On the dark and densely forested island of Lanka, Rakshasas, demon ogres from an earlier era, still linger. Gifted with tremendous strength, they once fought the Devatas of Kailasa, but since then the most powerful of the Rakshasas have left this world for the Nether Realms. The remaining Rakshasas have captured and enslaved the monkey people of Kailasa and made them serve as warriors, hunters or food. The Rakshasas had no use for the peaceful White Ones and Kala-Mukhas, Rakshasa halfbreeds, lead the monkey people of Lanka. Since the enslavement of the apes, the ancient conflict between the Devatas of Kailasa and the Rakshasas of Lanka has been renewed. Rakshasas have an affinity for blood magic and in times of strife they are drawn to the blood of innocents.
"The latest addition to the monkey business was Lanka, the mythical kingdom of Ravana. The nation is in many ways similar to Kailasa, but rakshasas of various forms replace the yakshas and yavanas, and blood magic and cannibalism is prevalent. I confess to having a weakness for great ape sorcerers and necromancers in semi-civilized apparel, preferably raging and howling with gory mouths. Hindu myth is rich and you could probably make a Dominions game based entirely on Hindu nations, beings and gods." -Illwinter
If you are considering picking this nation to play, what should you know?
Magic Access | Alt. Access | Unit Summary | Core Abilities | Buildings |
---|---|---|---|---|
3 (Rare 4) 3 (Rare 4) 2 (Uncommon 3, Rare 4) 2 (Uncommon 3, Rare 4) 2 (Uncommon 3, Rare 4) 2 | Summons 2333 3233 3323 (req. 52) 3132 (req. 41) | Primate archers of various sizes Primate light infantry of various sizes Strong Rakshasa infantry | Animal Demon Forest Survival Reanimator Priest Gluttony Chaos Power Darkvision | Standard Forts |
Capitol Gems: 132
Turmoil Limit + 1
Heat Limit + 1
Prefers Heat Scale + 2
Reanimation: National priests can reanimate the dead.
Better Blood Hunts: Blood hunts give more blood slaves in turmoil and less in order.
Sprite | Unit Name | Special Attributes | Comments |
---|---|---|---|
Markata Scout 25 1 1 | Stealthy (60) Mountain Survival Forest Survival Animal | Commentary here. | |
Atavi Chieftain 60 8 1 Forest Recruit | Stealthy (40) Animal Forest Survival | Commentary here. | |
Bandar Commander 105 18 1 | Animal Forest Survival | Commentary here. | |
Bandaraja 160 19 2 | Animal Forest Survival | Commentary here. | |
Raktapata 110 3 2 | 117 Sacred Animal Forest Survival Reanimator Priest | Commentary here. | |
Yogini 210 5 2 | 12113 Supply Bonus (20) Animal Forest Survival Reanimator Priest Female | Commentary here. | |
Kala-Mukha 240 5 2 | 1291100% Sacred Darkvision (50%) Gluttony (1) Animal Forest Survival Reanimator Priest | Commentary here. | |
Rakshasi 425 2 4 Capital Only | 11111172100% 100% 10% Sacred Fire Vulnerability (5) Stealthy (40) Chaos Power (1) Supply Bonus (10) Gluttony (8) Need Not Eat Demon Forest Survival Reanimator Priest Female Shape Changer (Manushya Rakshasi) | Commentary here. | |
Manushya Rakshasi | 11111172100% 100% 10% Sacred Fire Vulnerability (5) Stealthy (40) Chaos Power (1) Supply Bonus (10) Seduction (Morale vs. 9) Gluttony (8) Need Not Eat Demon Forest Survival Reanimator Priest Female Shape Changer (Rakshasi) | Commentary here. | |
