Pangaea is a woodland nation inhabited by wild beings connected with nature. Halfmen such as satyrs, centaurs and minotaurs serve the lords of the Sacred Groves deep in the forests. In ancient times, the woods covered much of the world, but that has changed. Man is no longer beast and animals are no longer wild. The world of the wild is disappearing. Centaurs have developed civilized societies and donned armor. The Panii, guardians of the Groves, have decided that it is time to act to preserve their dwindling habitat.
"Pangaea is a nation of wild half-men of Greek myth, as they could have developed if exposed to a vast and technologically superior humanity: Iron or skin. Adapt or die. As in most cultures exposed to so-called civilization, some inhabitants cling to traditions, or current perceptions of them; while others adapt to the circumstances, with loss or gain in influence. The loss of ancient magic and traditions over the ages is quite apparent in this nation, but in the late era the centaurs have found new paths of magic, giving hope to the nation." -Illwinter
If you are considering picking this nation to play, what should you know?
Magic Access | Alt. Access | Unit Summary | Core Abilities | Buildings |
---|---|---|---|---|
4 (rare 5) 3 (rare 4) 2 (rare 3) 1 (rare 2) 1 (rare 2) 2 | Hero 22 133 | Satyr and Minotaur Infantry Centaur Cataphracts, Warriors and Archers Stealthy Troops Forest Beings | Forest Survival Stealthy Recuperation Berserker Undisciplined Recuperation | Primitive Forts (50% more expensive) Temples cost 300 in Forests |
Capitol Gems: 5
Growth Limit + 1
The Grove of Gaia: Increased Growth in the Capitol, (by a maximum of two).
:Stealthy (40), Forest Survival, Recuperation
Sprite | Unit Name | Special Attributes | Comments | |
---|---|---|---|---|
Black Harpy 35 1 1 Forest Recruit Available | Stealthy (60) Flying Forest Survival Recuperation Gluttony (-1) Female | Commentary here. | ||
Satyr Commander 60 23 1 Forest Recruit Available | Stealthy (40) Forest Survival Recuperation | Commentary here. | ||
Minotaur Lord 95 31 1 | Berserker (+4) Trample Forest Survival Recuperation | Commentary here. | ||
Centaur Commander 105 32 1 | Uninspiring (-1) | Commentary here. | ||
Centaur Hierophant 170 4 2 Forest Recruit Available | 1100%17 Sacred Inspirational (+1) | Commentary here. | ||
Centauride Hierophantide 170 3 2 Forest Recruit Available | 1100%17 Sacred Inspirational (+1) Female | |||
Dryad 310 1 2 | 11100%29 Sacred Stealthy (65)\\ Awe (3) Supply bonus (10) Seduction (Morale vs 9) Forest Survival Recuperation Female | Commentary here. | ||
Pan 425 1 4 | 231100% 10%17 Poison Resistance (5) Animal Awe (3) Supply bonus (30) Beastmaster (+2) Summon in Turmoil (Maenad) | Commentary here. | ||
Pandemoniac 355 1 4 Capital Only | 32010%15 Poison Resistance (5) Supply bonus (30) Beastmaster (+1) Summon in Turmoil (Maenad) | Commentary here. |
Sprite | Unit Name | Special Attributes | Comments |
---|---|---|---|
Harpy 7 1 3 Forest Recruit Available | Flying Gluttony (-1) Female | Commentary here. | |
Satyr Sneak 9 3 6 Forest Recruit Available | Stealthy (60) Cause Unrest (+0.5) Undisciplined Forest Survival Recuperation | Commentary here. | |
Satyr 9 4 6 Forest Recruit Available | Undisciplined | Commentary here. | |
Satyr 9 4 6 Forest Recruit Available | Undisciplined |
||
Satyr Hoplite 14 24 24 | Formation Fighter (2) Forest Survival Recuperation | Commentary here. | |
Reveler 16 3 14 | Berserker (+3) Increase Unrest (+0.5) Undisciplined | Commentary here. | |
Centaur 25 4 12 Forest Recruit Available | Commentary here. | ||
Centauride 25 3 12 Forest Recruit Available | Female |
