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teleport [2022/12/09 12:05]
saiden created
teleport [2022/12/09 12:28] (current)
saiden
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 <WRAP column 32px>{{:abilities:teleport.png?nolink}}</WRAP> <WRAP column 32px>{{:abilities:teleport.png?nolink}}</WRAP>
  
-Units with this ability can move to any province within their map move range regardless of terrain (running rivers, frozen mountain passes), enemy presence, or bodies of water between their starting point and their destination. Please note that this does not protect the unit from the effects of the province terrain they arrive at, therefore, e.g., an air breathing unit that somehow teleports into deep sea will drown.+A unit with this ability can move to any province within its map move range regardless of terrain (running rivers, frozen mountain passes), enemy presence, or bodies of water between its starting point and its destination. Please note that while hostile units between provinces are not an issue, hostile units in the target province are very much a threat (or a target, depending on one's level of preparation). Please also note that the ability to travel to a province does not protect the unit from the effects of the province terrain they arrive at, therefore, e.g., an air breathing unit that somehow teleports into deep sea will drown.
  
 For the battlefield equivalent of this ability, see [[Blink]] For the battlefield equivalent of this ability, see [[Blink]]
  
 {{tag>unit-abilities}} {{tag>unit-abilities}}
teleport.1670587538.txt.gz · Last modified: 2022/12/09 12:05 by saiden