Raksharaja 550 19 2 Capital Only | 2122171100% 10% Fire Vulnerability (5) Chaos Power (1) Gluttony (7) Need Not Eat Demon Forest Survival Reanimator Priest | Commentary here. |
Sprite | Unit Name | Special Attributes | Comments |
---|---|---|---|
Markata 5 1 3 Forest Recruit | Undisciplined Animal Forest Survival | Commentary here. | |
Markata Archer 5 2 3 Forest Recruit | Undisciplined Animal Forest Survival | Commentary here. | |
Atavi Archer 7 3 3 Forest Recruit | Stealthy (40) Animal Forest Survival | Commentary here. | |
Atavi Infantry 7 3 3 Forest Recruit | Stealthy (40) Animal Forest Survival | Commentary here. | |
Light Bandar Archer 16 6 8 | Animal Forest Survival | Commentary here. | |
Bandar Warrior 16 11 8 | Animal Forest Survival | Commentary here. | |
Asara 35 3 21 | Sacred Darkvision (100%) Chaos Power (1) Gluttony (1) Demon Forest Survival Eyes (1) | Commentary here. | |
Anusara 35 3 21 | Sacred Darkvision (100%) Chaos Power (1) Demon Forest Survival | Commentary here. | |
Kala-Mukha Warrior 50 18 32 | Sacred Darkvision (50%) Gluttony (1) Animal Forest Survival | Commentary here. | |
Palankasha 55 15 31 Capital Only | Sacred Darkvision (100%) Chaos Power (1) Gluttony (2) Demon Forest Survival | Commentary here. |
Sprite | Unit Name | Special Attributes | Comments |
---|---|---|---|
Bapu - Apostate Raja | 2 Sacred Cold Resistance (15) Poison Resistance (25) Fear (5) Pillager (25) Poor Amphibian Inanimate Need Not Eat Does Not Heal Naturally Spirit Sight Reanimator Priest | Commentary here. |
Summon Spell | Unit | Special Attributes | Comments |
---|---|---|---|
Host of Ganas (Conjuration 2) 1 and 9 | Gana x 20++ | Cold Resistance (15) Poison Resistance (25) Poor Amphibian Undead Ethereal Need Not Eat Spirit Sight | Commentary here. |
Herd of Elephants (Conjuration 3) 2 and 20 | Elephant x 5 + [1/2 per lvl] | Animal Trample | Commentary here. |
Ambush of Tigers (Conjuration 3) 2 and 9 | Tiger x 15+ | Darkvision (50%) Undisciplined Animal Forest Survival | Commentary here. |
Herd of Buffaloes (Conjuration 3) 2 and 8 | Buffalo x 5 + [1/2 per lvl] | Berserker (+2) Animal Trample | Commentary here. |
Summon Vetalas (Conjuration 5) 2 and 10 | Possessed Corpse x 15 | Cold Resistance (15) Poison Resistance (25) Poor Amphibian Undead Inanimate Need Not Eat Never Heals Spirit Sight Wounded Shape (Vetala) | Commentary here. |
Summon Rakshasas (Blood 1) 1 and 8 | Rakshasa x 3 | Sacred Fire Vulnerability (5) Chaos Power (1) Gluttony (4) Need Not Eat Demon Forest Survival | Commentary here. |
Feast of Flesh (Blood 2) 11 and 50 | Praghasa x 18 | Sacred Fire Vulnerability (5) Chaos Power (1) Gluttony (7) Demon Forest Survival | Commentary here. |
Summon Asrapas (Blood 3) 2 and 8 | Asrapa x 3 | 117 Sacred Chaos Power (1) Berserker (+3) Demon Female | Commentary here. |
Summon Rakshasa Warriors (Blood 4) 2 and 21 | Rakshasa Warrior x 5 | Sacred Fire Vulnerability (5) Chaos Power (1) Gluttony (4) Need Not Eat Demon Forest Survival | Commentary here. |
Summon Sandhyabalas (Blood 5) 12 and 25 | Sandhyabala x 3 | Sacred Fire Vulnerability (10) Stealthy (+40) Dark Power (1) Chaos Power (1) Gluttony (4) Need Not Eat Demon Forest Survival | Commentary here. |
Summon Dakini (Blood 6) 14 and 81 | Dakini | 313219 Sacred Shock Resistance (5) Chaos Power (1) Fear (+6) Damage Reversal (12 vs. MR) Flying Demon Spirit Sight Female | Commentary here. |
