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dom6:sauromatia-ea [2024/03/13 04:25]
johnnydown [Heroes]
dom6:sauromatia-ea [2024/07/08 23:38] (current)
johnnydown Add Dom6 version marker
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-{{ :nations:flags:ea_sauromatia.png?nolink|}} +[[..sauromatia-ea|{{:wiki:dom6_version.png?100 }}]]{{ :nations:flags:ea_sauromatia.png?nolink|}} 
  
 ====== EA Sauromatia, Amazon Queens  ====== ====== EA Sauromatia, Amazon Queens  ======
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 ===== National Features ===== ===== National Features =====
  
-^  Magic Access                                                                                                                                          ^  Alt. Access                                                                                                                                                                   ^  Unit Summary                                                                        ^  Core Abilities                                                                                                                                                                                                             ^  Buildings                                                                                                                                                      +^  Magic Access                                                                                                                        ^  Alt. Access                                      ^  Unit Summary                                                          ^  Core Abilities                                                                                                                                                                                                                                                                                                                         ^  Buildings                                           
-| {{path>D4}} (rare 5)\\ {{path>N2}} (rare 3)\\ {{path>B2}} (rare 3)  \\ {{path>W1}} (uncommon, rare 2) \\ {{path>S1}} \\ {{path>H1}}  | **Hero** \\ {{path>S2D4N4G2}} \\ {{path>D4N1B3}} \\ {{path>W2D4G3}} | Light and medium cavalry \\ Serpent riders \\ Lizard riders \\ Hydras  | {{:abilities:magic_snake_tattoo.png?15&nolink}} [[Magic Snake Tattoo]] \\ {{:abilities:magic_horse_tattoo.png?15&nolink}} [[Magic Horse Tattoo]] \\ {{:abilities:mobile_archer.png?15&nolink}} [[Mobile Archer]] \\ {{:abilities:skilled_rider.png?15&nolink}} [[Skilled Rider]] \\ {{:abilities:pillager.png?15&nolink}} [[Pillager]] | {{:misc:gui:fortress.png?30&nolink}} Standard Forts |+| {{path>D4}} (rare 5)\\ {{path>N2}} (rare 3)\\ {{path>B2}} (rare 3)  \\ {{path>W1}} (uncommon, rare 2) \\ {{path>S1}} \\ {{path>H1}}  | **Hero** \\ {{path>S2D4N4G2}} \\ {{path>W2D4G3}}  | Light and medium cavalry \\ Serpent riders \\ Lizard riders \\ Hydras  | {{:abilities:magic_snake_tattoo.png?15&nolink}} [[Magic Snake Tattoo]] \\ {{:abilities:magic_horse_tattoo.png?15&nolink}} [[Magic Horse Tattoo]] \\ {{:abilities:mobile_archer.png?15&nolink}} [[Mobile Archer]] \\ {{:abilities:skilled_rider.png?15&nolink}} [[Skilled Rider]] \\ {{:abilities:pillager.png?15&nolink}} [[Pillager]]  | {{:misc:gui:fortress.png?30&nolink}} Standard Forts  |
 **Capitol Gems: **{{gems>1W3D1N2B}} **Capitol Gems: **{{gems>1W3D1N2B}}
 ==== National Special Feature ==== ==== National Special Feature ====
