add description for dominion power.
Powers are a type of ability that increase (or decrease) a unit's stats depending on the conditions of the province the unit is situated in. They can be binary (either on or off) or scale incrementally with more extreme conditions (e.g. temperature scales). Some powers can be activated by battlefield enchantments (e.g. storm power via Storm, dark power via Darkness). The stats affected are attack skill, defense skill, strength and combat speed, with a few exceptions.
Powers include (x is the value of the power):
Some powers are dependent on the season instead of local province conditions. These are:
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Evocation 5
spell id [id]: | 545 |
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effect number [effect_number]: | 81 |
damage [damage]: | 1 |
casting time [casttime]: | 200% |
area of effect [aoe_s]: | Caster |
number of effects [nreff]: | 1 |
fatigue cost [fatiguecost]: | 100- |
gems required [gemcost]: | 1A |
Enchant Battlefield | Enchant World: | Storm |
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Cannot target geo mask : | (Cave) |
Alteration 6
spell id [id]: | 677 |
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effect number [effect_number]: | 81 |
damage [damage]: | 77 |
casting time [casttime]: | 275% |
area of effect [aoe_s]: | Caster |
number of effects [nreff]: | 1 |
fatigue cost [fatiguecost]: | 400- |
gems required [gemcost]: | 4D |
Enchant Battlefield | Enchant World: | Darkness |
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Weapons [weapon]: | Armor [armor]: |
basecost [gcost]: | 10110 |
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recruitment limit [reclimit]: | -2 per month |
resist cold [coldres]: | 25 |
resist shock [shockres]: | -5 |
cold recruit [coldrec]: | 1 |
cold aura [cold]: | 10 |
ice protection [iceprot]: | 2 |
cold power [coldpower]: | 1 |
recruited from [recruitedby]: | #46 Niefelheim |
(sacred [holy], snow-move [snowmove])
item slots [slots]: | 2 hands, head, body, feet, 2 misc |
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Weapons [weapon]: | Armor [armor]: |
basecost [gcost]: | 10080 |
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resist cold [coldres]: | 25 |
resist shock [shockres]: | -5 |
cold recruit [coldrec]: | 1 |
cold aura [cold]: | 6 |
ice protection [iceprot]: | 1 |
cold power [coldpower]: | 1 |
recruited from [recruitedby]: | #212 Thrymsheim |
(slow-to-recruit [slow_to_recruit], sacred [holy], snow-move [snowmove])
magic paths [mpath]: | W1 H2 U1 R9 |
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item slots [slots]: | 2 hands, head, body, feet, 2 misc |
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Weapons [weapon]: | Armor [armor]: |
basecost [gcost]: | 10019 |
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resist cold [coldres]: | 25 |
stealthy [stealthy]: | +40 |
cold aura [cold]: | 3 |
ice protection [iceprot]: | 2 |
cold power [coldpower]: | 1 |
recruited from [recruitedby]: | #213 The Iron Wood |
(sacred [holy], forest-survival [forestsurvival], snow-move [snowmove])
item slots [slots]: | 2 hands, head, body, feet, 2 misc |
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unit (Summon)
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Weapons [weapon]: |
stealthy [stealthy]: | +40 |
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dark power [darkpower]: | 2 |
summoned from [summonedfrom]: | #844 The Demon Gate, #878 Demon Gate, #1087 The Lesser Abyss |
(flying [flying], need-not-eat [neednoteat], demon [demon])
item slots [slots]: | 2 hands, head, body, feet, 2 misc |
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summoned with #1063 Bind Fiend (Blood 2), #1092 Ritual of Five Gates (Blood 6), #1114 Forces of Darkness (Blood 9)
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Weapons [weapon]: | Armor [armor]: |
casts each battle [onebattlespell]: | #66 Battle Darkness |
