The Men of Great Orionde and their slaves can be recruited out of all forest forts. They provide no magic (outside of Ind's ubiquitous Abbot Sage) but allow Ind to recruit slave chaff, crossbows and chariot tramplers, as well as some unexceptional infantry and knights.
Sprite | Unit Name | Special Attributes | Comments |
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Orionde King 130 38 1 | Taskmaster(2) Mounted | The best leader for slaves should you need one, granting a +3 to their morale. With a Whip of Command and Helmet of Heroes, the morale bonus increases to +6. | |
Great Huntress 50 5 2 | Stealthy (40) Patrol Bonus (5) Fire Resistance (5) Cold Resistance (5) Beastmaster (3) Darkvision (50%) Animal Summon Allies (1×Lion of Strange Color) Forest survival Mountain survival Female | Can spend her turn to generate one Lion of Strange Color. This is a rather inefficient way to generate chaff, but it's one way to spend fort turns while you are setting up the infrastructure for Abbott Sages. Lions of Strange Color come in four kinds: Lion of Strange Color, Lion of Strange Color, Lion of Strange Color and Lion of Strange Color. All lions have darkvision, the red lions have the most strength and hitpoints, the green and black have better skills and are stealthy, and the blue have more magic resistance + morale and are the only kind that are not undisciplined. |
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Abbot Sage 110 11 2 | 12 9 Sacred Fortune Teller (5) Adept Researcher (+2) | Not a particularly gold-efficient researcher, but has reduced upkeep due to being sacred. Can form smite communions to accompany Ind's native 3s. |
Sprite | Unit Name | Special Attributes | Comments |
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Satyr Slave 7 2 4 | Stealthy (60) Undisciplined Slave Forest Survival Recuperation | Ind's best unit for upkeep-to-patrol strength ratio, also makes decent siege chaff. | |
Orionde Crossbowman 10 15 9 | An armored crossbow unit with unfortunately low morale. A useful tool in the Middle Age against opponents who can't yet reliably cast Arrow Fend. | ||
Orionde Warrior 10 20 9 | Unexceptional medium infantry with a broadsword and shield, on par with independent heavy infantry. Cheaper but with lower stats than their Feminie counterparts (Lady Warrior). | ||
Centaur Slave 20 4 6 | Slave Stealthy (40) Forest Survival Recuperation | High HP archers with a longbow and better than average precision. Expensive to recruit, but low upkeep for an elite archer due to the slave tag. | |
Centaur Chariot 40 24 46 | Ambidextrous (6) Unsurroundable (1) Trample Dying Shape (Centaur Chariot) Mounted | Tramplers can be pretty deadly if the opponent is not prepared, and Centaur Chariots even have several length 4 weapons to generate repel checks, and a second form. A decent tool in Ind's arsenal, especially with buffs, if you can afford the gold and recruitment points. | |
Orionde Knight 40 41 46 | Mounted | Medium cavalry with decent stats, but not much else to recommend them. Objectively worse than their Feminie counterparts (Lady Knight). |
Vassals of MA Ind |
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Cynocephalians • Feminie • The Lost Tribe • Orionde • Piconye |