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 ^ Sprite                                                          ^ Unit Name                               ^ Special Attributes                                                                                                                                                                                                                                                                                                                               ^ Comments                                                                                                                                                                                                                       ^ ^ Sprite                                                          ^ Unit Name                               ^ Special Attributes                                                                                                                                                                                                                                                                                                                               ^ Comments                                                                                                                                                                                                                       ^
-| {{:nations:ea:sauromatia:man_eater.png?nolink}}              | **??Skögu - Man Eater#1589??**\\ //Earliest Arrival Turn (5)//  | {{path>D4N1B3}} {{:misc:gui:research.png?15&nolink}} 21 \\ {{:abilities:sacred.png?20&nolink}} [[Sacred]] \\ {{:abilities:resist_poison.png?20&nolink}} [[Resist Poison]] (15) \\ {{:abilities:fear.png?20&nolink}} [[Fear]] (14) \\ {{:abilities:supply_bonus.png?20&nolink}} [[Supply Bonus]] (10) \\ {{:abilities:magic_snake_tattoo.png?20&nolink}} [[Magic Snake Tattoo]] (2) \\ {{:abilities:swamp_survival.png?20&nolink}} [[Swamp Survival]] \\ {{:abilities:skilled_rider.png?20&nolink}} [[Skilled Rider]] (2)  | Commentary here. |+| {{:nations:ea:sauromatia:man_eater.png?nolink}} | **??Skögu - Man Eater#1589??**\\ //Earliest Arrival Turn (5)//  | {{path>D4N1B3}} {{:misc:gui:research.png?15&nolink}} 21 \\ {{:abilities:sacred.png?20&nolink}} [[Sacred]] \\ {{:abilities:resist_poison.png?20&nolink}} [[Resist Poison]] (15) \\ {{:abilities:fear.png?20&nolink}} [[Fear]] (14) \\ {{:abilities:supply_bonus.png?20&nolink}} [[Supply Bonus]] (10) \\ {{:abilities:magic_snake_tattoo.png?20&nolink}} [[Magic Snake Tattoo]] (2) \\ {{:abilities:swamp_survival.png?20&nolink}} [[Swamp Survival]] \\ {{:abilities:skilled_rider.png?20&nolink}} [[Skilled Rider]] (2)  | Commentary here. |
 | {{:nations:ea:sauromatia:serpent_carcass.png?nolink}}                 | //??Serpent Carcass??//                                                                                                                                                                    | {{:abilities:sacred.png?15&nolink}} [[Sacred]] \\ {{:abilities:resist_cold.png?15&nolink}} [[Cold Resistance]] (15) \\ {{:abilities:resist_poison.png?15&nolink}} [[Poison Resistance]] (30) \\ {{:abilities:mindless.png?15&nolink}} [[Mindless]] \\ {{:abilities:resist_pierce.png?15&nolink}} [[Pierce Resistant]] \\ {{:abilities:undead.png?15&nolink}} [[Undead]] \\ {{:abilities:inanimate.png?15&nolink}} [[Inanimate]] \\ {{:abilities:swamp_survival.png?15&nolink}} [[Swamp Survival]] \\ {{:abilities:need_not_eat.png?15&nolink}} [[Need-Not-Eat]] \\ {{:abilities:spirit_sight.png?15&nolink}} [[Spirit Sight]]                    | Commentary here. | | {{:nations:ea:sauromatia:serpent_carcass.png?nolink}}                 | //??Serpent Carcass??//                                                                                                                                                                    | {{:abilities:sacred.png?15&nolink}} [[Sacred]] \\ {{:abilities:resist_cold.png?15&nolink}} [[Cold Resistance]] (15) \\ {{:abilities:resist_poison.png?15&nolink}} [[Poison Resistance]] (30) \\ {{:abilities:mindless.png?15&nolink}} [[Mindless]] \\ {{:abilities:resist_pierce.png?15&nolink}} [[Pierce Resistant]] \\ {{:abilities:undead.png?15&nolink}} [[Undead]] \\ {{:abilities:inanimate.png?15&nolink}} [[Inanimate]] \\ {{:abilities:swamp_survival.png?15&nolink}} [[Swamp Survival]] \\ {{:abilities:need_not_eat.png?15&nolink}} [[Need-Not-Eat]] \\ {{:abilities:spirit_sight.png?15&nolink}} [[Spirit Sight]]                    | Commentary here. |
