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dom6:naps [2025/07/16 05:10] cybertron2 [Treatise 3 - Cybertron2's Treatise] |
dom6:naps [2025/07/16 06:51] (current) cybertron2 [Treatise 2 - Strict Ingame NAP] |
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==== Treatise 2 - Strict Ingame NAP ==== | ==== Treatise 2 - Strict Ingame NAP ==== | ||
You follow the rules of the game. AKA the players create a NAP ingame. If an action would breach the NAP ingame, it is a breach. You follow the pre-defined preset illwinter rules - as coded into the game. AKA if the game says its a nap break - its a nap break. | You follow the rules of the game. AKA the players create a NAP ingame. If an action would breach the NAP ingame, it is a breach. You follow the pre-defined preset illwinter rules - as coded into the game. AKA if the game says its a nap break - its a nap break. | ||
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+ | Note that this is somewhat exploitable with independent attacks and remote spells, and limits a players ability to respond to a throne rush (someone going for the win). As such, there is divided opinion on strict in-game naps for diplomacy. | ||
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+ | In the authors (biased) opinion, this is generally inadvisable, | ||
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