Units with Recuperation passively heal their
Afflictions over time. This ability stops working once the unit becomes
Old.
Recuperation affects Undead units, as well as units with the
Never Heals tag, and is one of the only ways to remove afflictions from them.
The effects of recuperation take place after battles, meaning units might gain battle wounds and heal them before a new turn starts. This also means units with afflictions that enter a battle will still have those afflictions once the battle begins, no matter if they have recuperation or not.
Please confirm this.