilities:resist_pierce.png?15&nolink}} [[Physical Resistance|Pierce Resistance]] (50%) \\ This ends with the battle, \\ or upon [[Twilight|Round 100]]. \\ **When This Ends:** \\ {{:dom6:stats:mr.png?15&nolink}} [[Magic Resistance|MR]] vs. 13 negates ({{:misc:magic:earth.png?15&nolink}}) \\ **Instakill** |
 | ??Control?? | {{path>S3}} \\ {{gems>1S}} | {{:abilities:magic_being.png?nolink }} Want an Angel servant \\ as Arcoscephale? \\ Simple! Just [[Enslavement|Enslave]] one! \\ Even the really advanced ones \\ rely on simple strands you can pull. | 100 Fatigue \\ 125% Casting Time \\ Range: 25 Squares \\ Sure Hit \\ AOE: One Target \\ Base Penetration: 11 ({{:misc:magic:astral.png?15&nolink}}) \\ {{:abilities:magic_being.png?15&nolink}} [[Magic Being|Magic Beings]] only \\ {{:abilities:slave.png?15&nolink}} [[Enslavement]] (Made your Pawn) | | ??Control?? | {{path>S3}} \\ {{gems>1S}} | {{:abilities:magic_being.png?nolink }} Want an Angel servant \\ as Arcoscephale? \\ Simple! Just [[Enslavement|Enslave]] one! \\ Even the really advanced ones \\ rely on simple strands you can pull. | 100 Fatigue \\ 125% Casting Time \\ Range: 25 Squares \\ Sure Hit \\ AOE: One Target \\ Base Penetration: 11 ({{:misc:magic:astral.png?15&nolink}}) \\ {{:abilities:magic_being.png?15&nolink}} [[Magic Being|Magic Beings]] only \\ {{:abilities:slave.png?15&nolink}} [[Enslavement]] (Made your Pawn) |
 | ??Rewrite Fate?? | {{path>S4}} \\ {{gems>1S}} | {{:abilities:twist_fate.png?nolink }} Helps a bunch out. \\ It might stop \\ a sizeable evocation! | 100 Fatigue \\ 125% Casting Time \\ Range: 15 Squares \\ +5 Precision \\ AOE: 20 Squares (+1 per {{:misc:magic:astral.png?15&nolink}}) \\ {{:abilities:twist_fate.png?15&nolink}} [[Twist Fate|Twisted Fate]] \\ (negates the next wound) | | ??Rewrite Fate?? | {{path>S4}} \\ {{gems>1S}} | {{:abilities:twist_fate.png?nolink }} Helps a bunch out. \\ It might stop \\ a sizeable evocation! | 100 Fatigue \\ 125% Casting Time \\ Range: 15 Squares \\ +5 Precision \\ AOE: 20 Squares (+1 per {{:misc:magic:astral.png?15&nolink}}) \\ {{:abilities:twist_fate.png?15&nolink}} [[Twist Fate|Twisted Fate]] \\ (negates the next wound) |
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 | ??Army of Giants?? | {{path>N5}} \\ {{gems>3N}} | {{:abilities:enlarged.png?nolink }} Embiggens your army. \\ Leverage the bigness \\ against your vile foes! | 300 Fatigue \\ 200% Casting Time \\ 100% Battlefield Spell (Friendly) \\ {{:abilities:spiritform.png?15&nolink}} [[Spirit Form|Spiritform]] negates \\ {{:abilities:enlarged.png?15&nolink}} **__[[Enlargement|Enlarged]]__** (for the battle) \\ {{:dom6:stats:size.png?15&nolink}} +1 [[Size]] \\ {{:dom6:stats:hp.png?15&nolink}} +30% [[Hit Points|HP]] (Current and Max) \\ {{:dom6:stats:str.png?15&nolink}} +3 [[Strength|STR]] \\ {{:dom6:stats:def.png?15&nolink}} -1 [[Defence Skill|DEF]] |  | ??Army of Giants?? | {{path>N5}} \\ {{gems>3N}} | {{:abilities:enlarged.png?nolink }} Embiggens your army. \\ Leverage the bigness \\ against your vile foes! | 300 Fatigue \\ 200% Casting Time \\ 100% Battlefield Spell (Friendly) \\ {{:abilities:spiritform.png?15&nolink}} [[Spirit Form|Spiritform]] negates \\ {{:abilities:enlarged.png?15&nolink}} **__[[Enlargement|Enlarged]]__** (for the battle) \\ {{:dom6:stats:size.png?15&nolink}} +1 [[Size]] \\ {{:dom6:stats:hp.png?15&nolink}} +30% [[Hit Points|HP]] (Current and Max) \\ {{:dom6:stats:str.png?15&nolink}} +3 [[Strength|STR]] \\ {{:dom6:stats:def.png?15&nolink}} -1 [[Defence Skill|DEF]] | 