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resist fire [fireres]: | -10 |
resist shock [shockres]: | 5 |
dark power [darkpower]: | 3 |
chaos power [chaospower]: | 2 |
fear [fear]: | +8 |
supply bonus [supplybonus]: | -10 |
increases unrest [incunrest]: | +5 per month |
sleep aura [sleepaura]: | 15 |
(sacred [holy], flying [flying], need-not-eat [neednoteat], demon [demon], forest-survival [forestsurvival], spirit-sight [spiritsight], reanimator-priest [reanimpriest])
magic paths [mpath]: | A3 D3 B2 H3 R21 |
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item slots [slots]: | 2 hands, head, body, feet, 2 misc |
#nametype [nametype]: | 129 |
summoned with #443 Summon Mandeha (Blood 8)
unit (Summon)
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Weapons [weapon]: |
resist fire [fireres]: | 60 |
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resist cold [coldres]: | -5 |
resist poison [poisonres]: | 25 |
heat aura [heat]: | 8 |
fire shield [fireshield]: | 14 |
fire power [firepower]: | 1 |
blind fighter [blind]: | 1 |
underwater damage [uwdamage]: | 100 |
wounded shape [secondshape]: | ⇒ #595 Fire Elemental ⇒ #596 Fire Elemental ⇒ #597 Fire Elemental ⇒ #598 Fire Elemental ⇒ #599 Fire Elemental |
summoned from [summonedfrom]: | #370 Altar of Catharsis |
affliction resistance [woundfend]: | 99 |
(magic-being [magicbeing], inanimate [inanimate], ethereal [ethereal], need-not-eat [neednoteat], mindless [mind], spirit-sight [spiritsight])
item slots [slots]: | 2 misc |
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summoned with #771 Summon Fire Elemental (Conjuration 5)
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Weapons [weapon]: | Armor [armor]: |
basecost [gcost]: | 10055 |
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resist fire [fireres]: | 25 |
dark vision [darkvision]: | 50% |
heat aura [heat]: | 6 |
fire shield [fireshield]: | 8 |
fire power [firepower]: | 1 |
ambidextrous [ambidextrous]: | 2 |
berserker [berserk]: | +3 |
formation fighter [formationfighter]: | -1 |
recruited from [recruitedby]: | #120 Temple of the All-Consuming Flame |
speciallook [speciallook]: | 1 |
(sacred [holy], wasteland-survival [wastesurvival])
item slots [slots]: | 2 hands, head, body, feet, 2 misc |
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#nametype [nametype]: | 101 |
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resist fire [fireres]: | 42 |
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resist shock [shockres]: | 12 |
heat aura [heat]: | 9 |
fire shield [fireshield]: | 16 |
fire power [firepower]: | 1 |
magic power [magicpower]: | 1 |
fear [fear]: | +5 |
increases unrest [incunrest]: | +5 per month |
iron vulnerability [ironvul]: | 3 |
salt vulnerability [saltvul]: | 4 |
speciallook [speciallook]: | 1 |
(sacred [holy], magic-being [magicbeing], ethereal [ethereal], flying [flying], flies-in-storms [stormimmune], amphibious [amphibian], wasteland-survival [wastesurvival], spirit-sight [spiritsight], unseen [unseen])
magic paths [mpath]: | F4 A4 W3 E2 R31 |
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item slots [slots]: | 2 hands, head, body, 2 misc |
#nametype [nametype]: | 163 |
summoned with #1162 Summon Marid (Conjuration 8)
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Weapons [weapon]: | Armor [armor]: |
resist cold [coldres]: | 25 |
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resist poison [poisonres]: | 25 |
cold aura [cold]: | 3 |
magic power [magicpower]: | 1 |
fear [fear]: | +5 |
(immortal [immortal], sacred [holy], undead [undead], ethereal [ethereal], amphibious [amphibian], need-not-eat [neednoteat], spirit-sight [spiritsight], reanimator-priest [reanimpriest])
magic paths [mpath]: | H3 |
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item slots [slots]: | 2 hands, head, body, feet, 2 misc |
summoned with #309 Revive Lemur Consul (Conjuration 0)
unit (Summon)
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Weapons [weapon]: |
