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dom6:ur-ea [2024/05/31 14:33] joste [[Grand Communicant]] |
dom6:ur-ea [2024/07/09 00:25] (current) johnnydown Add Dom6 version marker |
{{ :nations:flags:ea_ur.png?nolink|}} | [[..ur-ea|{{:wiki:dom6_version.png?100 }}]]{{ :nations:flags:ea_ur.png?nolink|}} |
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====== EA Ur, The First City ====== | ====== EA Ur, The First City ====== |
==Ritual== | ==Ritual== |
^ Summon Spell ^ Unit ^ Special Attributes ^ Comments ^ | ^ Summon Spell ^ Unit ^ Special Attributes ^ Comments ^ |
| **??Herd of Buffaloes??** \\ // (Conjuration 3) // \\ {{path>N2}} and {{gems>8N}} | {{:nations:ea:ur:buffalo.png?nolink}} \\ ??Buffalo#3009?? x 5+[1/2 lvl] | {{:abilities:berserker.png?15&nolink}} [[Berserker]] (2) \\ {{:abilities:animal.png?15&nolink}} [[Animal]] \\ {{:abilities:trample.png?15&nolink}} [[Trample]] | Commentary here. | | | **??Herd of Buffaloes??** \\ // (Conjuration 3) // \\ {{path>N2}} and {{gems>8N}} | {{:nations:ea:ur:buffalo.png?nolink}} \\ **??Buffalo#3009??** x 5 + [1/2 per lvl] | {{:abilities:berserker.png?15&nolink}} [[Berserker]] (+2) \\ {{:abilities:animal.png?15&nolink}} [[Animal]] \\ {{:abilities:trample.png?15&nolink}} [[Trample]] | Commentary here. | |
| **??Summon Kusarikkus??** \\ // (Conjuration 4) // \\ {{path>E1}} and {{gems>4E}} | {{:nations:ea:ur:kusarikku.png?nolink}} \\ ??Kusarikku#3068?? x 2 | {{:abilities:sacred.png?15&nolink}} [[Sacred]] \\ {{:abilities:bodyguard.png?15&nolink}} [[Bodyguard]] (2) \\ {{:abilities:patrol_bonus.png?15&nolink}} [[Patrol Bonus]] (10) \\ {{:abilities:magic_being.png?15&nolink}} [[Magic Being]] \\ {{:abilities:need_not_eat.png?15&nolink}} [[Need Not Eat]] \\ {{:abilities:spirit_sight.png?15&nolink}} [[Spirit Sight]] | Summonable magic weapons and [[Spirit Sight]], plus [[Sacred]] and with a second Gore attack. Excellent against anything with [[Glamour]] or [[Invulnerability]], and a reason to leave [[Magic Weapons]] out of your bless without feeling too guilty. Beware their cost though, {{gems>4E}} for 2 ??Kusarikku#3068?? is still a steep price, so make sure you’re getting your gems’ worth out of them. | | | **??Summon Kusarikkus??** \\ // (Conjuration 4) // \\ {{path>E1}} and {{gems>4E}} | {{:nations:ea:ur:kusarikku.png?nolink}} \\ **??Kusarikku#3068??** x 2 | {{:abilities:sacred.png?20&nolink}} [[Sacred]] \\ {{:abilities:bodyguard.png?15&nolink}} [[Bodyguard]] (2) \\ {{:abilities:patrol_bonus.png?15&nolink}} [[Patrol Bonus]] (+10) \\ {{:abilities:magic_being.png?15&nolink}} [[Magic Being]] \\ {{:abilities:need_not_eat.png?15&nolink}} [[Need Not Eat]] \\ {{:abilities:spirit_sight.png?15&nolink}} [[Spirit Sight]] | Summonable magic weapons and [[Spirit Sight]], plus [[Sacred]] and with a second Gore attack. Excellent against anything with [[Glamour]] or [[Invulnerability]], and a reason to leave [[Magic Weapons]] out of your bless without feeling too guilty. Beware their cost though, {{gems>4E}} for 2 ??Kusarikku#3068?? is still a steep price, so make sure you’re getting your gems’ worth out of them. | |
| **??Summon Ugallu??** \\ // (Conjuration 5) // \\ {{path>A3}} and {{gems>24A}} | {{:nations:ea:ur:ugallu.png?nolink}} \\ ??Ugallu#3095?? | {{path>A3R11}} \\ {{:abilities:sacred.png?15&nolink}} [[Sacred]] \\ {{:abilities:resist_shock.png?15&nolink}} [[Shock Resistance]] (20) \\ {{:abilities:magic_being.png?15&nolink}} [[Magic Being]] \\ {{:abilities:Flying.png?15&nolink}} [[Flying]] \\ {{:abilities:storm_immunity.png?15&nolink}} [[Storm Immunity]] \\ {{:abilities:need_not_eat.png?15&nolink}} [[Need Not Eat]] \\ {{:abilities:spirit_sight.png?15&nolink}} [[Spirit Sight]] | An excellent reason to take {{path>A3}} on your god or empower an Air ??Gudu#2268??. Magic-phasing thugs, Storm Casters, and built-in magic weapons if needed. | | | **??Summon Ugallu??