 | ??Displaced Warriors?? | {{path>G4}} \\ {{gems>1G}} | Displaces a small-ish army. \\ What about the squares? \\ I don't think the terrain \\ is also displaced. | 100 Fatigue \\ 125% Casting Time \\ Range: 15 Squares \\ AOE: 20 Squares (+1 per {{:misc:magic:glamour.png?15&nolink}}) \\ **Overrides Blur** \\ __Displacement__ (Fools Attackers) \\ **__On a Melee Hit Attempt:__** \\ {{:abilities:true_sight.png?15&nolink}} [[True Sight]] negates \\ {{:abilities:affliction.png?15&nolink}} [[afflictions#head-afflictions|Blindness]] negates \\ {{:abilities:damaged_weapon.png?15&nolink}} -10 [[Attack Skill|ATT]] (first attempt only) \\ {{:abilities:damaged_weapon.png?15&nolink}} -5 [[Attack Skill|ATT]] (successive attempts) |  | ??Displaced Warriors?? | {{path>G4}} \\ {{gems>1G}} | Displaces a small-ish army. \\ What about the squares? \\ I don't think the terrain \\ is also displaced. | 100 Fatigue \\ 125% Casting Time \\ Range: 15 Squares \\ AOE: 20 Squares (+1 per {{:misc:magic:glamour.png?15&nolink}}) \\ **Overrides Blur** \\ __Displacement__ (Fools Attackers) \\ **__On a Melee Hit Attempt:__** \\ {{:abilities:true_sight.png?15&nolink}} [[True Sight]] negates \\ {{:abilities:affliction.png?15&nolink}} [[afflictions#head-afflictions|Blindness]] negates \\ {{:abilities:damaged_weapon.png?15&nolink}} -10 [[Attack Skill|ATT]] (first attempt only) \\ {{:abilities:damaged_weapon.png?15&nolink}} -5 [[Attack Skill|ATT]] (successive attempts) | 
-| ??Eternal Twilight?? | {{path>G8}} \\ {{gems>90G}} | **A Global Enchantment.** \\ {{:misc:scales:magic.png?nolink }} Worldwide Twilight \\ shouldn't be possible; \\ but alas, this is Dominions. \\ The odd blend-o'-light \\ kneels to your God, \\ but will otherwise be \\ mischievous and capricious. | __Global Enchantment__ \\ {{:misc:gui:deep_sea.png?20&nolink}} Deep Seas are immune \\ {{:misc:gui:cave.png?15&nolink}} [[Caves]] are immune \\ +{{scales>M1}} (Adjusts the Base) \\ __**For each Hostile Unit:**__ \\ {{:dom6:stats:mor.png?15&nolink}} [[Morale|MOR]] vs. 10 negates \\ (Easier check in [[population#crowding|Crowded Provinces]]) \\ {{:dom6:stats:mr.png?15&nolink}} [[Morale|MR]] vs. 10 negates \\ (Easier check in [[population#crowding|Crowded Provinces]]) \\ **Instakill** \\ {{:misc:dominioncandle.png?3&nolink}} **Outside your Dominion, and/or \\ __within Hostile Provinces:__** \\ ** {{:misc:gui:income.png?15&nolink}} -10% Income** \\ **{{:misc:gui:resources.png?15&nolink}} -20% [[Resources|Resources]]** \\ **__In Battle: Twilight__** \\  {{:abilities:dark_power.png?32&nolink }} **No effect in any [[Darkness]] value \\ other than zero** \\ **+{{path>G1}} pathboost** \\ **Skewed Perspectives:** \\ {{:abilities:true_sight.png?15&nolink}} [[True Sight]] negates \\ {{:abilities:darkvision.png?15&nolink}} [[Darkvision]] negates \\ {{:dom6:stats:prec.png?15&nolink}} -2 [[Precision|PREC]] |+| ??Eternal Twilight?? | {{path>G8}} \\ {{gems>90G}} | **A Global Enchantment.