 | {{:nations:ea:sauromatia:Pharmakeia.png?nolink}}              | **??Kirke - Pharmakeia??**\\ //Earliest Arrival Turn (10)//                | {{path>S2D4N4G2}} {{:misc:gui:research.png?15&nolink}} 29 \\ {{:abilities:sacred.png?20&nolink}} [[Sacred]] \\ {{:abilities:glamour.png?20&nolink}} [[Glamour]] \\ {{:abilities:resist_poison.png?20&nolink}} [[Resist Poison]] (7)\\ {{:abilities:supply_bonus.png?20&nolink}} [[Supply Bonus]] (40)\\ {{:abilities:stealthy.png?15&nolink}} [[Stealthy]] (65)\\ {{:abilities:healer.png?20&nolink}} [[Healer]] (1)\\ [[Female]]                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                   | Commentary here.          | | {{:nations:ea:sauromatia:Pharmakeia.png?nolink}}              | **??Kirke - Pharmakeia??**\\ //Earliest Arrival Turn (10)//                | {{path>S2D4N4G2}} {{:misc:gui:research.png?15&nolink}} 29 \\ {{:abilities:sacred.png?20&nolink}} [[Sacred]] \\ {{:abilities:glamour.png?20&nolink}} [[Glamour]] \\ {{:abilities:resist_poison.png?20&nolink}} [[Resist Poison]] (7)\\ {{:abilities:supply_bonus.png?20&nolink}} [[Supply Bonus]] (40)\\ {{:abilities:stealthy.png?15&nolink}} [[Stealthy]] (65)\\ {{:abilities:healer.png?20&nolink}} [[Healer]] (1)\\ [[Female]]                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                   | Commentary here.          |
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 ===== National Spells ===== ===== National Spells =====
 +==== Summons ====
 +==Ritual==
 +^ Summon Spell ^ Unit ^ Special Attributes  ^ Comments ^
 +| **??Daughter of Typhon??** \\ //(Conjuration 8)// \\ {{path>N5D2}} and {{gems>30N}}  | {{:nations:ea:sauromatia:daughter_of_typhon.png?nolink}} \\ **??Hydra - Daughter of Typhon??**  | {{:abilities:sacred.png?20&nolink}} [[Sacred]] \\ [[Unique]] \\ {{:abilities:regeneration.png?15&nolink}} [[Regeneration]] (10%) \\ {{:abilities:vulnerability_fire.png?15&nolink}} [[Fire Vulnerability]] (10) \\ {{:abilities:resist_poison.png?15&nolink}} [[Poison Resistance]] (25)\\ {{:abilities:poison_cloud.png?15&nolink}} [[Poison Cloud]] (12) \\ {{:abilities:fear.png?15&nolink}} [[Fear]] (+10) \\ [[Eyes]] 18 \\ {{:abilities:unsurroundable.png?15&nolink}} [[Unsurroundable]] (8) \\ {{:abilities:resist_blunt.png?15&nolink}} [[Blunt Resistance]] \\ {{:abilities:resist_pierce.png?15&nolink}} [[Pierce Resistance]] \\ {{:abilities:animal.png?15&nolink}} [[Animal]] \\ {{:abilities:cold_blooded.png?15&nolink}} [[Cold Blooded]] \\ {{:abilities:swamp_survival.png?15&nolink}} [[Swamp Survival]] \\ {{:abilities:swimming.png?15&nolink}} [[Swimming]] \\ {{:abilities:recuperation.png?15&nolink}} [[Recuperation]] \\ {{:abilities:immortal.png?15&nolink}} [[Immortal]] \\ [[Female]] \\ {{:abilities:shapechange.png?15&nolink}} [[Shapechange Below HP]] (205) (??Daughter of Typhon#1823?? | Summons a gigantic Hydra who can attack five targets at a time. Only one may exist, but she's [[Immortal]], often saving Sauromatia the trouble of needing to re-summon her. Her direct damage output isn't very high against massive crowds, for which her fear aura and poison cloud will need to do the heavy lifting, but at least she's in an era of troops with low armor Protection. | 