** \\ // (Conjuration 5) // \\ {{path>A3}} and {{gems>24A}} | {{:nations:ea:ur:ugallu.png?nolink}} \\ **??Ugallu#3095??** | {{path>A3R11}} \\ {{:abilities:sacred.png?20&nolink}} [[Sacred]] \\ {{:abilities:resist_shock.png?15&nolink}} [[Shock Resistance]] (20) \\ {{:abilities:magic_being.png?15&nolink}} [[Magic Being]] \\ {{:abilities:Flying.png?15&nolink}} [[Flying]] \\ {{:abilities:storm_immunity.png?15&nolink}} [[Storm Immunity]] \\ {{:abilities:need_not_eat.png?15&nolink}} [[Need Not Eat]] \\ {{:abilities:spirit_sight.png?15&nolink}} [[Spirit Sight]] | An excellent reason to take {{path>A3}} on your god or empower an Air ??Gudu#2268??. Magic-phasing thugs, Storm Casters, and built-in magic weapons if needed. | |
| **??Call Anzus??** \\ // (Conjuration 7) // \\ {{path>E2W2}} and {{gems>4W}} | {{:nations:ea:ur:anzu.png?nolink}} \\ ??Anzu#3064?? x 2 | {{:abilities:resist_fire.png?15&nolink}} [[Fire Resistance]] (10) \\ {{:abilities:resist_shock.png?15&nolink}} [[Shock Resistance]] (15) \\ {{:abilities:siege_bonus.png?15&nolink}} [[Siege Bonus]] (10) \\ {{:abilities:patrol_bonus.png?15&nolink}} [[Patrol Bonus]] (10) \\ {{:abilities:Flying.png?15&nolink}} [[Flying]] \\ {{:abilities:storm_immunity.png?15&nolink}} [[Storm Immunity]] \\ {{:abilities:mountain_survival.png?15&nolink}} [[Mountain Survival]] | 3 Magic Weapon attacks and 2 breath weapons, all in a flying, storm-immune package. Requires giving a booster to an ??Ensi#2181??, ??Ishib#2180??, or ??Enkidu Shaman#2167?? in order to cast, but a small group can tear into an enemy’s back line or alpha-strike a super-combatant before they’ve even started their buff script. | | | **??Call Anzus??** \\ // (Conjuration 7) // \\ {{path>E2W2}} and {{gems>4W}} | {{:nations:ea:ur:anzu.png?nolink}} \\ **??Anzu#3064??** x 2 | {{:abilities:resist_fire.png?15&nolink}} [[Fire Resistance]] (10) \\ {{:abilities:resist_shock.png?15&nolink}} [[Shock Resistance]] (15) \\ {{:abilities:siege_bonus.png?15&nolink}} [[Siege Bonus]] (+10) \\ {{:abilities:patrol_bonus.png?15&nolink}} [[Patrol Bonus]] (+10) \\ {{:abilities:Flying.png?15&nolink}} [[Flying]] \\ {{:abilities:storm_immunity.png?15&nolink}} [[Storm Immunity]] \\ {{:abilities:mountain_survival.png?15&nolink}} [[Mountain Survival]] | 3 Magic Weapon attacks and 2 breath weapons, all in a flying, storm-immune package. Requires giving a booster to an ??Ensi#2181??, ??Ishib#2180??, or ??Enkidu Shaman#2167?? in order to cast, but a small group can tear into an enemy’s back line or alpha-strike a super-combatant before they’ve even started their buff script. | |
| **??Contact Scorpion Man??** \\ // (Conjuration 8) //\\ {{path>F1E1}} and {{gems>12E}} | {{:nations:ea:abysia:scorpion_man.png?nolink}} \\ ??Scorpion Man?? | {{:abilities:Sacred.png?15&nolink}} [[Sacred]]\\ {{:abilities:resist_fire.png?15&nolink}} [[Fire Resistance]] (15) \\ {{:abilities:resist_poison.png?15&nolink}} [[Poison Resistance]] (15) \\ {{:abilities:fear.png?15&nolink}} [[Fear]] (5) \\ {{:abilities:Ambidextrous.png?15&nolink}} [[Ambidextrous]] (2) \\ {{:abilities:magic_being.png?15&nolink}} [[Magic Being]] \\{{:abilities:wasteland_survival.png?20&nolink}} [[Wasteland Survival]] \\ {{:abilities:spirit_sight.png?15&nolink}} [[Spirit Sight]] | Commentary here. | | | **??Contact Scorpion Man??** \\ // (Conjuration 8) // \\ {{path>F1E1}} and {{gems>12E}} | {{:nations:ea:abysia:scorpion_man.png?nolink}} \\ **??Scorpion Man#1649??** | {{:abilities:Sacred.png?20&nolink}} [[Sacred]]\\ {{:abilities:resist_fire.png?15&nolink}} [[Fire Resistance]] (15) \\ {{:abilities:resist_poison.png?15&nolink}} [[Poison Resistance]] (15) \\ {{:abilities:fear.png?15&nolink}} [[Fear]] (+5) \\ {{:abilities:Ambidextrous.png?15&nolink}} [[Ambidextrous]] (2) \\ {{:abilities:magic_being.png?15&nolink}} [[Magic Being]] \\ {{:abilities:wasteland_survival.png?20&nolink}} [[Wasteland Survival]] \\ {{:abilities:spirit_sight.png?15&nolink}} [[Spirit Sight]] | Commentary here. | |