** \\ {{:misc:scales:magic.png?nolink }} Worldwide Twilight \\ shouldn't be possible; \\ but alas, this is Dominions. \\ The odd blend-o'-light \\ kneels to your God, \\ but will otherwise be \\ mischievous and capricious. \\ \\ FIXME The death \\ mechanics are inferred \\ here. | __Global Enchantment__ \\ {{:misc:gui:deep_sea.png?20&nolink}} Deep Seas are immune \\ {{:misc:gui:cave.png?15&nolink}} [[Caves]] are immune \\ +{{scales>M1}} (Adjusts the Base) \\ __**For each Hostile Unit:**__ \\ {{:dom6:stats:mor.png?15&nolink}} [[Morale|MOR]] vs. 10 negates \\ (Easier check in [[population#crowding|Crowded Provinces]]) \\ {{:dom6:stats:mr.png?15&nolink}} [[Morale|MR]] vs. 10 negates \\ (Easier check in [[population#crowding|Crowded Provinces]]) \\ **Instakill** \\ {{:misc:dominioncandle.png?3&nolink}} **Outside your Dominion, and/or \\ __within Hostile Provinces:__** \\ ** {{:misc:gui:income.png?15&nolink}} -10% Income** \\ **{{:misc:gui:resources.png?15&nolink}} -20% [[Resources|Resources]]** \\ **__In Battle: Twilight__** \\  {{:abilities:dark_power.png?32&nolink }} **No effect in any [[Darkness]] value \\ other than zero** \\ **+{{path>G1}} pathboost** \\ **Skewed Perspectives:** \\ {{:abilities:true_sight.png?15&nolink}} [[True Sight]] negates \\ {{:abilities:darkvision.png?15&nolink}} [[Darkvision]] negates \\ {{:dom6:stats:prec.png?15&nolink}} -2 [[Precision|PREC]] 
 + 
 +==== Alt 9 ==== 
 + 
 +Note that, in standard games, you research only one of these game-changers at a time. 
 + 
 +^ Spell ^ Req ^ Effect ^ Stats ^ 
 +| ??Army of Gold?? | {{path>E5F1}} \\ {{gems>3E}} | {{:items:shield_of_gleaming_gold.png?nolink }} Goldskin! \\ It's like Ironskin, \\ but significantly better. \\ There are no extra downsides! | 300 Fatigue \\ 200% Casting Time \\ 100% Battlefield Spell (Friendly) \\ {{:abilities:spiritform.png?15&nolink}} [[Spirit Form|Spiritform]] negates \\ {{:abilities:resist_fire.png?15&nolink}} +5 [[Fire Resistance]] \\ {{:items:barkskin_amulet.png?8nolink}} **Overrides Barkskin** \\ {{:items:marble_armor.png?9&nolink}} **Overrides Stoneskin** \\ {{:items:iron_face.png?9&nolink}} __**Ironskin**__ \\ (+13 [[Natural Protection|NAT PROT]], up to 20, \\ or +5 if already 16 or higher) \\ {{:abilities:vulnerability_shock.png?15&nolink}} (-5 [[Shock Vulnerability|Shock Resistance]]) | 
 +| ??Army of Lead?? | {{path>E5S1}} \\ {{gems>3E}} | {{:items:lead_shield.png?nolink }} Leadskin! \\ This covers [[Magic Resistance|Magic]] \\ [[Magic Resistance|Resistance]] too, which \\ famously counters [[Armor-Negating|AN]] stuff! | 300 Fatigue \\ 200% Casting Time \\ 100% Battlefield Spell (Friendly) \\ {{:abilities:spiritform.png?15&nolink}} [[Spirit Form|Spiritform]] negates \\ {{:dom6:stats:mr.png?15&nolink}} Magic Resistance (+4 MR) \\ {{:items:barkskin_amulet.png?8nolink}} **Overrides Barkskin** \\ {{:items:marble_armor.png?9&nolink}} **Overrides Stoneskin** \\ {{:items:iron_face.png?9&nolink}} __**Ironskin**__ \\ (+13 [[Natural Protection|NAT PROT]], up to 20, \\ or +5 if already 16 or higher) \\ {{:abilities:vulnerability_shock.png?15&nolink}} (-5 [[Shock Vulnerability|Shock Resistance]]) | 
