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Nations of the Caelum line: Caelum-ea, Caelum-ma, Caelum-la, Ragha-la. get a ton of unique summons with different paths. Easer to catalog as own page.
. x6 Summons| Sprite | Unit Name | Special Attributes | Comments |
|---|---|---|---|
| Daeva | | Summon a group of Demonic Caeluins that, like most Daeva, course fear. Not initially Well protected, lacking a hat but has high defense skill, buffing their defenses will allow them to terror route what don't die to divebombs. |
.| Sprite | Unit Name | Special Attributes | Comments |
|---|---|---|---|
| Jahi | Female | Summons A sacred Succubus using Death Gems, that is a spy. She is better at learning what your opponent is doing. but when it comes to Suducetion, the Succubus has her beat as she does at least have a better stat and Invisibility. and cost lots of death gems diverted from other spells |
.
Magic Access:
3,
3,
3,
3,
2
| Sprite | Unit Name | Special Attributes | Comments |
|---|---|---|---|
| Daeva of Shooting Stars | | Breaks you into Astral if you don't have it, Summoning their opposite, Yazad. |
| Yata | | Provides nothing more than another Death and Banefire mage. |
| Daeva of Frost and Snow | | Gets you Water cross death magic, in Stygian Rains and constantly ritual summons Kokythiad for more |
| Pairika | Female | Break you into blood if you don't have it along with good cross pass for Devils, Vampires, and Banefire. Also can Steal enemy commanders |

Path acces:
4,
4,
5,
3,
4
| Sprite | Unit Name | Special Attributes | Comments |
|---|---|---|---|
| Akem Manah - Daeva of Evil Intentions | | Gets you into High Death and Can Create Vampire Lords Without Additional Hoops. Will make it harder to recurt Elite troops when he is around |
| Indra - Daeva of Frozen Minds | | Anouth high level Death mage. Will lower your Dominon. |
| Saurva - Daeva of Oppression | | Like Indra but not steathy and will Boost Procence's Order to Reduce unrest and recurrent points and the cost of population. |
| Nanghaithya - Daeva of Discontent | Female | Grants access to Earth and crosses with blood. makes Blood Stones and all 3 earth kings. Also be a steathy raider with good intell. |
| Taurvi - Daeva of Destruction | Female | Able to summon Valcanos and with booster and gems, can cast Fields of the Dead |
| Zauri - Daeva of Aging | Female | A master of Death that courses the popluaction around her to slowly die. She can start your Tartarian Statagy. Though you probley would had a pretender with death and nature magic to do it properly if planed. |
. Summon x 6| Sprite | Unit Name | Special Attributes | Comments |
|---|---|---|---|
| Yazad | | Sacred Lance birds that are hard to hit and can fly during storms. |
.| Sprite | Unit Name | Special Attributes | Comments |
|---|---|---|---|
| Ahurani | Start of Battle(Natural Rain) Female | Buy a W2 flying amphibious mage with pearls; can be a decent light thug underwater, bring breathing troops as part of an army, or heal diseased mages in a fort. One of the cheapest mage summons in the game; the main downside is the opportunity cost of not summoning Yazads. |
.
Magic Access:
4,
4,
4,
3,
2
| Sprite | Unit Name | Special Attributes | Comments |
|---|---|---|---|
| Yazad of Fire | | If you have not reached this level, Breaks into Deep into High-level Fire. |
| Yazad of Justice | | More balanced in fire and Astral magics, making it a more versatile Battlemage. |
| Yazad of the Stars | | Let you climb astral. |
| Yazad of the Sky | | Allows to make the Air booster for air climbing and high Air. |
| Yazad of Water | Female | Get into Deepwater Rituals. |
| Yazad of the Earth | Female | Grants you Access to Earth and Nature magic. Grants forging opportunities Like Crystal Coins. and nature boosters |
.| Sprite | Unit Name | Special Attributes | Comments |
|---|---|---|---|
| Ancestral Fravashi | | Epsepacly during periods Caelum don't have Hight Air, Turns Astral into air mages. |

Path acces:
4,
5,
5,
4,
4,
4
| Sprite | Unit Name | Special Attributes | Comments |
|---|---|---|---|
| Khshathra Vairya - Spenta of Sky and Metals | | Can easily forge a Staff of Elemental Mastery with Earth Boots. |
| Vohu Manah - Spenta of Animals | | Powerful Nature to do all the nature. |
| Asha Vahishta - Spenta of Fire | | Can cast Fire globals like Purgatory and Eternal Pyre or summon King of Elemental Fire. |
| Ameretat - Spenta of Plants | Female | Can cast high nature/earth magic, including Gaia's Blessing with just Strength of Gaia and a bunch of gems. Immortal in your dominions and and boosts Growth scales. |
| Haurvatat - Spenta of Waters | Female | Grant Higher access to water and Keeping the old and wounded mages alive |
| Spenta Armaiti - Spenta of the Earth | Female | Highest access to earth. |
