The spell is a Level 7 Alteration spell that requires 2 and zero Gems to cast. It does nothing until the caster dies; when they die, they perform an AOE 50 Death Explosion that does 10 Armor Piercing Fire Damage, to a random tile on the battlefield, and resurrect with full HP. This can happen multiple times; the only limiting factor is that it can't happen while the caster has 100 Fatigue or more, and that each resurrection accrues 30 Fatigue, with an expanding d20 added to the total.
Don't let this happen to you!
|Rituals||Personal Enchantments||Divine Name/Gift of Reason • Transformation • Twiceborn • Cure Disease|
|Strategic||Domes • Globals • Magic Phase Movement • Remote Attacks|
|Summons||Cross Breeding • Elemental Royalty • Hidden Underneath/in Snow/in Sand • Infernal Breeding • Reanimation • Release Lord of Civilization • Ritual of Rebirth • Tartarian Gate|
|Combat Magic||Battlefield Enchantments|
|Buffs||Hell Power • Life after Death • Mossbody • Pain Transfer • Phoenix Pyre • Returning • Soul Vortex • Time Stop • Strength of Giants|
|Debuffs||Armor of Achilles • Earth Grip • False Fetters|
|Direct Damage||Divine Magic • Magic Duel • Soul Slay|
|Other||Communions • Enslave Mind|