 +| ??Army of Bronze?? | {{path>E6}} \\ {{gems>3E}} | {{:pretenders:bronze_colossus_1.png?16&nolink }} Bronzeskin! \\ The best defense \\ is a good offense, \\ alongside a good defense! | 300 Fatigue \\ 200% Casting Time \\ 100% Battlefield Spell (Friendly) \\ {{:abilities:spiritform.png?15&nolink}} [[Spirit Form|Spiritform]] negates \\ {{:dom6:stats:str.png?15&nolink}} Extra [[Strength]] (+4 STR) \\ {{:items:barkskin_amulet.png?8nolink}} **Overrides Barkskin** \\ {{:items:marble_armor.png?9&nolink}} **Overrides Stoneskin** \\ {{:items:iron_face.png?9&nolink}} __**Ironskin**__ \\ (+13 [[Natural Protection|NAT PROT]], up to 20, \\ or +5 if already 16 or higher) \\ {{:abilities:vulnerability_shock.png?15&nolink}} (-5 [[Shock Vulnerability|Shock Resistance]]) | 
 +| ??Time Stop?? | {{path>S6}} \\ {{gems>1S}} | {{:abilities:slowed.png?nolink }} Slows **EVERYTHING**, \\ even effects! \\ The caster remains fine, \\ though effects on them \\ are also slowed. \\ Like in a certain anime, \\ a well-timed Time Stop \\ from another caster \\ may cut the early bird's fun. \\ FIXME is the \\ round counter \\ also slowed? | 100 Fatigue \\ 125% Casting Time \\ 100% Battlefield Spell (Neutral) \\ Duration: ~10 Rounds \\ **"Battlefield ticks" take 10x longer**, slowing: \\ - Projectiles \\ - The arrival of certain spells \\ - [[Clouds]] (both DMG and dissipation) \\ - Aura applications \\ - Most Battlefield Enchantments \\ - Per-round effects on every unit \\ **__Also Slows Units other than the Caster__** \\ Base Penetration: 11 ({{:misc:magic:astral.png?15&nolink}}) \\ {{:dom6:stats:att.png?15&nolink}} -9 [[Attack Skill]] (against the not-Slowed) \\ {{:dom6:stats:def.png?15&nolink}} -9 [[Defence Skill]] (against the not-Slowed) \\ {{:abilities:slowed.png?15&nolink}} **All actions are 10x slower** \\ (Effectively "Slowed", but 5 times stronger) \\ ({{:abilities:innate_spellcaster.png?15&nolink}} Also slows [[Innate Spellcaster|Innate Spellcasting]]) \\ **Dispelled if another ??Time Stop?? is cast** | 
 +| ??Arcane Decree?? | {{path>S6}} \\ {{gems>60S}} | **A Global Enchantment.** \\ Fill a Global slot \\ with a ban on touching Global slots. \\ This will definitely generate praise. \\ This ban is self-protecting, too, \\ in case you were worried. | __Global Enchantment__ \\ **//R// = Half this Enchantment's Overcast** \\ **When a foe casts a [[Dispel]], \\ or a new Global Enchantment, \\ reduce its Overcast by //R//** | 
 +| ??Wish?? | {{path>S9}} \\ {{gems>100S}} | Imagine a high fantasy game \\ without Wishing. \\ That would SUCK! \\ This edits the past to get you \\ something in the present, \\ though certainly not subtly. \\ Be careful when choosing \\ whether or not to be vague. | **Ritual** \\ Local \\ __**Some of the Things to [[Wish]] for:**__ \\ - A specific unit (**not a commander**) or [[items|item]] \\ - Remove [[Cursed|Curse]] \\ - Gems: {{gems>FAWEDNG}} x25 \\ - Blood: {{gems>250B}} \\ - Dominion: 20 [[Dominion]] Candles \\ - Magic Power: **+1 to all paths** (max. 10) \\ - People: //Everyone// from a random Province \\ - **Kill [a nation's] Pretender:** \\ --- 50 [[Armor-Negating|AN]] {{:abilities:resist_shock.png?15&nolink}}Shock DMG \\ --- 25 mundane, 12-DMG troop attacks \\ --- **[[Soul Slay]]** ({{:dom6:stats:mr.png?15&nolink}} MR vs. 16 negates, {{:misc:magic:astral.png?15&nolink}}) \\ - **Armageddon:** \\ --- {{:misc:gui:population.png?9&nolink}} 20% Popkill (**all provinces**) \\ --- 15 [[Armor-Piercing|AP]] {{:magic.png?15&nolink}}Magic DMG (**20% of all units**) | 
