wish
Table of Contents
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Wish
Wish is a late-late-game spell at Alteration 9. An
9 caster can cast it for 100
to be granted a single wish.
How to use your Wish
- Wish for the 'Gate Stone': an artefact that is both useful and very expensive to forge.
- Wish for the 'Soulstone of the Wolves': an artifact that is strategically useful giving chaff and thug chassis every turn.
- Wish for 'gems': While you can't wish for more wishes, this large lump of gems can help you finance future wishes while leaving you a surplus.
- Wish for 'doom horrors': All doom horrors are capable of destroying thrones, and one of the six can destroy do so even if there's a fort present. As a risky gamble, you can wish for a doom horror and send it to an enemy-controlled throne. There is a large risk that the doom horror will try to assassinate your mage, so make sure it's ready with e.g. bodyguards, Ritual of Returning and a Twist Fate item. Doom horrors also run a risk of deserting every turn.
- Wish for 'armageddon' if you have the Arcane Nexus and Gift of Health globals up. You'll have the highest gem income in the game, and your enemies lose their gold income and many mages.
- Wish for another nation's unique unit, that is equipped with expensive gear.
- Wish for useful heroes:
- 'queen of the city':Makelo Queen of the City (unit ID 2875), a Berytos hero with lots of high access paths, 2 forms, healer, sailing, and master smith 1; note commanders wished-for appear as units and must have Gift of Reason or Divine Name cast on them.
- 'first couple': Manco-Ocllo the First Couple (unit ID 2713), a Nazcan hero with innate caster 3.
- 'stargazer': Cthugul the Stargazer (unit ID 560), a R'lyeh hero with
5 and full slots, which lets him reach
9 to cast more wishes.
Warning: If you wish for a hero that you already own, it will simply be moved to that province – you won't get a second copy. This has been the case since patch 5.42, which made all heroes unique.
What you cannot Wish for
- Grigori (Unit IDs 2062-2067)
- God Vessels (Unit IDs 2498-2500)
- Legion of Gods (Unit ID 2501)
These units have the [nowish] tag in the Dom 5 Mod Inspector.
What you can Wish for
| Wish | Outcome |
|---|---|
| nothing / exit / cancel | Just like it says. |
| item | A random item from Construction levels 0-6 |
| artefact / artifact | A random unique item from Construction level 8 |
| sword | Enchanted Sword |
| staff | Staff of Storms |
| weapon | Sword of Sharpness |
| unit name | Gain control of a unit of the desired type. If it is the name of a unique unit under the control of another player, it will be teleported to the province of the caster. |
| item name | Caster now wields an item of the desired type. If it is the name of a unique item under the control of another player, it will be teleported into the hands of the caster. Items replaced by this new item are placed in the lab. Think carefully before you wish for a cursed item. |
| blood slave / slaves / blood | 250 blood slaves. |
| gold / money / wealth / riches | 3000 gold |
| silver / copper / dough | 1500 gold |
| gems / vis | 25 magic gems for all types, but no blood slaves. |
| magical power / magic power / magic skill / magic master / magic might / ultimate power | +1 to all magic paths of the caster (up to 10) |
| strength / physic / hitpoint / hit point / defense / defence / attack / stronger / power | +20 strength, +50 hp, +5 attack, defense & precision on the caster. Subsequent casts add only half that amount. |
| armageddon / genocide / (death/end) (world/everyone/everything) | Every province on the map loses 20% population. Every unit on the map has a 20% chance of being hit with an armor piercing attack of base damage 15 (+DRN). |
| dominion / divine power / divine authority | Up to 20 additional dominion candles on the map. |
| troops / military / units / army / militia | 300 Militia |
| food / supply / supplies / broth / wine / (no/stop/end) starv | 2x Enormous Cauldron of Broth, 5x Endless Bag of Wine |
| population / people / populace / enemies / friends / peasants / commoners | One random province's entire population and occupying units are teleported to one of your own provinces, selected at random. If enemy troops were taken there will be a battle. |
| kill (nation) pretender | The named nation's pretender is hit by 2-3 AN 30-damage lighting strikes, 25 piercing non-magical spear attacks, and a penetration 16 Soul Slay. The soul slay counts as Astral, so astral pretenders have better chances to resist. |
| death / to die / a swift death | Caster is hit by the giant thunder bolts, spears, and soul slay from hell described above. |
| (death/kill/die) (pretender/god/leader) | Your pretender is hit by the giant thunder bolts, spears, and soul slay from hell described above. |
| provinces / lands / (large/huge) nation | Up to 20 additional provinces, taken from enemies. There may not be units in them and less than 10 PD. All nations are shown the message: "There has been a major disturbance in ownership of the world's provinces. XXX suddenly owns provinces that had other rulers just a few minutes ago." |
| fame / experience / combat skill / fighting skill | 500 experience points. |
| horror / eater of gods / eater of dreams / slave to unreason / king of the world / hunter of heroes / maker of ruins | One of the unique Doom Horrors, which one is determined randomly. The Doom Horror has a 50/50 chance of being under control of the player, or attacking the province. |
| something / anything / whatever | One randomly chosen of the following outcomes: A random item from construction level ⇐ 10, 3500 gold, or "a swift death". |
| Notable Spells | ||
|---|---|---|
| Rituals | Personal Enchantments | Divine Name/Gift of Reason • Transformation • Twiceborn • Cure Disease |
| Strategic | Domes • Globals • Magic Phase Movement • Remote Attacks | |
| Summons | Cross Breeding • Elemental Royalty • Hidden Underneath/in Snow/in Sand • Infernal Breeding • Reanimation • Release Lord of Civilization • Ritual of Rebirth • Tartarian Gate | |
| Other | Wish | |
| Combat Magic | Battlefield Enchantments | |
| Buffs | Hell Power • Life after Death • Mossbody • Pain Transfer • Phoenix Pyre • Returning • Soul Vortex • Strength of Giants • Time Stop | |
| Debuffs | Armor of Achilles • Earth Grip • False Fetters | |
| Direct Damage | Divine Magic • Magic Duel • Soul Slay | |
| Summons | Reanimation | |
| Other | Communions • Enslave Mind | |
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