Divine Magic is the magic school of Priests. As with clerics in Dungeons & Dragons, no Research is required. Divine Magic consists mostly of prayers and invocations of divine power, and most of these spells generate zero Fatigue (aside from Spellcasting Encumbrance).
All Divine Magic can be used underwater, as well as on land. This can get a little confusing with some of the spells.
Spell | Req | Effect | Stats |
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Blessing | 1 | Makes Sacred units Blessed! | Range: 15 Squares (+10 per ) Sure Hit AOE: 5 Squares (+5 per ) Sacreds only |
Banishment | 1 | Wide-AOE damage for the Undead. Magic Resistance negates. This spell scales rather well with higher Priest levels. | Range: 25 Squares (+5 per ) AOE: 4 Squares (+2 per ) Undead only Base Penetration: 11 () 4 AN Magic DMG (+3 per ) |
Sermon of Courage | 2 | A wide-AOE Morale boost. New to Dominions 6, it may be stacked on a unit when working against Morale damage, like what Fear causes. | Range: 25 Squares (+10 per ) Sure Hit AOE: 10 Squares (+5 per ) +1 Morale |
Smite Demon | 2 | Nails a single Demon! Magic Resistance negates, however. | Range: 30 Squares (+5 per ) Sure Hit AOE: One Target Demons only Base Penetration: 11 () 15 AN Magic DMG (+5 per ) |
Holy Word | 2 | Stuns a single Sacred or Blessed unit! Magic Resistance negates, however. | Range: 25 Squares Sure Hit AOE: One Target Sacreds/Blessed only Base Penetration: 11 () Stun (1-round helplessness) |
Holy Avenger | 2 | A self-buff. If the caster is hit afterwards, one unit who damaged them is hit with a bolt of holiness in a following round. Magic Resistance negates the bolt damage. One bolt strikes per round. Death cuts the backlog down to three bolts. | Bolt Stats: Unlimited Range Sure Hit AOE: One Target Base Penetration: 11 () 20 AN Magic DMG |
Divine Blessing | 3 | Makes all friendly Sacred units Blessed! | 100% Battlefield Spell (Friendly) Sacreds only |
Smite | 3 | A holy bolt of indiscriminate damage. Magic Resistance negates. | Range: 30 Squares Sure Hit AOE: One Target Base Penetration: 11 () 10 AN Magic DMG |
Fanaticism | 4 | Sermon of Courage for the whole army! | 100% Battlefield Spell (Friendly) +1 Morale |
Divine Channeling | 5 | A Battlefield Enchantment that provides a +1 pathboost to friendly Priests, though only if they're 1 priests. By its nature, it doesn't stack, and it ends if the caster leaves! | 90 Fatigue Battlefield Enchantment (Friendly) +1 boost |
The magic skill of your Pretender God, upon creation, may change your religion's Banishment spell if it's high enough. God-like talent (level 4 or higher) in a path provides a replacement. If many paths cross this threshold, the highest-level path takes precedence. If there's a tie, the spell higher on this list takes precedence:
God | Spell | Effect | Stats |
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Ashes to Ashes | Those damaged by Ashes to Ashes are set on fire! | Range: 25 Squares (+5 per ) AOE: 4 Squares (+2 per ) Undead only Base Penetration: 11 () 4 AN Magic DMG (+3 per ) On DMG: Burning Burns (temp. 1dSize DMG per round) |
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Sacred Wind | Sacred Wind does minimal damage, but to many Undead! | Range: 30 Squares (+5 per ) AOE: 15 Squares (+5 per ) Undead only Base Penetration: 11 () 1 AN Magic DMG |
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Purifying Water | Purifying Water is less effective against armor. It has a wider AOE than the normal spell, though! | Range: 25 Squares (+5 per ) AOE: 6 Squares (+3 per ) Undead only Base Penetration: 11 () 2 AN Magic DMG (+1 per ) On DMG: Cleansing 1 AP Magic DMG (+3 per ) |
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Pull of the Grave | Pull of the Grave holds non-Ghosts in place! | Range: 25 Squares (+5 per ) AOE: 4 Squares (+2 per ) Undead only Base Penetration: 11 () 4 AN Magic DMG (+3 per ) On DMG: Grip Nonmagical version of Earth Grip (Entrapment, Floating negates) |
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Stellar Decree | Stellar Decree is less good against the Mindless. It has a great AOE and range, though! | Range: 35 Squares (+5 per ) AOE: 8 Squares (+4 per ) Undead only Base Penetration: 11 () 2 AN Magic DMG (+1 per ) On DMG: Halt Mindless negates Base Penetration: 11 () Stun (1-round helplessness) |
