"Bandar Log, the nation of the monkey people, is inspired by Hindu myths, ancient India and Rudyard Kipling. The Vanara comes from the Ramayana, an epic in which the monkey people aid prince Rama in his struggle against the demon king Ravana. The hierarchical division of the different species of monkeys has parallels in the Hindu caste system. I wanted the Bandar to use the alleged colors of the Indo-Aryan castes: white for priests, red for nobles and black for commoners. Markatas are exempt from the hierarchy and society at large and might be seen as untouchables of earlier times, although I imagine them less vulnerable. Important to the development of the Bandar Log were the semi-divine beings of Hindu myth. With a slight breath of 2001: A Space Odyssey, the Yavanas and Devatas became lords of the monkey people." -Illwinter
The Bandar Log is an empire of primates who have evolved with uncanny intelligence. Once fostered by Yakshas and awed by Rakshasas, the rainforest realm is home to the warlike Bandar, the lanky Vanara, the chittering Markatas, and the quiet White Ones. When the caretakers and demons left, the Bandar took charge to form the next society; some already had governing experience as Rajas (kings) beneath the Rakshasas, but the chosen order is closer to that of the Yakshas.
There are three properly defined castes in the Bandar Log, drawn by racial or special lines, and two unofficial castes borne of lifestyle; these are roughly based on the varnas in Hinduism. The newest of these castes is that of the Vanara, who remained in their tribes in the previous age and reproduced bountifully; the urban Vanara wear black, the supposed color of the Shudra laborers, while the tribal Vanara name themselves "the Atavi" and wear no colors. The Markatas, while found in the urban centers and occasionally given jobs, also wear no colors; they appear based on the Dalits, written off from society. Above the black-wearing Vanara are the red-wearing Bandar, probably based on the Kshatriya warrior-governors since they set the rules in stone. Above everyone else are the White Ones, who are expected to wear white (the color of the Brahmin priests) and entrusted with all intellectual affairs. Such is the high status of the White Ones that they may break the caste conventions if they so choose, adding the colors of other castes to their outfits and assuming similar roles.
If you are considering picking this nation to play, what should you know?
Magic Access | Alt. Access | Unit Summary | Core Abilities | Buildings |
---|---|---|---|---|
![]() ![]() ![]() ![]() ![]() | Hero ![]() Summons way too many | Archers, from small apes to large ape Light infantry, from small apes to large apes Elephants Sacred Tiger Cavalry | ![]() ![]() ![]() | ![]() |
Capitol Gems: 32
Order Limit +1,
Heat Limit + 1
Prefers Heat Scale + 2
The Bandar Log are three kinds of intelligent primates. There are the Size 4 Bandar, the Size 3 Vanara or "Atavi" (three-to-a-square), and the Size 2 Markatas (five-to-a-square). All are still considered
Animals, and all are adapted to
Forests.
The White Ones are enlightened Vanara, newly important in the absence of magic beings. While largely the same as Vanara, they live ten years longer and have 11 Magic Resistance. Notably, White Ones may
Reincarnate upon death, promptly returning shortly after dying; depending on their grand deeds, they may come back in the same form with all of their memories, in a different form with only some of their memories, as a Dominion candle somewhere, or even as newly-found magical skill within their
Pretender.
summons, mounts, co-riders
Sprite | Unit Name | Special Attributes | Comments |
---|---|---|---|
![]() | Markata Scout ![]() ![]() ![]() | ![]() ![]() ![]() ![]() | Commentary here. |
![]() | Atavi Chieftain ![]() ![]() ![]() ![]() | ![]() ![]() ![]() | Commentary here. |
![]() | Vanara Captain ![]() ![]() ![]() ![]() | ![]() ![]() | Commentary here. |
![]() | Bandar Commander ![]() ![]() ![]() | ![]() ![]() | Commentary here. |
![]() | Bandar Noble ![]() ![]() ![]() | ![]() ![]() | Commentary here. |
![]() | Brahmin ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() | Commentary here. |
![]() | Yogi ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() ![]() | Commentary here. |
![]() | Guru ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | Commentary here. |
![]() | Rishi ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 10% ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | Commentary here. |
Sprite | Unit Name | Special Attributes | Comments |
---|---|---|---|
