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dom6:attack-skill

Attack Skill

Attack Skill is an offensive martial talent, most often used in melee combat to determine whether an attack hits successfully. When attacking with a melee weapon, the attacker’s Attack Skill gets a DRN roll is compared to the defender’s Defence Skill DRN roll:

  • If the Attack result is higher than the Defence result, the attack lands, ignoring the target's shield (if they have one).
  • If the Attack result is lower than or equal to the Defence result, what happens depends on if the defender's Parry bonus is what's responsible.
    • If the Parry bonus is what makes the difference, the attack hits the target's shield, and the shield's Protection value is used in damage calculations.
    • If the Parry bonus is not what made the difference, the attack misses completely.

After the attack hits, whether or not it does any damage depends on a different dueling pair of DRN rolls (Damage vs. Protection), and on a different pair of attributes (Strength and Protection).

Some other details

  • Attack Skill and Defence Skill are also relevant for repelling, the art of dissuading a foe's attack with a weapon.
  • Fatigue effectively reduces Attack Skill, with every 20 points of Fatigue counting as -1 Attack Skill. This is less severe than the drop-off for Defence Skill (-1 for every 10 points), however, so both frontlines "fatiguing out" will result in more hits landed on both sides.
  • Experience stars increase Attack Skill.
  • Going Berserk increases a unit's Attack Skill at the expense of their Defence Skill, though only if they have points in the Berserker trait.

Stat Examples

Note that these examples include the weapons involved, most of which (other than spears or axes) modify Attack Skill.

Example Monster Their ATT
A Blind soldier with a spear 1
A Soulless (zombie) trying to punch someone 4
Most Pretender Idols (though most can't attack) 5
A Crusher trying to punch someone 7
A Soulless Warrior who died holding a weapon 7
A totally-green Militia man with a spear 8
A Jotun Bondi (amateur fighter) with an axe 9
The average human soldier with a spear 10
The average human soldier with a sword 11
A Longdead (skeletal) warrior with a spear 11
A Wolf 11
A Man at Arms or equivalent with a sword 12
A Knight of Man with a lance 13
A Samurai with a katana 13
An Emerald Guard or equivalent with a sword 14
A Devil with their trident 14
A Size 7 Air Elemental with their lightning 15
An Emerald Lord or equivalent legend with a sword 16
A Yamabushi with a katana 17
An Arch Angel with their Flambeau 18
A Kenzoku with their magic katana 19
Rarku - Hunter of Heroes 20
Ferdiad - Fir Bolg Hero, with his sword, while Berserk 21
Cu Chulainn - Hero, with his magic sword, while Berserk 23
Umor - Eater of Gods, first life 25

Super-high attack skill on troops – over 13 – is not very common, at least since independent troops are rarely all that trained.

dom6/attack-skill.txt · Last modified: 2024/04/19 14:14 by fenrir