Summon Samanishada (Blood 7) 13 and 35 | Samanishada | Sacred Fire Vulnerability (10) Stealthy (+60) Dark Power (2) Chaos Power (1) Ambidextrous (2) Gluttony (4) Assassin Need Not Eat Demon Forest Survival | Commentary here. |
Summon Mandeha (Blood 8) 25 and 133 | Mandehas: | Common Attributes: Sacred Fire Vulnerability (10) Dark Power (3) Chaos Power (2) Cause Unrest (+5 per Month) Sleep Aura (15) Gluttony (10) Flying Need Not Eat Demon Forest Survival Spirit Sight Reanimator Priest Casts each battle (Battle Darkness) | Commentary here. |
Mandeha or | 332321 Shock Resistance (5) Fear (+8) | Commentary here. | |
Mandeha or | 323321 Shock Resistance (5) Fear (+7) | Commentary here. | |
Mandeha | 233321 Fear (+8) | Commentary here. | |
Summon Danavas (Blood 8) 5 and 70 | Danava x 3 | 2250% 50% 50% 50%9 Sacred Fire Vulnerability (5) Chaos Power (2) Fear (+5) Ambidextrous (8) Need Not Eat Demon Spirit Sight | Commentary here. |
Summon Daitya (Blood 8) 5 and 45 | Daitya | 2350% 50% 50% 50% 50% 50%11 Sacred Fire Vulnerability (5) Chaos Power (2) Need Not Eat Demon Spirit Sight | Commentary here. |
See Magic Access. These guides supplement the summaries at the top.
Notably, Lanka lacks access to magic paths that provide Fire Resistance (and Cold Resistance).
No native access. 5 can Bind Heliophagus for 1 in 4 of 4.
8 can Bind Demon Lord for 2 in 6 of at least 4.
3 Raksharaja (~1 in 3), will need to be empowered into 4.
No native access. 3 can Summon Spectre for 7 in 16 chance of 1.
25 can Contact Lamia Queen for 7 in 16 chance of at least 1.
14 can Faerie Court Not in Cold for 1 in 3 1. Faerie Court in Cold gets 3.
No native access. 14 can cast Faerie Court Not in Cold for 1 in 3 1 or in Cold for 1 in 2 1.
3 can Forest Troll Tribe for 1 in 4 of a 1.
5 can Awaken Treelord for 1 in 3 of a stationary 1.
8 can Bind Demon Lord for 1 in 6 of at least 4. The other Demon Lords also provide useful paths.
No native access. 3 can Summon Spectre for 7 in 16 of at least 1.
8 can Bind Demon Lord for 1 in 6 of at least 4. The other Demon Lords also provide useful paths.
3 Rakshasi (1 in 16) is hard to get with so expensive a mage, so 2 Rakshasi (7 in 16) or 2 Raksharaja (1 in 3) might be the best available. Only the Blood path is potentially helpful.
EA Lanka can potentially create Abominable Arms, which are helpful for holding multiple Death boosters.
3 or 22 Rakshasi (1 in 16 for either) is hard to get with so expensive a mage. Otherwise, the Yogini is just as useful as a Rakshasi. With Blood boosters to get it to 3, the mage can create Armor of Twisting Thorns.
EA Lanka can potentially create Abominable Arms, which are helpful for holding multiple Nature boosters.
3 Rakshasi (1 in 16) is hard to get with so expensive a mage, so 2 Rakshasi (7 in 16) might be the best available. The crosspaths are not helpful. Multiple empowerments will be necessary.
3 Raksharaja (1 in 3) needs one more Death path to make the unique The Black Book of Secrets. Without it, a level of empowerment is necessary.
How to win as the nation. Feel free to use the following sections, or delete them, or change them.
Different expansion options.
Early game options.
Mid game options.
Late game options.
Chassis: Awake Titan of Crossroads
Paths: 457
Bless: MW/Arcane Finesse, Invuln 10, Regen.
Scales: 6203123
What are the nation's weaknesses?
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