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mist-covered-highlands [2022/12/20 11:20]
timotej entire event chain
mist-covered-highlands [2022/12/20 11:40] (current)
timotej site screenshots, reordered sections, new headings
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 The **Mist Covered Highlands** is a [[magic sites|magic site]] that is always visible after taking a province and provides one air gem per turn. More importantly, it's an extensive [[event]] chain that unfolds on the site, causing several attacks from [[independents|independent]] phantasmal creatures before giving you recruitable ??Wind Master??s. The **Mist Covered Highlands** is a [[magic sites|magic site]] that is always visible after taking a province and provides one air gem per turn. More importantly, it's an extensive [[event]] chain that unfolds on the site, causing several attacks from [[independents|independent]] phantasmal creatures before giving you recruitable ??Wind Master??s.
  
-====Event Chain Start==== 
  
-Starting with turn 20there's 3% chance per turn for the event chain to start with the event:+Although several Mist Covered Highlands can exist in a game, the event chain can only happen once.
  
-  * //People have been disappearing in the area around the highlands.// \\ +5 [[Unrest]], 1% population dies. Event chain starts.+{{ :screenshots:mist-covered-highlands.png?nolink&400 |}}
  
-An identical "common bad" event, which does not initiate the event chain, can also happen. The mostly inconsequential events that can happen before the event chain starts are:+====Surrounding Events==== 
 + 
 +Four events can happen before and during the event chain. These are:
  
   * //People have been disappearing in the area around the highlands.// \\ +5 Unrest, 1% population dies.   * //People have been disappearing in the area around the highlands.// \\ +5 Unrest, 1% population dies.
 +
   * //Travelers have disappeared in the mist covered highlands. The thick mists there seem almost unnatural.// \\ +1 [[scales|Magic]].   * //Travelers have disappeared in the mist covered highlands. The thick mists there seem almost unnatural.// \\ +1 [[scales|Magic]].
 +
   * //Some extra gems have been found in the Mist Covered Highlands this month.// \\ +1d3 [[gems|air gems]].   * //Some extra gems have been found in the Mist Covered Highlands this month.// \\ +1d3 [[gems|air gems]].
-  * //A man has appeared. He seeks to unveil the secret of the Mist Covered Highlands.// \\ Free ??Cloud Mage?? with a low-level [[item]]. Can happen only once, with 5% chance per turn. 
  
-The event chain can only happen once in a game, although there several Mist Covered Highlands can exist.+  * //A man has appeared. He seeks to unveil the secret of the Mist Covered Highlands.// \\ Free ??Cloud Mage?? with a low-level [[item]]. Can happen only once, with 5% chance per turn.
  
 ====Phantasmal Attacks==== ====Phantasmal Attacks====
  
-After the event chain has started, there is a 25% chance per turn for the first phantasmal attack.+Starting with turn 20, there's 3% chance per turn for the event chain to start with the following event: 
 + 
 +  * //People have been disappearing in the area around the highlands.// \\ +5 [[Unrest]], 1% population dies. Event chain starts. 
 + 
 +The text and effects are identical to the "common bad" event which can happen any turn, but only this one initiates the event chain. After the event chain has started, there is a 25% chance per turn for the first phantasmal attack:
  
   * //Phantasmal warriors have appeared from within the Mist Covered Highlands. They seem directed by an unknown force of will.// \\ Attacked by 4d6+1 ??Phantasmal Warrior??s. The event chain continues.   * //Phantasmal warriors have appeared from within the Mist Covered Highlands. They seem directed by an unknown force of will.// \\ Attacked by 4d6+1 ??Phantasmal Warrior??s. The event chain continues.
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   * //One of your agents has investigated the magic of the Highlands and, when lost in its dense mists, found a cache of magic gems and an item of power. It seemed someone had hidden them on purpose.// \\ Item of level 0-4 and 1d6 air gems. The event chain continues.   * //One of your agents has investigated the magic of the Highlands and, when lost in its dense mists, found a cache of magic gems and an item of power. It seemed someone had hidden them on purpose.// \\ Item of level 0-4 and 1d6 air gems. The event chain continues.
  
-====Interlude====+====Waiting for the Illusionist====
  
-While you're waiting for the final battle, any of these events can happen:+While you're waiting for the ??Illusionist?? to reveal himself, any or none of these events can happen:
  
   * //Suddenly, the air has come to life and attacked one of your commanders!// \\ Assassination by a size-6 ??Air Elemental#567??. \\ 15% chance per turn, can happen 0-2 times.   * //Suddenly, the air has come to life and attacked one of your commanders!// \\ Assassination by a size-6 ??Air Elemental#567??. \\ 15% chance per turn, can happen 0-2 times.
 +
   * //A storm has struck! From the roiling clouds, air elementals have formed.// \\ Attacked by two ??Wind Master??s and 3d6 size-6 ??Air Elemental#567??s. One Wind Master is carrying a ??Bag of Winds??. \\ 15% chance per turn, can happen 0-1 times.   * //A storm has struck! From the roiling clouds, air elementals have formed.// \\ Attacked by two ??Wind Master??s and 3d6 size-6 ??Air Elemental#567??s. One Wind Master is carrying a ??Bag of Winds??. \\ 15% chance per turn, can happen 0-1 times.
 +
   * //A host of fog-shrouded warriors have emerged from The Mist Covered Highlands. They are led by a man of power.// \\ Attacked by two ??Wind Master??s, 6d6 ??Phantasmal Warrior??s and 3d6 ??Phantasmal Wolf??. \\ 25% chance per turn, can happen any number of times.   * //A host of fog-shrouded warriors have emerged from The Mist Covered Highlands. They are led by a man of power.// \\ Attacked by two ??Wind Master??s, 6d6 ??Phantasmal Warrior??s and 3d6 ??Phantasmal Wolf??. \\ 25% chance per turn, can happen any number of times.
  
-====Finale====+====Final Battle====
  
 The final battle has 25% chance of happening every turn, and is identical to the last phantasmal attack except for being lead by an ??Illusionist??: The final battle has 25% chance of happening every turn, and is identical to the last phantasmal attack except for being lead by an ??Illusionist??:
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   * //After the recent battle, the corpse of the mage was plundered. In his pockets were found a strange object. It seems to be some kind of compass. Following its lead, your men have traveled into the mists and found a place of power. Hidden at the heart of the highlands lies a lake from which mist constantly rises. Through the veils a translucent tower can be seen.// New site: Translucent Tower.   * //After the recent battle, the corpse of the mage was plundered. In his pockets were found a strange object. It seems to be some kind of compass. Following its lead, your men have traveled into the mists and found a place of power. Hidden at the heart of the highlands lies a lake from which mist constantly rises. Through the veils a translucent tower can be seen.// New site: Translucent Tower.
 +
 +{{ :screenshots:translucent-tower.png?nolink&400 |}}
  
 ====Phantasmal Creatures==== ====Phantasmal Creatures====
mist-covered-highlands.1671535243.txt.gz · Last modified: 2022/12/20 11:20 by timotej