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dom6:animals

Animal

Animals are beings of Nature, fairly different from the humanoid races of this game. Defining them outside of game terms can be difficult, since some (such as the Bandar Log's citizens and Andramania's Calystrii) are sapient. Most have below-average Magic Resistance.

Animals of humanoid form (a head, a body, two hands, two feet, et cetera) leave usable Corpses, but the others do not. Animals eat half as many Supplies as non-Animals. Animals also don't benefit from the Champion's Skull and other Experience-boosting items; they don't understand human speech, or at least they don't train the same as other fellows.

Most animals in Dominions 6 are at least intelligent enough to be led around, and thus are governed by the Leadership score. The exceptions are considered Magic Beings, useless without Magic Leadership to guide them. These are easily led astray.

Animal-Affecting Magic

Several Nature spells only affect Animals:

  • Proud Steed & Immaculate Mounts (spells that buff mounts)
  • Rage of the Cornered Rat (Berserks a few squares of allies)
  • Wildness (Confuses the whole enemy team)
  • Charm Animal (Charms/steals)
  • Beast Mastery (Charms/steals the whole enemy team)
dom6/animals.txt · Last modified: 2024/05/03 18:38 by fenrir