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dom6:naps [2025/07/16 05:10]
cybertron2 [Treatise 3 - Cybertron2's Treatise]
dom6:naps [2025/07/16 06:51] (current)
cybertron2 [Treatise 2 - Strict Ingame NAP]
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 ==== Treatise 2 - Strict Ingame NAP ==== ==== Treatise 2 - Strict Ingame NAP ====
 You follow the rules of the game. AKA the players create a NAP ingame. If an action would breach the NAP ingame, it is a breach. You follow the pre-defined preset illwinter rules - as coded into the game. AKA if the game says its a nap break - its a nap break. You follow the rules of the game. AKA the players create a NAP ingame. If an action would breach the NAP ingame, it is a breach. You follow the pre-defined preset illwinter rules - as coded into the game. AKA if the game says its a nap break - its a nap break.
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 +Note that this is somewhat exploitable with independent attacks and remote spells, and limits a players ability to respond to a throne rush (someone going for the win). As such, there is divided opinion on strict in-game naps for diplomacy. 
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 +In the authors (biased) opinion, this is generally inadvisable, and in practice a large proportion of players have expectations on NAP's that go beyond the strict in-game limitations.
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dom6/naps.txt ยท Last modified: 2025/07/16 06:51 by cybertron2