||
Centauride Warrior 30 11 17 | Female | Commentary here. | |
Centauride Cataphract 30 28 17 | Forest Survival Recuperation Female | Commentary here. | |
Centaur Warrior 35 32 21 | Berserker (+2) | Commentary here. | |
Minotaur 50 23 18 Forest Recruit Available | Berserker (+4) Undisciplined Dungeon Monster Trample Forest Survival Recuperation | Commentary here. | |
War Minotaur 50 23 18 | Berserker (+4) Trample Forest Survival Recuperation | Commentary here. | |
White Centaur 55 12 29 Capital Only | Sacred Berserker (+3) | Commentary here. |
Sprite | Unit Name | Special Attributes | Comments |
---|---|---|---|
White Minotaur Multi-hero | 2 Sacred Berserker (+5) Inspirational (+1) Trample Forest Survival Recuperation | Commentary here. | |
Taurotyrannos - Black Bull Earliest Arrival Turn (5) | 13319 Poison Resistance (5) Berserker (+7) Supply bonus (30) | Commentary here. | |
Arcopythera - Harpy Queen | 22 13 Stealthy (40) Supply Bonus (+20) Mountain Survival Forest Survival Recuperation Flying Female Summons Harpy every other month | Commentary here. | |
Rams Head - White Satyr | Sacred Awe (+3) Inspirational (1) Berserker (+3) | Commentary here. |
Source | Unit | Special Attributes | Comments |
---|---|---|---|
Pan Summons in Turmoil | Maenad | Berserker (+1) Patrol Bonus (-1) Forest Survival Undisciplined Female | Commentary here. |
Summon Spell | Unit | Special Attributes | Comments |
---|---|---|---|
Awaken Hamadryad (Enchantment 5) 4 and 25 | Hamadryad | 37 Resist Poison (5) Inept Researcher (-4) Innate Spellcaster (1) Supply Bonus (+30) Immobile Blunt Resistant Pierce Resistant Magic Being Need Not Eat Forest Survival Is a plant. Summons in battle: Harpy x 3d6 | Commentary here. |
Monster Boar (Conjuration 5) 3 and 10 | Monster Boar Event | Stealthy (40) Cause Unrest (15 per month) Bonus Nature Magic (50%) Undisciplined Animal Trample | Commentary here. |
See Magic Access. These guides supplement the summaries at the top.
No native access. 5 Bind Heliophagus has a 1 in 4 chance of 4.
8 Bind Demon Lord has a 2 in 6 chance of at least 4.
No native access, except for a hero, Arcopythera - Harpy Queen.
14 Faerie Court Not in Cold has a 1 in 3 chance and in Cold has a 1 in 2 chance of 1.
Centauride Hierophantide 1 (1 in 2 Chance) and Dryad Mother 1 (1 in 3 Chance) get you started. Follow the standard path. Remember Contact Naiad, it'll get you a fair way up.
3 Pan (1 in 2) is your best start. If an Earth and Blood Pan or Pandemoniac (1 in 30 for both), is recruited, it is extremely valuable. It can produce two Earth boosters that are not unique.
No native access. No simple summons.
No native access. 14 Summon Fay Prince in Cold for 1.
14 Faerie Court in Cold for 1 in 2 chance of 2.
3 Forest Troll Tribe for 1.
5 Bind Heliophagus for 2 in 4 chance of at least 3.
8 Bind Demon Lord for a 3 in 6 chance of 3.
4 Pan (1 in 2) is the highest available. 1 Pan (1 in 2), with an Earth booster for the unique The Tome of Gaia. A Pandemoniac can craft the unremovable Armor of Twisting Thorns.
1 Dryad (1 in 4) is the only recruitable Glamour mage. Its Earth crosspath can help make the Mirage Crystal.
2 Pandemoniac is the highest recruitable Blood mage. Its crosspaths aren't helpful.
How to win as the nation. Feel free to use the following sections, or delete them, or change them.
Different expansion options.
Early game options.
Mid game options.
Late game options.
Chassis: Awake Titan of Crossroads
Paths: 457
Bless: MW/Arcane Finesse, Invuln 10, Regen.
Scales: 6203123
What are the nation's weaknesses?
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