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dom6:fire

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Fire

Fire is an Elemental path of magic. Among the four Elements, it governs plasma/flux and supports heat. Its kings govern fire's appearance and heat, with its burning nature having fallen to Death's hands.

Of the four Elements, Fire is the easiest to Evoke and the hardest to Alter. In Thaumaturgic tradition, the path is choleric, resembling a more-negative sort of activity. In the Way of Five Elements, it is dynamic and emotional.

Like Water, Fire remains mostly consistent across the three Ages, though not quite as so. The great Fire Mages of ancient times leave an indelible mark in the legends and psychology of Mankind, resulting in the path "spreading out" and being nurtured across the realms. God-like "firepower" is even present in the Late Ages, unlike with Air, Earth, Nature, and Glamour, though not right at the start of a Late-Age game.

Fire Spells

Fire burns. It can do this in a variety of ways, however, and it does have a few tricks; these include bolstering Attack Skill and disorienting foes.

Fire is the element-of-choice for Fire's damaging spells, of which there are many. Fire is typically Armor-Piercing, so it ignores half of the target's Protection. Likewise, Fire Resistance may pose an issue, but it rarely comes in quantities needed to negate them.

The four Elements have a variety of checks and balances against each other, even against themselves. Likewise, Fire is rather-infamously countered by itself, Water, and Earth. Water in particular has counters for most of its tricks, including the infamous Rain; fortunately for Fire Mages, the counterspells are also largely negated in their countering, and Dominions 6 nerfed Rain quite a bit.

Pure Fire

Skill Level Early Research (0-3) Middle Research (4-6) Late Research (7-9)
fire 11 (a dabbler) Burning/Spark Projectiles
Lesser Alchemy
Melee Fire Damage
Personal Fire Resistance
Limited Burning
Personal Cold Resistance
Lesser Fire Entrapment
Lesser Fire Elementals
Personal Fire Shield
Lesser Burning
Will-o'-the-Wisps
Limited Blindness
fire 22 (average) Long-Ranged Fire Damage
Lesser Short-Ranged Fire Damage
Lesser Fire Arrows
Limited Prowess-Boosting
Lesser Cold Resistance
Self-Exploding
Mid-Ranged Fire Damage
Lesser Fire Resistance
Site-Searching
Limited Rage
Tiny Combat Snakes
Fire Drakes
Hot Jellyfish
Lesser Prowess-Boosting
Greater Alchemy
Greater Fire Resistance
Big Hot Snakes
Explosive Extra Lives
Burning
Supreme Long-Ranged Fire Damage
Rage
fire 33 ("mastery") Greater Long-Ranged Fire Damage Fire Entrapment
Greater Fire Elementals
Fire Spirit-Lions
Greater Cold Resistance
Fire Damage Sniping
Showering Fire
Greater Fire Arrows
Greater Prowess-Boosting
Disease-Cauterizing
Mage-Summoning
dom6/fire.1719522076.txt.gz · Last modified: 2024/06/27 21:01 by fenrir