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turn-timer

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Turn Timer

Battles don't last forever. Even in a stalemate – say, a slow-killing thug up against Horde of Skeletons casters – the battle will be forced to end. The turn timer helps battles end through three thresholds:

Turn number Event
90 Attackers rout
110 Defenders rout
150 Everyone dies immediately

You can see the current combat turn by pressing ctrl+c in battle. At turn 90, all units on the attacking side rout immediately, if they are capable of routing. Mindless and currently berserking units do not rout. At turn 110, the same happens to the units on the defending side. If the battle has not ended by turn 150, all units die immediately.

Turn Timer Tricks

TODO

turn-timer.1666295387.txt.gz · Last modified: 2022/10/20 19:49 by timotej