 +| **??Call Ancestor??** \\ // (Conjuration 1) // \\ {{path>D1}}  | {{:nations:ea:tien_chi:Ancestral_spirit.png?nolink}} \\ **??Ancestral Spirit#1363??**  | {{:abilities:sacred.png?20&nolink}} [[Sacred]] \\ {{:abilities:resist_cold.png?15&nolink}} [[Cold Resistance]] (15) \\ {{:abilities:resist_poison.png?15&nolink}} [[Poison Resistance]] (25) \\ {{:abilities:stealthy.png?10&nolink}} [[Stealthy]] (+40) \\ {{:abilities:salt_vulnerability.png?15&nolink}} [[Salt Vulnerability]] (1) \\ {{:abilities:poor_amphibian.png?15&nolink}} [[Poor Amphibian]] \\ {{:abilities:undead.png?15&nolink}} [[Undead]] \\ {{:abilities:ethereal.png?15&nolink}} [[Ethereal]] \\ {{:abilities:need_not_eat.png?15&nolink}} [[Need Not Eat]] \\ {{:abilities:floating.png?15&nolink}} [[Floating]] \\ {{:abilities:spirit_sight.png?15&nolink}} [[Spirit Sight]] \\ {{:abilities:spiritform.png?15&nolink}} [[Spiritform]]  | The Ancestral Spirit is distinguished from the Longdead and the Soulless by being [[Ethereal]] and [[Sacred]], not to mention its [[Paralysis-damage|Paralyzing]] attack. It has only 1 HP and, (without a stat bless,) an easily-cut-through Defense Skill, so other magic will generally counter it.  |
 +| **??Wrath of the Ancestors??** \\ // (Conjuration 7) // \\ {{path>D1}} and {{gems>1D}}  | **??Ancestral Spirit#1363??** x 20++  | :::  | For just a single death [[gem]] per person, or perhaps three death gems for two castings, your ??Spirit Guide??s and other {{:misc:magic:death.png?15&nolink}}Death mages can form ranks with these ghosts. The Ancestral Spirits fit five-to-a-square, so they can overwhelm even magic-weapon-using elites with attack density and paralysis, just so long as the foe isn't running magical [[Evocation|Evocations]] or area-of-effect weaponry. 
  
 +====Other Spells====
 ===Combat=== ===Combat===
-  * **??Awaken Tattoos??:** //(Enchantment 3)// {{path>N1H1}} \\ Essentially a buff that only applies to Sauromatia's national units, Awaken Tattoos provides [[Invulnerability]] and a minor stat increase. Those with Snake tattoos get Magic Resistance equal to their tattoo's score, while those with Horse tattoos get Defense Skill and Combat Speed instead. Those with both get both stat increases but only one application of invulnerability. +  * **??Awaken Tattoos??:** //(Enchantment 3)// \\ {{path>N1H1}} \\ Essentially a buff that only applies to Sauromatia's national units, Awaken Tattoos provides [[Invulnerability]] and a minor stat increase. Those with Snake tattoos get Magic Resistance equal to their tattoo's score, while those with Horse tattoos get Defense Skill and Combat Speed instead. Those with both get both stat increases but only one application of invulnerability. 
-  * **??Call Ancestor??:** {{:nations:ea:tien_chi:Ancestral_spirit.png?nolink&8}} ??Ancestral Spirit?? x 1) //(Conjuration 1)// {{path>D1}} \\ A free combat summon, the Ancestral Spirit is distinguished from the Longdead and the Soulless by being [[Ethereal]] and [[Sacred]]not to mention its [[Paralysis-damage|Paralyzing]] attackIt has only HP and (without a stat blesseasily-cut-through Defense Skill, so other magic will generally counter it+ 
-  * **??Wrath of the Ancestors??** {{:nations:ea:tien_chi:Ancestral_spirit.png?nolink&8}} ??Ancestral Spirit?? x 20 + [2/lv] //(Conjuration 7)// {{path>D1}} for {{gems>1D}} \\ For just single death [[gem]] per personor perhaps three death gems for two castingsyour ??Spirit Guide??s and other Death mages can form ranks with these ghosts. The Ancestral Spirits fit five-to-a-squareso they can overwhelm even magic-weapon-using elites with attack density and paralysisjust so long as the foe isn't running magical [[Evocation|Evocations]] or area-of-effect [[items|weaponry]].+====Discounted Item==== 
 +  * **??Hydra Skin Armor??** {{:items:hydra_skin_armor.png?8&nolink}} //(Construction 7)// \\ {{path>N2}} and {{gems>8N}} \\ Commentary here. 
 + 
 +===== Magic Access ===== 
 +//See [[Magic Access]].// These guides supplement the summaries at the top. 