resist poison [poisonres]: | 25 |
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resist shock [shockres]: | 15 |
storm power [stormpower]: | 4 |
blind fighter [blind]: | 1 |
wounded shape [secondshape]: | ⇒ #568 Air Elemental ⇒ #569 Air Elemental ⇒ #570 Air Elemental ⇒ #571 Air Elemental ⇒ #572 Air Elemental |
unsurroundable [unsurr]: | 5 |
affliction resistance [woundfend]: | 99 |
(magic-being [magicbeing], inanimate [inanimate], ethereal [ethereal], flying [flying], flies-in-storms [stormimmune], trample [trample], need-not-eat [neednoteat], mindless [mind], spirit-sight [spiritsight])
item slots [slots]: | 2 misc |
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summoned with #773 Summon Air Elemental (Conjuration 5)
unit (Summon)
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Weapons [weapon]: |
resist shock [shockres]: | 15 |
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storm power [stormpower]: | 3 |
(ethereal [ethereal], flying [flying], need-not-eat [neednoteat], demon [demon])
item slots [slots]: | 2 hands, head, body, feet, 2 misc |
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summoned with #75 Gate Summon Storm (unresearchable), #1076 Bind Storm Demon (Blood 4), #1119 Infernal Tempest (Blood 9)
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Armor [armor]: |
basecost [gcost]: | 10030 |
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spring power [springpower]: | 50 |
recruited from [recruitedby]: | #51 The Celestial City |
(sacred [holy], mounted [mounted])
item slots [slots]: | 2 hands, head, body, 2 misc |
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unit (Summon)
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resist fire [fireres]: | 60 |
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resist poison [poisonres]: | 15 |
heat aura [heat]: | 3 |
summer power [summerpower]: | 25 |
(animal [animal], magic-being [magicbeing], ethereal [ethereal], need-not-eat [neednoteat], mindless [mind], wasteland-survival [wastesurvival], spirit-sight [spiritsight])
item slots [slots]: | 2 misc |
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summoned with #772 Summon Summer Lions (Conjuration 5)
unit (Summon)
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Weapons [weapon]: |
regeneration [regeneration]: | 10% |
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resist poison [poisonres]: | 15 |
fall power [fallpower]: | 25 |
(animal [animal], magic-being [magicbeing], ethereal [ethereal], need-not-eat [neednoteat], mindless [mind], forest-survival [forestsurvival], spirit-sight [spiritsight])
item slots [slots]: | 2 misc |
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summoned with #785 Summon Fall Bears (Conjuration 5)
unit (Summon)
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Weapons [weapon]: |
resist cold [coldres]: | 25 |
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resist poison [poisonres]: | 15 |
cold aura [cold]: | 6 |
winter power [winterpower]: | 25 |
summoned from [summonedfrom]: | #456 Mount Frost |
(animal [animal], magic-being [magicbeing], ethereal [ethereal], wolf [wolf], need-not-eat [neednoteat], mindless [mind], mountain-survival [mountainsurvival], snow-move [snowmove], spirit-sight [spiritsight])
item slots [slots]: | 2 misc |
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summoned with #781 Summon Winter Wolves (Conjuration 5)
Pretender
Various nations(11)
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Weapons [weapon]: |
basecost [gcost]: | 10000 |
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resist shock [shockres]: | 15 |
realm [realms]: | Celtic |
cheap god (20) [cheapgod20]: | Various nations(4) |
power of the turning year [yearturn]: | 1 |
(flies-in-storms [stormimmune])
magic paths [mpath]: | F1 A1 W1 R11 |
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item slots [slots]: | 2 hands, head, body, feet, 2 misc |
+ [pathcost] 60 pts per magic path
Dominion [startdom]: 3