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Decree of the Underworld | Decree of the Underworld freaks out Undead with minds! | Range: 25 Squares (+5 per ) AOE: 4 Squares (+2 per ) Undead only Base Penetration: 11 () 4 AN Magic DMG (+3 per ) On DMG: Bewilderment Mindless negates Base Penetration: 11 () Confusion (50% randomness) |
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Final Rest | Final Rest is a gamble. Lower AOE & Penetration, much higher damage! | Range: 25 Squares (+5 per ) AOE: 2 Squares (+1 per ) Undead only Base Penetration: 7 () Instakill |
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Return of the Past | Return of the Past is less good against the Mindless, but great against those with minds! | Range: 30 Squares (+5 per ) AOE: 8 Squares (+4 per ) Undead only Base Penetration: 11 () 2 AN Magic DMG (+1 per ) On DMG: Memories of Life Mindless negates Base Penetration: 11 () 3 AN Magic DMG (+3 per ) |
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Banishment | Yep, Blood doesn't get a Banishment replacement. | Range: 25 Squares (+5 per ) AOE: 4 Squares (+2 per ) Undead only Base Penetration: 11 () 4 AN Magic DMG (+3 per ) |
You also get a Smite replacement with your Banishment replacement. Blood has one, too!
God | Spell | Effect | Stats |
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Heavenly Fire | When Heavenly Fire gets through Magic Resistance, it hits twice! | Range: 30 Squares Sure Hit AOE: One Target Base Penetration: 11 () 10 AN Magic DMG On DMG: Fiery Death 10 AN Fire DMG |
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Heavenly Strike | Heavenly Strike has additional damage and range! | Range: 50 Squares Sure Hit AOE: One Target Base Penetration: 11 () 10 AN Magic DMG On DMG: Lightning Death 5 AN Shock DMG |
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Watery Death | Watery Death hammers the lungs if it works. Its range is a little low, though! | Range: 25 Squares Sure Hit AOE: One Target Base Penetration: 11 () 10 AN Magic DMG On DMG: Drowning Water Breathing negates Undead negates Inanimate negates 10 AN Magic DMG |
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Word of Stone | Word of Stone, if it gets through MR twice, might instakill! Its range is a bit low, though. | Range: 25 Squares Sure Hit AOE: One Target Base Penetration: 11 () 10 AN Magic DMG On DMG: Petrify Spirit Form negates Illusion negates Base Penetration: 11 () Petrification (turned to stone) |
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Word of Power | Word of Power has a weaker stopping effect than the above, but much better range! | Unlimited Range Sure Hit AOE: One Target Base Penetration: 11 () 10 AN Magic DMG On DMG: Paralyzation Mindless negates Base Penetration: 11 () 10 AN Paralysis DMG |
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Syllable of Death | Syllable of Death can Instakill straight-up! Its range is low, though. | Range: 25 Squares Sure Hit AOE: One Target Base Penetration: 11 () 10 AN Magic DMG On DMG: Death Undead negates Inanimate negates Base Penetration: 11 () Instakill Also On DMG: Exhaustion Undead negates Base Penetration: 11 () 20 AN Magic FAT |
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Word of Thorns | Word of Thorns is weaker than others, but debilitates the foe! | Range: 30 Squares Sure Hit AOE: One Target Base Penetration: 11 () 5 AN Magic DMG On DMG: Tangles One-man Tangle Vines (Entrapment) Also On DMG: Bleeding Undead negates Inanimate negates Bleed (temp. -5% HP/turn) |
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Word of Bewilderment | Word of Bewilderment confuses foes! Its scope is slightly limited, though. It also might be bugged. Hmm. | Range: 30 Squares Sure Hit AOE: One Target Undead negates Inanimate negates Base Penetration: 11 () 10 AN Magic DMG On DMG: Confusion Mindless negates Undead negates Base Penetration: 15 () Confusion (50% randomness) |
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Claim Life | Claim Life is also a little limited in scope, but powerful! | Range: 30 Squares Sure Hit AOE: One Target Inanimate negates Base Penetration: 11 () 20 AN Magic DMG On DMG: Chestwound Inanimate negates Undead negates Chest Wound (-1 STR, +5 ENC) |