 +| ??Utterdark?? | {{path>D9}} \\ {{gems>100D}} | **A Global Enchantment.** \\ Darkness for everyone! \\ {{:abilities:dark_power.png?32&nolink }} It's darker than\\  typical darkness! \\ Frankly, the effect \\ isn't very noticeable \\ in already-dark places, \\ where it's basically overkill. \\ {{:independents:fiend_of_darkness.png?nolink }} It's so dark that \\ various dark realms \\ bleed into the world... \\ Or perhaps those realms \\ are pulled here? | __Global Enchantment__ \\ **Overrides ??Dark Skies??** \\ **Overrides ??Eternal Twilight??** \\ **Negates ??Second Sun??** \\ **Overrides ??Theft of the Sun??'s \\ negative effects** \\ {{:abilities:dark_power.png?15&nolink}} **Sets [[Darkness]] to 6** \\ __**Each Turn: Attacks Four Hostile Provinces**__ \\ Random armies invade random provinces: \\ - **??Fiend of Darkness??** x? \\ - **??Shade Beast??** x1 & **??Shade??** x? \\ - **??Shade Lord??** x1, **??Shadow Soldier??** x?, & **??Shade??** x? \\ __**Also: Sightless Peasants**__ \\ {{:misc:gui:deep_sea.png?20&nolink}} Deep Seas are immune \\ {{:misc:gui:cave.png?15&nolink}} [[Caves]] are immune \\ ** {{:misc:gui:income.png?15&nolink}} -90% Income** \\ **{{:misc:gui:resources.png?15&nolink}} -90% [[Resources|Resources]]** | 
 +| ??Awaken Forest?? | {{path>N5}} \\ {{gems>2N}} | {{:dom6:animated_bush.png?nolink }} An army of Bushes! \\ (Or trees, in Forests.) \\ Trees are serious problems \\ when given this spell to work with! | Impossible Underwater \\ 200 Fatigue \\ 150% Casting Time \\ 50% Battlefield Spell (Friendly Half) \\ **Only affects Bushes & Trees** \\ (These aren't in [[Wastes]] or [[Caves]].) \\ **Replaces Bushes with \\ ??Animated Bush??es** (Same Size) \\ **Replaces Trees with \\ ??Animated Tree??s** (Same Size) | 
 +| ??Army of Rats?? | {{path>N5}} \\ {{gems>4N}} | {{:dom6:giant_rat.png?nolink }} Neuters an army. \\ This is a rare \\ army-neuterer that's //quite// hard \\ to resist. | 400 Fatigue \\ 225% Casting Time \\ 100% Battlefield Spell (Enemy) \\ Base Penetration: 15 ({{:misc:magic:nature.png?15&nolink}}) \\ {{:abilities:spiritform.png?15&nolink}} [[Spirit Form|Spiritform]] negates \\ {{:abilities:enlarged.png?15&nolink}} __**Shrunk**__ (forever) \\ {{:dom6:stats:size.png?15&nolink}} -1 [[Size]] \\ {{:dom6:stats:hp.png?15&nolink}} -30% [[Hit Points|HP]] (Current and Max) \\ {{:dom6:stats:str.png?15&nolink}} -3 [[Strength|STR]] \\ {{:dom6:stats:def.png?15&nolink}} +1 [[Defence Skill|DEF]] \\ {{:dom6:stats:mm.png?15&nolink}} -2 [[Map Movement|MM]] \\ __**On DMG: Mousiness**__ \\ {{:abilities:affliction.png?15&nolink}}[[Afflictions|Battle Fright]] (-5 [[Morale]]) |
dom6/alteration.1720461924.txt.gz · Last modified: 2024/07/08 18:05 by fenrir