 + 
 +{{:misc:magic:blood.png?15&nolink}}Blood gives access to ??Bind Demon Lord?? which gives a 3 in 6 of {{path>D3}}, 3 in 6 of at least {{path>G4}}, and a chance of every other path except for {{:misc:magic:water.png?15&nolink}}Water. 
 + 
 +=== Multi-Path Boosters === 
 +EA Sauromatia does not have the right paths for the major boosters. 
 + 
 +=== Fire === 
 +No native access. 
 + 
 +<color navy/tan>??Bind Heliophagus??</color> //Limited// \\  
 +{{path>B2}} ??Witch King#1178?? (1 in 4+ {{:misc:magic:blood.png?15&nolink}}{{:misc:magic:blood.png?15&nolink}}{{:misc:magic:blood.png?15&nolink}} \\ 
 +One in four chance of ??Amaimon - Heliophagus?? with {{path>F4}}. 
 + 
 +=== Air === 
 +No native access. 
 + 
 +<color navy/tan>??Ether Gate??</color> \\ 
 +{{path>S4D1}} ??Enarie?? + {{:misc:magic:astral.png?15&nolink}}{{:misc:magic:astral.png?15&nolink}}{{:misc:magic:astral.png?15&nolink}} \\ 
 +??Ether Lord#737?? which has a 1 in 4 chance of {{path>A1}} 
 + 
 +=== Water === 
 +Highest Starting: {{path>W1}} ??Witch King#1178?? (1 in 4) or ??Warrior Sorceress#1186?? (1 in 4) 
 +??Delgnat - Partholonian Sorceress??, the herostarts with {{path>W2}}, which can save you a level of empowering. 
 + 
 +<color navy/tan>??Contact Naiad??</color> \\ 
 +{{path>W1N1}} ??Witch King#1178?? (in 4) or ??Warrior Sorceress#1186?? (1 in 4+ {{:misc:magic:water.png?15&nolink}}{{:misc:magic:water.png?15&nolink}} \\ 
 +??Naiad#1226?? which has {{path>W3}} and can use the two easy {{:misc:magic:water.png?15&nolink}}Water boosters. 
 + 
 +<color navy/tan>??Streams from Hades??</color> \\ 
 +{{path>W1D3}} ??Witch King#1178?? (1 in 4) + {{:misc:magic:water.png?15&nolink}}{{:misc:magic:water.png?15&nolink}}{{:misc:magic:water.png?15&nolink}} \\ 
 +Getting the third {{:misc:magic:water.png?15&nolink}}Water booster is tricky. It might require getting a unique. \\ 
 +??Kokythiad#1477?? also has {{path>W3}} and can use the two easy {{:misc:magic:water.png?15&nolink}}Water boosters. 
 + 
 +=== Earth === 
 +No native access. 
 + 
 +<color navy/tan>??Hidden in Snow??</color> in Mountains \\ 
 +{{path>W1D3}} ??Witch King#1178?? + {{:misc:magic:water.png?15&nolink}}{{:misc:magic:water.png?15&nolink}} 
 +??Unfrozen Mage#1200?? with a in 8 chance of at least {{path>E1}}. 
 + 
 +<color navy/tan>??Forest Troll Tribe??</color> \\ 
 +Three mages have {{path>N1}}. Each will need {{:misc:magic:nature.png?15&nolink}}{{:misc:magic:nature.png?15&nolink}} in boosters. The second booster is tricky. \\ 
 +Results in ??Troll Shaman#2220?? who has a 1 in 4 chance of {{path>E1}}
 + 
 +=== Astral === 
 +Highest Starting: {{path>S1}} ??Enarie?? \\ 
 +??Kirke - Pharmakeia??, herohas {{path>S2}}. (If given {{:misc:magic:glamour.png?15&nolink}}Glamour boostersshe can attempt the unique ??The Trapped Dreams of Hruvur??. Otherwise, she'not much additional help.
 + 
 +??Ether Gate?? is potentially accessible, but getting the three {{:misc:magic:astral.png?15&nolink}}Astral boosters is difficult. 
