Table of Contents

Death

Death is one of the eight Paths of magic, and one of the Sorcery paths.

It is a flexible path concerned with decay, disease, fear, darkness, creating and destroying the undead, and hindering and draining the living.

It has no in-battle boost spell, but Skull Staff is a readily-accessible item booster at death 22 and 10deathgem.

Standout death spells

Some commonly-used death spells that represent its themes are:

Spells that summon temporary undead in combat:

A wide variety of rituals that create undead of all shapes and sizes:

Spells that destroy the undead:

Spells that deal armor-negating damage through the power of unlife but that can be negated by magic resistance:

Spells that create darkness:

Spells that put off one's absolute death:

Spells related to decay and aging:

Spells related to fear:

Spells that drain life to restore the caster's fatigue and health:

Spells that disease enemies (and sometimes friendlies):

Death Items

Death's forging options are varied but mostly relate to its themes; however, because of the wide variety of death rituals that summon powerful things, many players use most of their death income summoning things rather than forging items. It also offers Skull Mentor, an expensive but powerful research booster.

Magic
Concepts Blood HuntingCommunionsEmpowermentGemsItemsMagic SitesResearch
Categories Combat Magic Ritual Magic Notable Spells
Paths Fire Air Water Earth Astral Death Nature Blood Holy
Schools ConjurationAlterationEvocationConstructionEnchantmentThaumaturgyBloodDivine