| **??Call Apkallu??** \\ // (Conjuration 8) // \\ {{path>S5}} and {{gems>60S}} | {{:nations:ea:ur:umu-apkallu.png?nolink}} \\ ??Umu-apkallu#2966?? | {{path>A3W3E2S4N2H2R43}} \\ {{:abilities:sacred.png?15&nolink}} [[Sacred]] \\ {{:abilities:resist_cold.png?20&nolink}} [[Cold Resistance]] (5) \\ {{:abilities:resist_shock.png?20&nolink}} [[Shock Resistance]] (20) \\ {{:abilities:disease_healer.png?15&nolink}} [[Disease Healer]] (1) \\ {{:abilities:inspiring_researcher.png?15&nolink}} [[Inspiring Researcher]] (1) \\ {{:abilities:supply_bonus.png?15&nolink}} [[Supply Bonus]] (20) \\ {{:abilities:Flying.png?15&nolink}} [[Flying]] \\ {{:abilities:need_not_eat.png?15&nolink}} [[Need Not Eat]] | Commentary here. | | | **??Call Apkallu??** \\ // (Conjuration 8) // \\ {{path>S5}} and {{gems>60S}} | {{:nations:ea:ur:umu-apkallu.png?nolink}} \\ **??Umu-apkallu#2966??** | {{path>A3W3E2S4N2H2R43}} \\ {{:abilities:sacred.png?20&nolink}} [[Sacred]] \\ {{:abilities:resist_cold.png?15&nolink}} [[Cold Resistance]] (5) \\ {{:abilities:resist_shock.png?15&nolink}} [[Shock Resistance]] (20) \\ {{:abilities:disease_healer.png?15&nolink}} [[Disease Healer]] (1) \\ {{:abilities:inspiring_researcher.png?15&nolink}} [[Inspiring Researcher]] (1) \\ {{:abilities:supply_bonus.png?15&nolink}} [[Supply Bonus]] (+20) \\ {{:abilities:Flying.png?15&nolink}} [[Flying]] \\ {{:abilities:need_not_eat.png?15&nolink}} [[Need Not Eat]] | Commentary here. | |
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==== Items ==== | ==== Items ==== |
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==== Example Pretender Builds ==== | ==== Example Pretender Builds ==== |
<WRAP box centeralign> | <WRAP box leftalign> |
<WRAP column twothirds > | <WRAP column twothirds > |
{{:pretenders:golden_lion.png |}} **Tabby** \\ | **Tabby** \\ |
The Lion expands well even without a bless. But a ??Barkskin Bless?? is also good on ??Enki's Chosen?? and helps your priest-mages survive wayward arrows. {{:misc:magic:fire.png?15&nolink}}Fire access also opens up ??Flaming Arrows?? for early game ??Enkidu Archer#2163??s. | The Lion expands well even without a bless. But a ??Barkskin Bless?? is also good on ??Enki's Chosen?? and helps your priest-mages survive wayward arrows. {{:misc:magic:fire.png?15&nolink}}Fire access also opens up ??Flaming Arrows?? for early game ??Enkidu Archer#2163??s. |
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</WRAP> | </WRAP> |
<WRAP column third> | <WRAP column third> |
| {{ :pretenders:golden_lion.png }} \\ |
**Chassis:** Awake ??Golden Lion?? \\ | **Chassis:** Awake ??Golden Lion?? \\ |
**Paths:** {{path>F4N6}} \\ | **Paths:** {{path>F4N6}} \\ |
</WRAP></WRAP> | </WRAP></WRAP> |
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<WRAP box centeralign> | <WRAP box leftalign> |
<WRAP column twothirds> | <WRAP column twothirds> |
{{:pretenders:annunaki_of_love_and_war.png |}} **Moderna Major General** \\ | **Moderna Major General** \\ |
You can take her Dormant for a few more points, but the Annunaki expands well as early as turn 3. Lucid’s Trusty Research mod improves things, but your “Turn 3” research targets are Construction 1 and any amount of Alteration you can get. | You can take her Dormant for a few more points, but the Annunaki expands well as early as turn 3. Lucid’s Trusty Research mod improves things, but your “Turn 3” research targets are Construction 1 and any amount of Alteration you can get. |
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</WRAP> | </WRAP> |
<WRAP column third> | <WRAP column third> |
| {{ :pretenders:annunaki_of_love_and_war.png }} \\ |
**Chassis:** Awake ??Annunaki of Love and War?? \\ | **Chassis:** Awake ??Annunaki of Love and War?? \\ |
**Paths:** {{path>A3E6N3}} \\ | **Paths:** {{path>A3E6N3}} \\ |