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hall-of-fame

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Hall of Fame

The most famous commanders are recognised by admittance into the Hall of Fame. Each commander in the Hall of Fame receives a Heroic Ability, such as increased strength, which will keep improving as long as they remain in the Hall of Fame.

Who is considered the most famous is decided by their number of kills, experience, afflictions and deaths. All commanders can get into the Hall of Fame, except for Pretenders, the God Vessels, the Legion of Gods, and monsters with the #unique tag, such as elemental royalty.

FIXME hall of fame screenshot

FIXME screenshot of some cool extra-heroic hall-of-famer

Heroic Abilities

When a commander enters the Hall of Fame, they're given a single heroic ability. There's a 5% chance to be given one of the rare heroic abilities instead of a common.

Common Heroic Abilities Effect
Enormous Strength Increased strength
Battle Prowess Increased attack skill
Lightning Reflexes Increased defence skill
Iron Will Increased magic resistance
Valor Increased morale and leadership and Inspirational
Tough Skin Increased natural protection
Heroic Toughness Increased hit points
Heroic Quickness FIXME
Heroic Precision Increased precision
Heroic Endurance Increased reinvigoration
Heroic Obesity Increased hit points, strength and encumbrance
Heroic Agility Increased attack, defence and ambidextrous
Rare Heroic Abilities Effect
Awesome Presence Gives awe and improves leadership
Battle Bellow Gives fear
Legendary Command of the Undead Gives undead leadership
Adept Research Gives adept researcher
Third Eye Improves precision and magic resistance
Daftness Improves morale, magic resistance and attack, but reduces leadership.
Cruelty Gives fear (?and increase affliction rate?]
Soul Butcher Increases strength, gives fear and spawns death gems after every combat in which the commander has killed someone.
Fast Casting Increases spellcasting speed
Troll Blood Gives regeneration

Further effects from being in the Hall of Fame

FIXME ritual of rebirth, the eyes of god, that double prophet trick

Detailed Hall of Fame mechanics

Each commander's "hall of fame score" is calculated as follows

1/5 * Kills + 2 * Melee kills + 8 * number of deaths + Experience + 2 * Affliction score

The affliction score is one point for each of:

  • blind
  • crippled
  • dementia OR feebleminded (but not 2 for both)
  • mute
  • limp
  • weakness
  • battle fright
  • chest wound
  • never healing wound
  • lost weapon/bodypart
  • lost head
  • disease
  • soul slayed
  • each lost eye
  • each lost arm

FIXME @loggy https://illwiki.com/dom5/user/loggy/hall-of-fame

hall-of-fame.1635013275.txt.gz · Last modified: 2021/10/23 18:21 by timotej