game-mechanics
This is an old revision of the document!
Game Mechanics
A comprehensive source of information about various mechanics in Dominions 5 can be found in its online manual. A brief overview can be found below:
- Dominions Random Number (DRN) (Dice roll mechanic)
-
- Terrain types
- Population
- Income
- Resources
- Recruitments
- Dominion
- Unrest
- Supplies
- Defense
- Corpses
- Province defense
- Buildings and Sites
- Forts
- Temples
- Laboratories
- Magic Sites
- Mercenaries
- Scouting and Scrying
- Units attributes
- Standards
- Special abilities
- Units classes (Magic being, Mindless,…)
- Experience points
- Heroic abilities
- Recruitment costs
- Recruitment restriction
- Upkeep
- Army management
- Battle orders
- Battle position
- Squads
- Map Movement rules
- Map Orders (Patrol, Blood hunt, etc…)
- Combat
- Battle sequence
- Formations
- Battlefield movement
- Melee combat
- Hit location
- Shield destruction
- Weapon types effects
- Harassment
- Multiple attack
- Multiple weapons
- Missile Combat
- Damage type (Cold, Fire, Bleeding, Poison, etc..)
- Afflictions
- Morale and Routing
- Retreats
- Magic
- Access to Magic spells rules
- Empowerment
- Indirect Magic
- Battle magic mechanics (interrupts, penetration, fatigue, gems)
- Rituals
- Global Enchantments (+dispel mechanic)
- Communions
- Alchemy
game-mechanics.1581517804.txt.gz · Last modified: by timotej
