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wish [2020/09/18 15:49] loggy went and tested what wishing for killing pretenders ACTUALLY does |
wish [2024/01/28 01:20] (current) fenrir [What you cannot Wish for] Seraphs do not have nowish |
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* Wish for the '?? | * Wish for the '?? | ||
* Wish for ' | * Wish for ' | ||
- | * Wish for ' | + | * Wish for ' |
* Wish for 'kill < | * Wish for 'kill < | ||
* Wish for ' | * Wish for ' | ||
* Wish for another nation' | * Wish for another nation' | ||
* Wish for useful [[heroes]]: | * Wish for useful [[heroes]]: | ||
- | * 'queen of the city': ??Makelo - Queen of the City??, a [[Berytos|Berytian]] hero with lots of high access paths, 2 forms, healer, sailing, and master smith 1; note commanders wished-for appear as units and must have ??Gift of Reason?? or ??Divine Name?? cast on them. | + | * 'queen of the city': ??Makelo - Queen of the City??, a [[berytos-ea|Berytian]] hero with lots of high access paths, 2 forms, healer, sailing, and master smith 1; note commanders wished-for appear as units and must have ??Gift of Reason?? or ??Divine Name?? cast on them. |
- | * 'first couple': | + | * 'first couple': |
- | * ' | + | * ' |
Warning: If you wish for a [[hero]] that is already in the game, it will often simply be moved to that province -- you won't get a second copy. This has been the case since [[patch 5.42]], which made most heroes [[unique]]. | Warning: If you wish for a [[hero]] that is already in the game, it will often simply be moved to that province -- you won't get a second copy. This has been the case since [[patch 5.42]], which made most heroes [[unique]]. | ||
=====What you cannot Wish for===== | =====What you cannot Wish for===== | ||
- | * [[Grigori]] (Unit IDs 2062-2067) | + | * [[Release Lord of Civilization|Grigori]] (Unit IDs 2062-2067) |
* [[God Vessel]]s (Unit IDs 2498-2500) | * [[God Vessel]]s (Unit IDs 2498-2500) | ||
* [[Legion of Gods]] (Unit ID 2501) | * [[Legion of Gods]] (Unit ID 2501) | ||
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=====What you can Wish for===== | =====What you can Wish for===== | ||
- | ^ Wish ^ Outcome ^ | + | ^ Wish ^ Outcome |
- | | nothing / exit / cancel | Just like it says. | | + | | nothing / exit / cancel |
- | | item | A random item from Construction levels 0-6 | | + | | item | A random item from Construction levels 0-6 |
- | | artefact / artifact | A random unique item from Construction level 8 | | + | | artefact / artifact |
- | | sword | ??Enchanted Sword?? | | + | | sword |
- | | staff | ??Staff of Storms?? | | + | | staff |
- | | weapon | ??Sword of Sharpness?? | | + | | weapon |
- | | (unit name) | Gain control of a unit of the desired type. If it is the name of a unique | + | | (unit name) |
- | | (item name) | Caster now wields the [[items|item]] specified. If an item of the type already exists in the game, one of them is teleported to the caster. This can be used to steal an artifact or expensive item. Items replaced by the new item are placed in the lab. Think carefully before you wish for a [[cursed]] item, or an item that you own. | | + | | (item name) |
- | | blood slave / slaves / blood | 250 blood slaves. | | + | | blood slave / slaves / blood | 250 blood slaves. |
- | | gold / money / wealth / riches | 3000 gold| | + | | gold / money / wealth / riches |
- | | silver / copper / dough | 1500 gold| | + | | silver / copper / dough |
- | | gems / vis | 25 magic gems for all types, but no blood slaves.| | + | | gems / vis | 25 magic gems for all types, but no blood slaves. |
- | | magical power / magic power / magic skill / magic master / magic might / ultimate power | +1 to all magic paths of the caster (up to 10)| | + | | magical power / magic power / magic skill / magic master / magic might / ultimate power |
- | | strength / physic / hitpoint / hit point / defense / defence / attack / stronger / power | +20 strength, +50 hp, +5 attack, defense & precision on the caster. Subsequent casts add only half that amount.| | + | | strength / physic / hitpoint / hit point / defense / defence / attack / stronger / power | +20 strength, +50 hp, +5 attack, defense & precision on the caster. Subsequent casts add only half that amount. |
- | | armageddon / genocide / (death/end) (world/ | + | | armageddon / genocide / (death/end) (world/ |
- | | dominion / divine power / divine authority| Up to 20 additional [[dominion]] candles on the map.| | + | | dominion / divine power / divine authority |
- | | troops / military / units / army / militia| 300 ?? | + | | troops / military / units / army / militia |
- | | food / supply / supplies / broth / wine / (no/ | + | | food / supply / supplies / broth / wine / (no/ |
- | | population / people / populace / enemies / friends / peasants / commoners | One random province' | + | | population / people / populace / enemies / friends / peasants / commoners |
- | | kill (nation) pretender | The named nation' | + | | kill (nation) pretender |
- | | death / to die / a swift death| Caster is hit by the giant thunder bolts, spears, and soul slay from hell described above.| | + | | death / to die / a swift death | Caster is hit by the giant thunder bolts, spears, and soul slay from hell described above. |
- | | (death/ | + | | (death/ |
- | | provinces / lands / (large/ | + | | provinces / lands / (large/ |
- | | fame / experience / combat skill / fighting skill| 500 experience points.| | + | | fame / experience / combat skill / fighting skill |
- | | horror / eater of gods / eater of dreams / slave to unreason / king of the world / hunter of heroes / maker of ruins| One of the unique Doom Horrors, which one is determined randomly. The Doom Horror has a 50/50 chance of being under control of the player, or attacking the province.| | + | | horror / eater of gods / eater of dreams / slave to unreason / king of the world / hunter of heroes / maker of ruins | One of the unique Doom Horrors, which one is determined randomly. The Doom Horror has a 50/50 chance of being under control of the player, or attacking the Wish caster in an assassination setting. If all doom horrors are on the map a random greater horror answers the spell instead. |
- | | something / anything / whatever | One randomly chosen of the following outcomes: A random item from construction level <= 10, 3500 gold, or "a swift death" | + | | remove curse / uncurse |
+ | | something / anything / whatever | ||
{{template> | {{template> | ||
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