 + 
 +=== Death === 
 +Highest Starting: {{path>D4}} ??Witch King?? (1 in 4 chance) 
 + 
 +??The Black Book of Secrets?? //Unique// \\ 
 +{{path>D3B2}} ??Witch King?? (1 in 4) 
 + 
 +??Abominable Arms?? \\ 
 +{{path>N1B2}} ??Witch King#1178?? + {{:misc:magic:nature.png?15&nolink}}{{:misc:magic:blood.png?15&nolink}}{{:misc:magic:blood.png?15&nolink}} \\ 
 +Allows holding multiple {{:misc:magic:death.png?15&nolink}}Death boosters. 
 + 
 +??Skögu Man Eater?? is hero with {{path>D4N1B3}}, which can make the {{:misc:magic:death.png?15&nolink}}Death path easier. 
 + 
 +=== Nature === 
 +Highest Starting: {{path>N2}} ??Witch King#1178?? (1 in 4 chance) 
 +??Kirke Pharmakeia??a hero, has {{path>N4}}, which makes the progression easier. She also can make a ??Moonvine Bracelet??
 + 
 +??Armor of Twisting Thorns?? //Unremovable// \\ 
 +{{path>N1B2}} ??Witch King#1178?? (1 in 4 chance) + {{:misc:magic:nature.png?15&nolink}}{{:misc:magic:blood.png?15&nolink}} 
 + 
 +??Moonvine Bracelet?? \\ 
 +{{path>S1N1}} ??Enarie#1181?? + {{:misc:magic:nature.png?15&nolink}}{{:misc:magic:nature.png?15&nolink}} \\ 
 + 
 +<color navy/tan>??Contact Naiad??</color> \\ 
 +{{path>W1N1}} ??Witch King#1178?? (1 in 4 chance) + {{:misc:magic:water.png?15&nolink}}{{:misc:magic:water.png?15&nolink}} 
 +??Naiad#1226?? has {{path>N3}}. 
 + 
 +=== Glamour === 
 +No recruitable access. Two EA Sauromatia heroes have {{:misc:magic:glamour.png?15&nolink}}Glamour, ??Kirke Pharmakeia?? and ??Delgnat Partholonian Sorceress??
 + 
 +??Summon Spectre?? 
 +{{path>D3}} ??Witch King#1178?? 
 +??Spectral Mage#329?? has a 7 in 16 chance of {{:misc:magic:glamour.png?15&nolink}}Glamour. 
 + 
 +=== Blood === 
 +Highest Starting: {{path>B2}} ??Witch King?? (1 in 4 chance) 
 +A relatively easy climb. ??Skögu - Man Eater?? is a hero with {{path>D4N1B3}}which can make the {{:misc:magic:blood.png?15&nolink}}Blood path easier. 
 + 
 +??The Black Book of Secrets?? //Unique// 
 +{{path>D3B2}} ??Witch King?? (1 in 4 chance) 
 + 
 +??Armor of Twisting Thorns?? //Unremovable// \\ 
 +{{path>N1B2}} ??Witch King#1178?? (1 in 4 chance) + {{:misc:magic:nature.png?15&nolink}}{{:misc:magic:blood.png?15&nolink}}
  
-===Ritual=== 
-  * **??Daughter of Typhon??:** {{:nations:ea:sauromatia:daughter_of_typhon.png?nolink&20}} **??Hydra - Daughter of Typhon??** //(Conjuration 8)// {{path>N5D2}} for {{gems>30N}}. \\ Summons a gigantic Hydra who can attack five targets at a time. Only one may exist, but she's [[immortal]], often saving Sauromatia the trouble of needing to re-summon her. Her direct damage output isn't very high against massive crowds, for which her fear aura and poison cloud will need to do the heavy lifting, but at least she's in an era of troops with low armor Protection. 
-   
 ===== Strategy ===== ===== Strategy =====
 How to win as the nation. Feel free to use the following sections, or delete them, or change them. How to win as the nation. Feel free to use the following sections, or delete them, or change them.
dom6/sauromatia-ea.1710303955.txt.gz · Last modified: 2024/03/13 04:25 by johnnydown