Dominions is a difficult game to master, largely thanks to its extensive spell system. Identifying which spells to research and cast at different points in the game is difference between winning and losing a battle and eventually whether your pretender ascends to become the new Pantokrator or is banished for all time.
In this section you will find information on different spells. Mainly the more complicated spells to understand and master are detailed here along with whatever testing the community has undertaken to uncover the exact mechanics behind each spell.
List of regional summoning spells: regional-summons
|Rituals||Personal Enchantments||Divine Name/Gift of Reason • Transformation • Twiceborn • Cure Disease|
|Strategic||Domes • Globals • Magic Phase Movement • Remote Attacks|
|Summons||Cross Breeding • Elemental Royalty • Hidden Underneath/in Snow/in Sand • Infernal Breeding • Reanimation • Release Lord of Civilization • Ritual of Rebirth • Tartarian Gate|
|Combat Magic||Battlefield Enchantments|
|Buffs||Hell Power • Life after Death • Mossbody • Pain Transfer • Phoenix Pyre • Returning • Soul Vortex • Time Stop • Strength of Giants|
|Debuffs||Armor of Achilles • Earth Grip • False Fetters|
|Direct Damage||Divine Magic • Magic Duel • Soul Slay|
|Other||Communions • Enslave Mind|