This is an old revision of the document!
The bountiful land of Fomoria was claimed by giants who once guarded the dark and stormy ocean realm of the drowned dead. With death ever near, their loyalties had changed and their malice grown. With the ascendancy of a previous Pantokrator, they were punished for their sins and banished from their dark home. The full effects of the Curse became evident when the Fomorians settled in a fertile land. Their offspring were short and cursed with monstrous appearance. The few surviving Fomorian giants saw their once proud race degenerate and die. Then came the Invasions. Partholonians, Nemedians, Fir Bolg and Tuatha all claimed the land of Fomoria. Twice the Fomorians were all but defeated by foreign magic, but twice they conjured a plague that slew the invaders. The third wave of invaders, the Fir Bolg, accepted Fomorian rule and aided the giants in defeating the Tuatha. Now Fir Bolg compose much of the Fomorian population. Fomorians are skilled shipwrights, powerful storm crafters and have a legacy of mastery over the dead.
"[Fomoria and Tir na n'Og] are the predecessors of Man and Eriu. They are both heavily influenced by "The Book of Invasions" and Celtic myths and folklore. The wars and conflicts between Fomorians, Nemedians, Fir Bolg and Tuatha were used to create a common backstory for the nations. The Fomorian ideas were combined with some ideas of sailing storm giants, inhuman goat-headed giants and some concepts of Fomorians as keepers of the watery dead that struck my imagination." -Illwinter
If you are considering picking this nation to play, what should you know?
Magic Access | Alt. Access | Unit Summary | Core Abilities | Buildings |
---|---|---|---|---|
![]() ![]() ![]() ![]() ![]() ![]() ![]() | Hero ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | Fir Bolg infantry Fomorian infantry Nemedian infantry | ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ![]() |
Capitol Gems: 21
2
1
Fir Bolg: Hit Points + 3, Magic Resistance + 3, Morale + 1, Strength + 2, Attack Skill + 2, Defense Skill + 3, Combat Speed + 1, Map Move + 4
Fomorian: Size 6, Magic Resistance + 2, Morale + 2, Strength + 9, Precision - 3, Combat Speed + 3, Map Move + 2
Nemedian: Hit Points + 4, Magic Resistance + 4, Morale + 4, Strength + 2, Attack Skill + 5, Defense Skill + 3, Precision + 2, Combat Speed + 1, Darkvision 50,
Stealthy,
Iron Vulnerability,
Glamour
Most Fomorians are Size 6 beings who look like goats; they are enormous by human standards, but diminutive by the standards of their human-looking, Size 9 ancestors. Most are born
disfigured beyond mere goat-ness, but those spared have at least 30 HP, 5 Natural Protection, 18 Strength, 7 Precision, 12 Magic Resistance, 10 Morale (even for naked militiamen), and 15 Combat Speed naked.
Their Size 9 ancestors have their own strengths and problems, having been cursed to fall beneath a titan's powers or competence, but they still have one good eye and can enter the sea.
The Fir Bolg are Size 3 (three-to-a-square) fellows who live among the Fomorians. They have a little elven blood in their veins, giving them superhuman abilities in spite of their mundanity; even their untrained militiamen have 13 HP, 11 Strength, 10 Attack Skill, 11 Defence Skill, 9 Morale, 13 Magic Resistance, 13 Combat Speed naked. They also have sharp eyes with 12 Precision, or at least the trained Fir Bolg do.
The Fir Bolg are here because their ancestors, the Nemedians, are also here. Sometimes regarded as "elves", these Size 3 beings are
Stealthy and possess the fay art of
Glamour. They also have
50% Darkvision. Being so close to the fay has not come without weaknesses, however, for Nemedians
take 1 more damage from iron. Otherwise, Nemedians are like the Fir Bolg, but slightly better in a variety of ways.
Sprite | Unit Name | Special Attributes | Comments |
---|---|---|---|
![]() | Fir Bolg Scout![]() ![]() ![]() | ![]() ![]() ![]() | Commentary here. |
![]() | Fomorian Scout![]() ![]() ![]() | ![]() ![]() ![]() | Commentary here. |
![]() | Fir Bolg Champion![]() ![]() ![]() | ![]() ![]() ![]() | Commentary here. |
![]() | Fomorian Champion![]() ![]() ![]() | Start Affliction (10%) | Commentary here. |
![]() | Unmarked Champion![]() ![]() ![]() | ![]() ![]() | Commentary here. |
![]() | Fir Bolg Druid![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() ![]() ![]() | Commentary here. |
![]() | Fomorian Druid![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | Commentary here. |
![]() | Nemedian Champion![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | Commentary here. |
![]() | Nemedian Sorceress![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 10% ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Female ![]() ![]() | Commentary here. |
![]() | Fomorian King![]() ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 10% ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() One-Eyed | Commentary here. |
Sprite | Unit Name | Special Attributes | Comments |
---|---|---|---|
![]() | Fir Bolg Militia![]() ![]() ![]() | Commentary here. | |
![]() | Fir Bolg Slinger ![]() ![]() ![]() | Commentary here. | |
![]() | Fir Bolg Warrior![]() ![]() ![]() | Commentary here. | |
![]() | Fir Bolg Warrior![]() ![]() ![]() | Commentary here. | |
![]() | Fomorian Militia![]() ![]() ![]() | Start Affliction (60%) | Commentary here. |
![]() | Fomorian Javelinist![]() ![]() ![]() | Start Affliction (40%) | Commentary here. |
![]() | Fomorian Spearman![]() ![]() ![]() | Start Affliction (40%) | Commentary here. |
![]() | Fomorian Warrior![]() ![]() ![]() | Start Affliction (20%) | Commentary here. |
![]() | Nemedian Warrior![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() | Commentary here. |
![]() | Unmarked![]() ![]() ![]() ![]() | ![]() | Commentary here. |
![]() | Fomorian Giant![]() ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() One-Eyed | Commentary here. |
Sprite | Unit Name | Special Attributes | Comments |
---|---|---|---|
![]() | Macha - Nemedian Queen Earliest Arrival Turn (10) | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Female | Commentary here. |
![]() | Tuan - Last Partholonian Earliest Arrival Turn (10) | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | Commentary here. |
![]() | Bres - Uncursed Earliest Arrival Turn (10) | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | Commentary here. |
![]() | Balor - High King Earliest Arrival Turn (25) | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() One-Eyed | Commentary here. |
Summon Spell | Unit | Special Attributes | Comments |
---|---|---|---|
Summon Morrigan (Conjuration 6) ![]() ![]() ![]() | ![]() Morrigan Battlefield Spell | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | Commentary here. |
Summon Spell | Unit | Special Attributes | Comments |
---|---|---|---|
Summon Black Dogs (Conjuration 2) ![]() ![]() | ![]() Black Dog x 20 | ![]() ![]() ![]() ![]() ![]() | Commentary here. |
Summon Barghests (Conjuration 4) ![]() ![]() | ![]() Barghest x 14 | ![]() ![]() ![]() ![]() Curse Attacker (5) ![]() | Commentary here. |
How to win as the nation. Feel free to use the following sections, or delete them, or change them.
Different expansion options.
Early game options.
Mid game options.
Late game options.
Chassis: Awake Titan of Crossroads
Paths: 4
5
7
Bless: MW/Arcane Finesse, Invuln 10, Regen.
Scales: 6
2
0
3
1
2
3
What are the nation's weaknesses?
Add links to guides or other overviews for this nation here.