Far Caster
Mages with Far Caster (X,Y) can cast Rituals from the Paths of "X" up to "Y" provinces further.
This also helps in Combat; each point of "Y" increases your Range with spells from "X" by 25%. This doesn't improve Precision, however.
Some Examples:
The
Arch Mage has
Far Caster (Elements, 1), so he can cast
![](/dom5/_media/misc/magic/fire.png?w=14&tok=edbc06)
![](/dom5/_media/misc/magic/air.png?w=14&tok=b8451e)
![](/dom5/_media/misc/magic/water.png?w=14&tok=378572)
![](/dom5/_media/misc/magic/earth.png?w=14&tok=5ca1af)
Rituals 1 province further, & spells with 25% more range.
The
Master Enchanter has
Far Caster (Sorcery, 1), so he can cast
![](/dom5/_media/misc/magic/astral.png?w=14&tok=588889)
![](/dom5/_media/misc/magic/death.png?w=14&tok=0b3ae2)
![](/dom5/_media/misc/magic/nature.png?w=14&tok=abb61a)
![](/dom5/_media/misc/magic/blood.png?w=14&tok=d53f06)
Rituals 1 province further, & spells with 25% more range.
The
Maharishi has
Far Caster (Astral, 2), so he can cast
![](/dom5/_media/misc/magic/astral.png?w=14&tok=588889)
Rituals
2 provinces further, & spells with
50% more range.
-
The
Far Caster Bless provides
Far Caster 2 for all paths (
including ![](/dom5/_media/misc/magic/holy.png?w=14&tok=dbc60b)
), but
only in battle.