![]() | Markata ![]() ![]() ![]() ![]() | ![]() ![]() ![]() | Commentary here. |
![]() | Markata Archer ![]() ![]() ![]() ![]() | ![]() ![]() ![]() | Commentary here. |
![]() | Atavi Archer ![]() ![]() ![]() ![]() | ![]() ![]() ![]() | Commentary here. |
![]() | Atavi Infantry ![]() ![]() ![]() ![]() | ![]() ![]() ![]() | Commentary here. |
![]() | Vanara Archer ![]() ![]() ![]() | ![]() ![]() | Commentary here. |
![]() | Vanara Infantry ![]() ![]() ![]() | ![]() ![]() | Commentary here. |
![]() | Vanara Chakram Thrower ![]() ![]() ![]() | ![]() ![]() | Commentary here. |
![]() | Vanara Swordsman ![]() ![]() ![]() | ![]() ![]() | Commentary here. |
![]() | Light Bandar Archer ![]() ![]() ![]() | ![]() ![]() | Commentary here. |
![]() | Light Bandar Warrior ![]() ![]() ![]() | ![]() ![]() | Commentary here. |
![]() | Bandar Archer ![]() ![]() ![]() | ![]() ![]() | Commentary here. |
![]() | Bandar Warrior ![]() ![]() ![]() | ![]() ![]() | Commentary here. |
![]() | Royal Swordsman ![]() ![]() ![]() | ![]() ![]() ![]() | Commentary here. |
![]() | White One ![]() ![]() ![]() | ![]() ![]() ![]() ![]() | Commentary here. |
![]() | Tiger Rider ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() Mount: Sacred Armored Tiger | Commentary here. |
![]() | Elephant Rider ![]() ![]() ![]() | ![]() ![]() Mount: War Elephant | Commentary here. |
Sprite | Unit Name | Special Attributes | Comments |
---|---|---|---|
![]() | Bandarjuna - Tathagata | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Seeker of Truths | Commentary here. |
:
Poison Resistance (10),
Magic Being,
Cold Blooded,
Amphibious,
Swamp Survival,
Swimming,
Spirit Sight
Summon Spell | Unit | Special Attributes | Comments |
---|---|---|---|
Host of Ganas (Conjuration 2) ![]() ![]() | ![]() Gana x 20++ | ![]() ![]() ![]() ![]() ![]() ![]() ![]() | Commentary here. |
Herd of Elephants (Conjuration 3) ![]() ![]() | ![]() Elephant x 5 + [1/2 per lvl] | ![]() ![]() | Commentary here. |
Summon Nagas (Conjuration 3) ![]() ![]() ![]() | ![]() Naga Warrior x 9 | ![]() ![]() | Commentary here. |
Summon Angiri (Conjuration 3) ![]() ![]() | ![]() Angiri x 5 + [1/2 per lvl] | ![]() ![]() ![]() ![]() | Commentary here. |
Summon Apsaras (Conjuration 3) ![]() ![]() | ![]() Apsara x 5 + [1/2 per lvl] | ![]() ![]() ![]() ![]() Female | Commentary here. |
Ambush of Tigers (Conjuration 3) ![]() ![]() | ![]() Tiger x 15+ | ![]() ![]() ![]() ![]() | Commentary here. |
Herd of Buffaloes (Conjuration 3) ![]() ![]() | ![]() Buffalo x 5 + [1/2 per lvl] | ![]() ![]() ![]() | Commentary here. |
Contact Nagini (Conjuration 4) ![]() ![]() ![]() | ![]() Nagini | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Female ![]() | Commentary here. |
![]() Nagini | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Female ![]() | Commentary here. | |
Summon Vidyadhara (Conjuration 4) ![]() ![]() | ![]() Vidyadhara | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | Commentary here. |
Contact Yaksha (Conjuration 4) ![]() ![]() ![]() | ![]() Yaksha | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 10% ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | Commentary here. |
Contact Yakshini (Conjuration 4) ![]() ![]() ![]() | ![]() Yakshini | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 10% ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Female | Commentary here. |
Contact Nagaraja (Conjuration 5) ![]() ![]() ![]() | ![]() Nagaraja | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | Commentary here. |
![]() Nagaraja | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | Commentary here. | |
Summon Gandharvas (Conjuration 5) ![]() ![]() | ![]() Gandharva x 6 | ![]() ![]() ![]() ![]() | Commentary here. |
Summon Kimpurushas (Conjuration 5) ![]() ![]() ![]() | ![]() Kimpurusha | ![]() ![]() ![]() ![]() ![]() | Commentary here. |
Summon Vetalas (Conjuration 5) ![]() ![]() | ![]() Possessed Corpse x 15 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | Commentary here. |
Contact Nagarishi (Conjuration 6) ![]() ![]() ![]() | ![]() Nagarishi | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 10% ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | Commentary here. |
![]() Nagarishi | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 10% ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | Commentary here. | |
Summon Garudas (Conjuration 6) ![]() ![]() | ![]() Garuda x 6 | ![]() ![]() ![]() ![]() ![]() | Commentary here. |
Summon Maruts (Conjuration 6) ![]() ![]() | ![]() Marut x 3 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() | Commentary here. |
