Send Horror is a ritual that requires Blood 9 to cast, requiring 45 and consuming 20 when cast. This spell has a 40% chance of causing its caster to gain a horror mark. It is somewhat related to the weaker spell Send Lesser Horror, but differs primarily in the strength of the horrors produced.
This spell cannot under any circumstances summon lesser horrors: it will almost always generate a single greater horror, with a very slim chance of instead sending a doom horror. This chance depends very heavily on various factors: counterintuitively, the drain scales in the target province increase this chance, as well as whether Astral Corruption or the cataclysm are active. Note that having astral corruption active during the cataclysm has very little, if any apparent effect on this spell1).
Despite being a more potent spell than its lesser equivalent, the chance of summoning a doom horror remains slim: without either Astral Corruption or the Cataclysm, it reaches ~0.3% when cast into drain 3. Casting Astral Corruption allows this to instead reach around 1%, and the Cataclysm pushes it up to around 2%.
Notable Spells | ||
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Rituals | Personal Enchantments | Divine Name/Gift of Reason • Transformation • Twiceborn • Cure Disease |
Strategic | Domes • Globals • Magic Phase Movement • Remote Attacks | |
Summons | Cross Breeding • Elemental Royalty • Hidden Underneath/in Snow/in Sand • Infernal Breeding • Reanimation • Release Lord of Civilization • Ritual of Rebirth • Tartarian Gate | |
Other | Wish | |
Combat Magic | Battlefield Enchantments | |
Buffs | Hell Power • Life after Death • Mossbody • Pain Transfer • Phoenix Pyre • Returning • Soul Vortex • Strength of Giants • Time Stop | |
Debuffs | Armor of Achilles • Earth Grip • False Fetters | |
Direct Damage | Divine Magic • Magic Duel • Soul Slay | |
Summons | Reanimation | |
Other | Communions • Enslave Mind |