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dom6:divine-magic

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Divine Magic

Divine Magic is the magic school of Priests. As with clerics in Dungeons & Dragons, no Research is required. Divine Magic consists mostly of prayers and invocations of divine power, and most of these spells generate zero Fatigue (aside from Spellcasting Encumbrance).

Common Spell List

Spell Req Effect Stats
Blessing holy 11 Makes Sacred units Blessed! Range: 15 Squares (+10 per )
Sure Hit
AOE: 5 Squares (+5 per )
Sacreds only
Banishment holy 11 Wide-AOE damage for the Undead. Magic Resistance negates.
This spell scales rather well with higher Priest levels.
Range: 25 Squares (+5 per )
AOE: 4 Squares (+2 per )
Undead only
Base Penetration: 11 ()
4 AN Magic DMG (+3 per )
Sermon of Courage holy 22 A wide-AOE Morale boost.
New to Dominions 6, it may be stacked on a unit when working against Morale
damage, like what Fear causes.
Range: 25 Squares (+10 per )
Sure Hit
AOE: 10 Squares (+5 per )
+1 Morale
Smite Demon holy 22 Nails a single Demon! Magic Resistance negates, however. Range: 30 Squares (+5 per )
Sure Hit
AOE: One Target
Demons only
Base Penetration: 11 ()
15 AN Magic DMG (+5 per )
Holy Word holy 22 Stuns a single Sacred or Blessed unit!
Magic Resistance negates, however.
Range: 25 Squares
Sure Hit
AOE: One Target
Sacreds/Blessed only
Base Penetration: 11 ()
Stun (1-round helplessness)
Holy Avenger holy 22 A self-buff.
If the caster is hit afterwards, one unit who damaged them is hit with a bolt
of holiness in a following round. Magic Resistance negates the bolt damage.
One bolt strikes per round. Death cuts the backlog down to three bolts.
Bolt Stats:
Unlimited Range
Sure Hit
AOE: One Target
Base Penetration: 11 ()
20 AN Magic DMG
Divine Blessing holy 33 Makes all friendly Sacred units Blessed! 100% Battlefield Spell (Friendly)
Sacreds only
Smite holy 33 A holy bolt of indiscriminate damage. Magic Resistance negates. Range: 30 Squares
Sure Hit
AOE: One Target
Base Penetration: 11 ()
10 AN Magic DMG
Fanaticism holy 44 Sermon of Courage for the whole army! 100% Battlefield Spell (Friendly)
+1 Morale
Divine Channeling holy 55 A Battlefield Enchantment that provides a +holy 11 pathboost to friendly Priests,
though only if they're holy 11 priests.
By its nature, it doesn't stack, and it ends if the caster leaves!
90 Fatigue
Battlefield Enchantment (Friendly)
+holy 11 boost

Banishment Replacements

The magic skill of your Pretender God, upon creation, may change your religion's Banishment spell if it's high enough. God-like talent (level 4 or higher) in a path provides a replacement. If many paths cross this threshold, the highest-level path takes precedence. If there's a tie, the spell higher on this list takes precedence:

God Spell Effect Stats
Ashes to Ashes Those damaged by Ashes to Ashes are set on fire! Range: 25 Squares (+5 per )
AOE: 4 Squares (+2 per )
Undead only
Base Penetration: 11 ()
4 AN Magic DMG (+3 per )
On DMG: Burning
Burns (temp. 1dSize DMG per round)
Sacred Wind Sacred Wind does minimal damage, but to many Undead! Range: 30 Squares (+5 per )
AOE: 15 Squares (+5 per )
Undead only
Base Penetration: 11 ()
1 AN Magic DMG
Purifying Water Purifying Water is less effective against armor.
It has a wider AOE than the normal spell, though!
Range: 25 Squares (+5 per )
AOE: 6 Squares (+3 per )
Undead only
Base Penetration: 11 ()
2 AN Magic DMG (+1 per )
On DMG: Cleansing
1 AP Magic DMG (+3 per )
Pull of the Grave Pull of the Grave holds non-Ghosts in place! Range: 25 Squares (+5 per )
AOE: 4 Squares (+2 per )
Undead only
Base Penetration: 11 ()
4 AN Magic DMG (+3 per )
On DMG: Grip
Nonmagical version of Earth Grip
(Entrapment, Floating negates)
Stellar Decree Stellar Decree is less good against the Mindless.
It has a great AOE and range, though!
Range: 35 Squares (+5 per )
AOE: 8 Squares (+4 per )
Undead only
Base Penetration: 11 ()
2 AN Magic DMG (+1 per )
On DMG: Halt
Mindless negates
Base Penetration: 11 ()
Stun (1-round helplessness)
Decree of the Underworld Decree of the Underworld freaks out Undead with minds! Range: 25 Squares (+5 per )
AOE: 4 Squares (+2 per )
Undead only
Base Penetration: 11 ()
4 AN Magic DMG (+3 per )
On DMG: Bewilderment
Mindless negates
Base Penetration: 11 ()
Confusion (50% randomness)
Final Rest Final Rest is a gamble.
Lower AOE & Penetration, much higher damage!
Range: 25 Squares (+5 per )
AOE: 2 Squares (+1 per )
Undead only
Base Penetration: 7 ()
Instakill
Return of the Past Return of the Past is less good against the Mindless,
but great against those with minds!
Range: 30 Squares (+5 per )
AOE: 8 Squares (+4 per )
Undead only
Base Penetration: 11 ()
2 AN Magic DMG (+1 per )
On DMG: Memories of Life
Mindless negates
Base Penetration: 11 ()
3 AN Magic DMG (+3 per )
Banishment Yep, Blood doesn't get a Banishment replacement. Range: 25 Squares (+5 per )
AOE: 4 Squares (+2 per )
Undead only
Base Penetration: 11 ()
4 AN Magic DMG (+3 per )

Smite Replacements

FIXME

dom6/divine-magic.1715381519.txt.gz · Last modified: 2024/05/10 22:51 by fenrir