Summon Kinnara (Conjuration 6) ![]() ![]() | ![]() Kinnara | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | Commentary here. |
Summon Siddha (Conjuration 7) ![]() ![]() | ![]() Siddha | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | Commentary here. |
Summon Devata (Conjuration 8) ![]() ![]() | ![]() Devata | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | Commentary here. |
Summon Devala (Conjuration 9) ![]() ![]() | ![]() Devala | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Female | Commentary here. |
Summon Rudra (Conjuration 9) ![]() ![]() | ![]() Rudra | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Eyes (3) ![]() ![]() ![]() ![]() | Commentary here. |
Summon Rakshasas (Blood 1) ![]() ![]() | ![]() Rakshasa x 3 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() | Commentary here. |
Feast of Flesh (Blood 2) ![]() ![]() ![]() | ![]() Praghasa x 18 | ![]() ![]() ![]() ![]() ![]() ![]() | Commentary here. |
Summon Asrapas (Blood 3) ![]() ![]() | ![]() Asrapa x 3 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() Female | Commentary here. |
Summon Rakshasa Warriors (Blood 4) ![]() ![]() | ![]() Rakshasa Warrior x 5 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() | Commentary here. |
Summon Sandhyabalas (Blood 5) ![]() ![]() ![]() | ![]() Sandhyabala x 3 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | Commentary here. |
Summon Dakini (Blood 6) ![]() ![]() ![]() | ![]() Dakini | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Female | Commentary here. |
Summon Samanishada (Blood 7) ![]() ![]() ![]() | ![]() Samanishada | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | Commentary here. |
Summon Danavas (Blood 8) ![]() ![]() | ![]() Danava x 3 | ![]() ![]() ![]() 50% ![]() 50% ![]() 50% ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | Commentary here. |
Summon Daitya (Blood 8) ![]() ![]() | ![]() Daitya | ![]() ![]() ![]() 50% ![]() 50% ![]() 50% ![]() 50% ![]() 50% ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | Commentary here. |
See Magic Access. These guides supplement the summaries at the top.
The Bandar Log has some of the narrowest and shallowest off-capital magic access in the entire game: 2
1
1. It's worse than Ulm's, even, unless you value Astral over the other paths. At least there's more Astral than Sceleria, and a wide variety of diversity summons for the lategame.
(for Kailasa)
No recruitable access. 5 can Summon Rudra, which has
3.
No recruitable access. 4
1 can cast Faerie Court in Cold and have a 1 in 2 chance of
2. It can also cast Faerie Court not in Cold and have a 1 in 3 chance of
2.
2 can Summon Vidyadhara, which has
1.
3 can Summon Kinnara, which has
2.
4 can Summon Siddha, which has
2.
5 can Summon Devata, Summon Devala, or Summon Rudra, all of which have
3.
4 Yakshini (~1 in 5) starts high up in
Water.
4 Yaksha (~1 in 5), with a
Nature booster, can create The Tome of Gaia.
Ascending Astral with EA Kailasa while minimizing empowerment is complicated. Between a
2 Guru and a
1 Yaksha (1 in 5), they can create a variety of boosters and work their way up the path. The Guru can make a Starshine Skullcap and then the unique Dimensional Rod. Without the Dimensional Rod, empowerment is necessary on the Yaksha to get the Coin of Meteoritic Iron.
Glamour boosters may help the Yaksha create the unique The Trapped Dreams of Hruvur. Similar with
Earth and the unique Atlas of Creation.
EA Kailasa can't easily forge The Copper Arm or Abominable Arms.
No recruitable access. 4
1 can cast Faerie Court in Cold and have a 1 in 2 chance of
2. Also, Summon Fay Prince in Cold to get
1.
3 can cast Forest Troll Tribe to get at least
1.
5 can Summon Rudra, which has
3.
2 Yaksha (1 in 5) can get the unique The Tome of Gaia. With two
Nature boosters, an
Astral Yaksha can forge a Moonvine Bracelet.
EA Kailasa can't easily forge The Copper Arm or Abominable Arms.
You can't recruit any, but roughly half of your Rishis can summon 1 mages (with a chance of
2 mages).
2 Yaksha (1 in 5) will need to be empowered to
3 to get a Gossamer Veil and a Mirage Crystal. With enough
Glamour and
Astral boosters on a different,
Astral random Yaksha, it can create the unique The Trapped Dreams of Hruvur.
No native access. 5 for Awaken Treelord gives a 1 in 3 chance of
1.
How to win as the nation. Feel free to use the following sections, or delete them, or change them.
Different expansion options.
Early game options.
Mid game options.
Late game options.
Chassis: Awake Titan of Crossroads
Paths: 4
5
7
Bless: MW/Arcane Finesse, Invuln 10, Regen.
Scales: 6
2
0
3
1
2
3
What are the nation's weaknesses?
Add links to guides or other overviews for this nation here.